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author | Teravus Ovares | 2008-04-29 12:09:55 +0000 |
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committer | Teravus Ovares | 2008-04-29 12:09:55 +0000 |
commit | 06a367be194b3118469ae47d763256e5898604bc (patch) | |
tree | 9b1e74b52580e560cbb34fa3b9ceeed8c4ca031f /OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |
parent | * Lash up mantis 1064 - nre thrown in LandObject.sendLandObjectOwners() (diff) | |
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* Applying melanie's List2Vector and List2Rot patch. Added a routine in the Quaternion constructors to catch 0,0,0,0 quaternions and convert them to 0,0,0,1 (as 0,0,0,0 is implicitly converted to 0,0,0,1 in LSL and will crash libsl if left which will in turn crash the simulator)
Diffstat (limited to 'OpenSim/Region/Environment/Modules/DynamicTextureModule.cs')
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