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author | Adam Frisby | 2008-04-21 07:09:17 +0000 |
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committer | Adam Frisby | 2008-04-21 07:09:17 +0000 |
commit | fef3b3689492dea63693c964bcdbec9f5137eb5e (patch) | |
tree | 7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs | |
parent | * Terrain Module code has been reformatted to comply with guidelines. (diff) | |
download | opensim-SC-fef3b3689492dea63693c964bcdbec9f5137eb5e.zip opensim-SC-fef3b3689492dea63693c964bcdbec9f5137eb5e.tar.gz opensim-SC-fef3b3689492dea63693c964bcdbec9f5137eb5e.tar.bz2 opensim-SC-fef3b3689492dea63693c964bcdbec9f5137eb5e.tar.xz |
* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs index a9454fc..5b10957 100644 --- a/OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs +++ b/OpenSim/Region/Environment/Modules/ExportSerialiser/IRegionSerialiser.cs | |||
@@ -25,11 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System.Collections.Generic; |
29 | using OpenSim.Region.Environment.Scenes; | ||
30 | |||
29 | namespace OpenSim.Region.Environment.Modules.ExportSerialiser | 31 | namespace OpenSim.Region.Environment.Modules.ExportSerialiser |
30 | { | 32 | { |
31 | public interface IRegionSerialiser | 33 | public interface IRegionSerialiser |
32 | { | 34 | { |
33 | System.Collections.Generic.List<string> SerialiseRegion(OpenSim.Region.Environment.Scenes.Scene scene, string saveDir); | 35 | List<string> SerialiseRegion(Scene scene, string saveDir); |
34 | } | 36 | } |
35 | } | 37 | } |