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authorMW2007-09-04 13:43:56 +0000
committerMW2007-09-04 13:43:56 +0000
commitbfd36e2e836f92539e68bba077104d5016c5bf8b (patch)
tree36491a61df9cb936500cf349fa7a1ac377b2f350 /OpenSim/Region/Environment/Modules/ChatModule.cs
parentreverting opensim.ini to proper default state (diff)
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Some work on Module loading/management.
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs11
1 files changed, 9 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 752cde4..ac91b78 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -14,7 +14,7 @@ using OpenSim.Framework.Console;
14 14
15namespace OpenSim.Region.Environment.Modules 15namespace OpenSim.Region.Environment.Modules
16{ 16{
17 public class ChatModule : IRegionModule 17 public class ChatModule : IRegionModule, ISimChat
18 { 18 {
19 private Scene m_scene; 19 private Scene m_scene;
20 20
@@ -45,11 +45,12 @@ namespace OpenSim.Region.Environment.Modules
45 m_scene = scene; 45 m_scene = scene;
46 m_scene.EventManager.OnNewClient += NewClient; 46 m_scene.EventManager.OnNewClient += NewClient;
47 47
48 //should register a optional API Method, so other modules can send chat messages using this module 48 m_scene.RegisterModuleInterface<ISimChat>(this);
49 } 49 }
50 50
51 public void PostInitialise() 51 public void PostInitialise()
52 { 52 {
53 /*
53 try 54 try
54 { 55 {
55 m_irc = new TcpClient(m_server, m_port); 56 m_irc = new TcpClient(m_server, m_port);
@@ -75,6 +76,7 @@ namespace OpenSim.Region.Environment.Modules
75 { 76 {
76 Console.WriteLine(e.ToString()); 77 Console.WriteLine(e.ToString());
77 } 78 }
79 */
78 } 80 }
79 81
80 public void CloseDown() 82 public void CloseDown()
@@ -89,6 +91,11 @@ namespace OpenSim.Region.Environment.Modules
89 return "ChatModule"; 91 return "ChatModule";
90 } 92 }
91 93
94 public bool IsSharedModule()
95 {
96 return false;
97 }
98
92 public void NewClient(IClientAPI client) 99 public void NewClient(IClientAPI client)
93 { 100 {
94 client.OnChatFromViewer += SimChat; 101 client.OnChatFromViewer += SimChat;