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authorMW2007-10-29 21:46:25 +0000
committerMW2007-10-29 21:46:25 +0000
commit3d8219f6c7faa256d6a13ab7925f75d83af95b78 (patch)
treeea507efa88aa7e526575469a6ce913fdc0c0358e /OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
parentFixed a bug in SQLAssetServer that only seemed to be a problem when running u... (diff)
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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/DynamicTextureModule.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
index 4e29977..7c852dc 100644
--- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
+++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
@@ -29,8 +29,7 @@
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using libsecondlife; 31using libsecondlife;
32using OpenSim.Framework.Types; 32using OpenSim.Framework;
33using OpenSim.Framework.Utilities;
34using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
36using Nini.Config; 35using Nini.Config;