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authorJustin Clarke Casey2009-01-06 14:30:50 +0000
committerJustin Clarke Casey2009-01-06 14:30:50 +0000
commit579f11b3b892a92c672a919b361b6961d302d234 (patch)
tree4e86b0957684f4b024c0f9c44cfb6d2faeed3ccb /OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs
parent* refactor: drop AddXmlRpcHandler() from scene in favour of call via CommsMan... (diff)
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* refactor: call AddLLSDHandler directly via CommsManager
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs
index b1a202f..2a04348 100644
--- a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
91 // Register fallback handler 91 // Register fallback handler
92 // Why does EQG Fail on region crossings! 92 // Why does EQG Fail on region crossings!
93 93
94 //scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); 94 //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
95 95
96 scene.EventManager.OnNewClient += OnNewClient; 96 scene.EventManager.OnNewClient += OnNewClient;
97 97