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author | Adam Frisby | 2008-03-05 00:52:35 +0000 |
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committer | Adam Frisby | 2008-03-05 00:52:35 +0000 |
commit | f64611862a46c91f416134146cb53fa720a96ec5 (patch) | |
tree | 5032b3c6e85254ec62540f76f7921e47b1f7fb62 /OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | |
parent | once more on hgignore, now that I think I understand this (diff) | |
download | opensim-SC-f64611862a46c91f416134146cb53fa720a96ec5.zip opensim-SC-f64611862a46c91f416134146cb53fa720a96ec5.tar.gz opensim-SC-f64611862a46c91f416134146cb53fa720a96ec5.tar.bz2 opensim-SC-f64611862a46c91f416134146cb53fa720a96ec5.tar.xz |
* New Terrain Module (disabled, search for 'usingTerrainModule = false' to reenable)
* *Much* faster terraforming (woot!)
* New "Brushes" design, so you can create custom terraforming brushes then apply those inplace of the standard tools. (ie an Erode Brush for example)
* New specialised "Flood Brushes" to do large area effects, ie, raise-area, now takes a bitmap rather than repeats the ordinary raise brush a thousand times.
* New modular file Load/Save systems -- write importers/exporters for multiple formats without having to hard code the whole thing in.
* Coming soon - effects system, ie the old Erosion functions, etc. for one-shot effects.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs index 0471408..776e31f 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
35 | { | 35 | { |
36 | #region ITerrainPaintableEffect Members | 36 | #region ITerrainPaintableEffect Members |
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) | 38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
39 | { | 39 | { |
40 | int x, y; | 40 | int x, y; |
41 | for (x = 0; x < map.Width; x++) | 41 | for (x = 0; x < map.Width; x++) |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
63 | } | 63 | } |
64 | 64 | ||
65 | if (z > 0.0) | 65 | if (z > 0.0) |
66 | map[x, y] += (noise - 0.5) * z; | 66 | map[x, y] += (noise - 0.5) * z * duration; |
67 | } | 67 | } |
68 | } | 68 | } |
69 | } | 69 | } |