diff options
author | Adam Frisby | 2008-03-14 13:37:39 +0000 |
---|---|---|
committer | Adam Frisby | 2008-03-14 13:37:39 +0000 |
commit | 53e8d91c06b3fc5cf61ba767930fa733a6efb232 (patch) | |
tree | 28db1d0e7e96c737da680bef72de527e2dacfb8f /OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs | |
parent | * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL) (diff) | |
download | opensim-SC-53e8d91c06b3fc5cf61ba767930fa733a6efb232.zip opensim-SC-53e8d91c06b3fc5cf61ba767930fa733a6efb232.tar.gz opensim-SC-53e8d91c06b3fc5cf61ba767930fa733a6efb232.tar.bz2 opensim-SC-53e8d91c06b3fc5cf61ba767930fa733a6efb232.tar.xz |
* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly flattening the selected area.
* Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially.
* TerrainModule has been cleaned up slightly.
* TerrainUtil class has several new functions related to seeded noise generation.
* Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs')
0 files changed, 0 insertions, 0 deletions