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authorTeravus Ovares2008-04-17 19:42:54 +0000
committerTeravus Ovares2008-04-17 19:42:54 +0000
commitdd4deebbcbe07cccf8ce700c29c9884f1f414c85 (patch)
treee5df5e61c84e800d5d38db3b72209d1bc2764959 /OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
parent* Acks the first UseCircuitCode packet (diff)
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* Re-Fixed caps
* This fixes chi11ken's/OpenViewer's libsl cap issue.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
index 6b2de47..20f75df 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandManagementModule.cs
@@ -55,8 +55,8 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
55 m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts; 55 m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts;
56 m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel); 56 m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel);
57 m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); 57 m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement);
58 m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest;
58 m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; 59 m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest;
59 m_scene.EventManager.OnValidatedLandBuy += landChannel.handleLandBuyRequest;
60 60
61 lock (m_scene) 61 lock (m_scene)
62 { 62 {