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author | Sean Dague | 2008-06-18 14:04:24 +0000 |
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committer | Sean Dague | 2008-06-18 14:04:24 +0000 |
commit | eda34a6d3a6d67feedcd93adeff746961d13885e (patch) | |
tree | 77e91977e83c440eac2361d503154400c20c3832 /OpenSim/Region/Environment/Modules/Scripting/VectorRender | |
parent | Minor formatting cleanup. (diff) | |
download | opensim-SC-eda34a6d3a6d67feedcd93adeff746961d13885e.zip opensim-SC-eda34a6d3a6d67feedcd93adeff746961d13885e.tar.gz opensim-SC-eda34a6d3a6d67feedcd93adeff746961d13885e.tar.bz2 opensim-SC-eda34a6d3a6d67feedcd93adeff746961d13885e.tar.xz |
revert 5134. Changing these bitmaps to 24bit just breaks things, and they never display
on the client.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Scripting/VectorRender')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs index 8ad537a..27f1182 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender | |||
144 | if ((size < 128) || (size > 1024)) | 144 | if ((size < 128) || (size > 1024)) |
145 | size = 256; | 145 | size = 256; |
146 | 146 | ||
147 | Bitmap bitmap = new Bitmap(size, size, PixelFormat.Format24bppRgb); | 147 | Bitmap bitmap = new Bitmap(size, size, PixelFormat.Format32bppArgb); |
148 | 148 | ||
149 | Graphics graph = Graphics.FromImage(bitmap); | 149 | Graphics graph = Graphics.FromImage(bitmap); |
150 | 150 | ||