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author | Adam Frisby | 2008-02-26 10:46:59 +0000 |
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committer | Adam Frisby | 2008-02-26 10:46:59 +0000 |
commit | 16d63d9fb8783e8352bb29cda272f4f224c67863 (patch) | |
tree | 3257bdd47f7bd5ac43f9d645c1feb9c9ae1241af /OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs | |
parent | * Added base thread pool based presence informing to the message server. (diff) | |
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* Added support for RealXtend Voice Chat as a Region Module to OpenSim Trunk. Enabled via [VoiceChat] enabled=true in OpenSim.ini
Diffstat (limited to 'OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs new file mode 100644 index 0000000..e92fa43 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoicePacket.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | |||
6 | namespace OpenSim.Region.Environment.Modules.VoiceChat | ||
7 | { | ||
8 | public enum VoiceCodec | ||
9 | { | ||
10 | None = 0, | ||
11 | PCM8 = 1 << 0, | ||
12 | PCM16 = 1 << 1, | ||
13 | PCM32 = 1 << 2, | ||
14 | Speex = 1 << 3, | ||
15 | } | ||
16 | |||
17 | public class VoicePacket | ||
18 | { | ||
19 | public LLUUID m_clientId; | ||
20 | byte[] m_audioData; | ||
21 | public int m_codec; | ||
22 | |||
23 | public VoicePacket(byte[] data) | ||
24 | { | ||
25 | int pos = 0; | ||
26 | m_codec = data[pos++]; | ||
27 | m_codec |= data[pos++] << 8; | ||
28 | m_codec |= data[pos++] << 16; | ||
29 | m_codec |= data[pos++] << 24; | ||
30 | |||
31 | m_audioData = new byte[data.Length - pos]; | ||
32 | Buffer.BlockCopy(data, pos, m_audioData, 0, data.Length - pos); | ||
33 | } | ||
34 | |||
35 | public byte[] GetBytes() | ||
36 | { | ||
37 | VoicePacketHeader header = new VoicePacketHeader(); | ||
38 | byte[] bytes = new byte[5+16+4+m_audioData.Length]; | ||
39 | |||
40 | header.length = bytes.Length-5; | ||
41 | |||
42 | //ToClient packets are type 2 | ||
43 | header.type = 2; | ||
44 | |||
45 | int pos = 0; | ||
46 | header.CopyTo(bytes, pos); pos += 5; | ||
47 | m_clientId.GetBytes().CopyTo(bytes, pos); pos += 16; | ||
48 | |||
49 | bytes[pos++] = (byte)((m_codec) % 256); | ||
50 | bytes[pos++] = (byte)((m_codec << 8) % 256); | ||
51 | bytes[pos++] = (byte)((m_codec << 16) % 256); | ||
52 | bytes[pos++] = (byte)((m_codec << 24) % 256); | ||
53 | |||
54 | m_audioData.CopyTo(bytes, pos); | ||
55 | return bytes; | ||
56 | } | ||
57 | } | ||
58 | } | ||