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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs28
1 files changed, 13 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs
index 38938c6..ba937f5 100644
--- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs
+++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs
@@ -37,7 +37,7 @@ using System.Collections.Generic;
37using System.Diagnostics; 37using System.Diagnostics;
38using System.Drawing; 38using System.Drawing;
39 39
40using libsecondlife; 40using OpenMetaverse;
41 41
42using Nini.Config; 42using Nini.Config;
43 43
@@ -48,8 +48,6 @@ using OpenSim.Region.Physics.Manager;
48 48
49using log4net; 49using log4net;
50 50
51using Axiom.Math;
52
53namespace OpenSim.Region.Environment.Modules.ContentManagement 51namespace OpenSim.Region.Environment.Modules.ContentManagement
54{ 52{
55 #region Enumerations 53 #region Enumerations
@@ -99,14 +97,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
99 97
100 #region Private Methods 98 #region Private Methods
101 99
102 private static bool AreQuaternionsEquivalent(LLQuaternion first, LLQuaternion second) 100 private static bool AreQuaternionsEquivalent(Quaternion first, Quaternion second)
103 { 101 {
104 LLVector3 firstVector = llRot2Euler(first); 102 Vector3 firstVector = llRot2Euler(first);
105 LLVector3 secondVector = llRot2Euler(second); 103 Vector3 secondVector = llRot2Euler(second);
106 return AreVectorsEquivalent(firstVector, secondVector); 104 return AreVectorsEquivalent(firstVector, secondVector);
107 } 105 }
108 106
109 private static bool AreVectorsEquivalent(LLVector3 first, LLVector3 second) 107 private static bool AreVectorsEquivalent(Vector3 first, Vector3 second)
110 { 108 {
111 if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2) 109 if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2)
112 && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2) 110 && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2)
@@ -133,21 +131,21 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
133 131
134 // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs 132 // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
135 // Also changed the original function from LSL_Types to LL types 133 // Also changed the original function from LSL_Types to LL types
136 private static LLVector3 llRot2Euler(LLQuaternion r) 134 private static Vector3 llRot2Euler(Quaternion r)
137 { 135 {
138 LLQuaternion t = new LLQuaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W); 136 Quaternion t = new Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W);
139 double m = (t.X + t.Y + t.Z + t.W); 137 double m = (t.X + t.Y + t.Z + t.W);
140 if (m == 0) return new LLVector3(); 138 if (m == 0) return new Vector3();
141 double n = 2 * (r.Y * r.W + r.X * r.Z); 139 double n = 2 * (r.Y * r.W + r.X * r.Z);
142 double p = m * m - n * n; 140 double p = m * m - n * n;
143 if (p > 0) 141 if (p > 0)
144 return new LLVector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))), 142 return new Vector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))),
145 (float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), 143 (float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))),
146 (float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W)))); 144 (float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W))));
147 else if (n > 0) 145 else if (n > 0)
148 return new LLVector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); 146 return new Vector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
149 else 147 else
150 return new LLVector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); 148 return new Vector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
151 } 149 }
152 150
153 #endregion Private Methods 151 #endregion Private Methods
@@ -187,7 +185,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
187 result |= Diff.ROTATIONOFFSET; 185 result |= Diff.ROTATIONOFFSET;
188 186
189 187
190 // MISC COMPARISONS (LLUUID, Byte) 188 // MISC COMPARISONS (UUID, Byte)
191 if(first.ClickAction != second.ClickAction) 189 if(first.ClickAction != second.ClickAction)
192 result |= Diff.CLICKACTION; 190 result |= Diff.CLICKACTION;
193 if(first.ObjectOwner != second.ObjectOwner) 191 if(first.ObjectOwner != second.ObjectOwner)
@@ -217,4 +215,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
217 215
218 #endregion Public Methods 216 #endregion Public Methods
219 } 217 }
220} \ No newline at end of file 218}