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authorMelanie Thielker2008-11-07 05:48:44 +0000
committerMelanie Thielker2008-11-07 05:48:44 +0000
commit48c6d052d94a7ab57c5264f09e989fa717c730f5 (patch)
tree2af23487a496bc60c0ca3839783e57bfac1ce3de /OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs
parent* Fix half of the issue behind the long standing 'UseCircuitCode' packet spam... (diff)
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Attachments, attachments, and, did I say attachments?
Too many fixes to list.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs
index edf5ec1..9d81262 100644
--- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs
+++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
262 scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); 262 scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor);
263 scene.SendKillObject(scene.Entities[uuid].LocalId); 263 scene.SendKillObject(scene.Entities[uuid].LocalId);
264 scene.m_innerScene.DeleteSceneObject(uuid, false); 264 scene.m_innerScene.DeleteSceneObject(uuid, false);
265 ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); 265 ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(false);
266 } 266 }
267 catch(Exception e) 267 catch(Exception e)
268 { 268 {