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authorMW2008-01-16 17:31:07 +0000
committerMW2008-01-16 17:31:07 +0000
commit795a339af5accc19f5ff82b2013e79312d15eea2 (patch)
treeed548e50cba8e89e5f80a710d7a176e37e86b6c0 /OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
parent* Slowed down the sim stats update to once every 5 seconds because the networ... (diff)
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First part of changing prim's permission flags to use the correct enum (libsl PermissionMask)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/TextureDownloadModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
index 98a3287..fc31283 100644
--- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
@@ -41,7 +41,6 @@ namespace OpenSim.Region.Environment.Modules
41 //this is a first attempt, to start breaking the mess thats called the assetcache up. 41 //this is a first attempt, to start breaking the mess thats called the assetcache up.
42 // basically this should be the texture sending (to clients) code moved out of assetcache 42 // basically this should be the texture sending (to clients) code moved out of assetcache
43 //and some small clean up 43 //and some small clean up
44 // but on first tests it didn't seem to work very well so is currently not in use.
45 public class TextureDownloadModule : IRegionModule 44 public class TextureDownloadModule : IRegionModule
46 { 45 {
47 private Scene m_scene; 46 private Scene m_scene;
@@ -173,5 +172,6 @@ namespace OpenSim.Region.Environment.Modules
173 sender.Sending = false; 172 sender.Sending = false;
174 m_scene.AddPendingDownloads(-1); 173 m_scene.AddPendingDownloads(-1);
175 } 174 }
175
176 } 176 }
177} \ No newline at end of file 177} \ No newline at end of file