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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Environment/Modules/Avatar/Friends
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Avatar/Friends')
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
index 8c96392..c82f88d 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
@@ -97,9 +97,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
97 private void OnNewClient(IClientAPI client) 97 private void OnNewClient(IClientAPI client)
98 { 98 {
99 // All friends establishment protocol goes over instant message 99 // All friends establishment protocol goes over instant message
100 // There's no way to send a message from the sim 100 // There's no way to send a message from the sim
101 // to a user to 'add a friend' without causing dialog box spam 101 // to a user to 'add a friend' without causing dialog box spam
102 // 102 //
103 // The base set of friends are added when the user signs on in their XMLRPC response 103 // The base set of friends are added when the user signs on in their XMLRPC response
104 // Generated by LoginService. The friends are retreived from the database by the UserManager 104 // Generated by LoginService. The friends are retreived from the database by the UserManager
105 105
@@ -167,7 +167,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
167 LLUUID[] Agents = new LLUUID[1]; 167 LLUUID[] Agents = new LLUUID[1];
168 Agents[0] = client.AgentId; 168 Agents[0] = client.AgentId;
169 av.ControllingClient.SendAgentOnline(Agents); 169 av.ControllingClient.SendAgentOnline(Agents);
170 170
171 } 171 }
172 } 172 }
173 } 173 }
@@ -223,14 +223,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
223 } 223 }
224 catch (IndexOutOfRangeException) 224 catch (IndexOutOfRangeException)
225 { 225 {
226 // Ignore the index out of range exception. 226 // Ignore the index out of range exception.
227 // This causes friend lists to get out of sync slightly.. however 227 // This causes friend lists to get out of sync slightly.. however
228 // prevents a sim crash. 228 // prevents a sim crash.
229 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); 229 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
230 } 230 }
231 catch (ArgumentOutOfRangeException) 231 catch (ArgumentOutOfRangeException)
232 { 232 {
233 // Ignore the index out of range exception. 233 // Ignore the index out of range exception.
234 // This causes friend lists to get out of sync slightly.. however 234 // This causes friend lists to get out of sync slightly.. however
235 // prevents a sim crash. 235 // prevents a sim crash.
236 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); 236 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
@@ -248,14 +248,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
248 248
249 catch (IndexOutOfRangeException) 249 catch (IndexOutOfRangeException)
250 { 250 {
251 // Ignore the index out of range exception. 251 // Ignore the index out of range exception.
252 // This causes friend lists to get out of sync slightly.. however 252 // This causes friend lists to get out of sync slightly.. however
253 // prevents a sim crash. 253 // prevents a sim crash.
254 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); 254 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
255 } 255 }
256 catch (ArgumentOutOfRangeException) 256 catch (ArgumentOutOfRangeException)
257 { 257 {
258 // Ignore the index out of range exception. 258 // Ignore the index out of range exception.
259 // This causes friend lists to get out of sync slightly.. however 259 // This causes friend lists to get out of sync slightly.. however
260 // prevents a sim crash. 260 // prevents a sim crash.
261 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off"); 261 m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
@@ -411,10 +411,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
411 { 411 {
412 if (m_pendingFriendRequests.ContainsKey(transactionID)) 412 if (m_pendingFriendRequests.ContainsKey(transactionID))
413 { 413 {
414 // Found Pending Friend Request with that Transaction.. 414 // Found Pending Friend Request with that Transaction..
415 Scene SceneAgentIn = m_scene[0]; 415 Scene SceneAgentIn = m_scene[0];
416 416
417 // Found Pending Friend Request with that Transaction.. 417 // Found Pending Friend Request with that Transaction..
418 ScenePresence agentpresence = GetPresenceFromAgentID(agentID); 418 ScenePresence agentpresence = GetPresenceFromAgentID(agentID);
419 if (agentpresence != null) 419 if (agentpresence != null)
420 { 420 {
@@ -453,7 +453,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
453 { 453 {
454 Scene SceneAgentIn = m_scene[0]; 454 Scene SceneAgentIn = m_scene[0];
455 455
456 // Found Pending Friend Request with that Transaction.. 456 // Found Pending Friend Request with that Transaction..
457 ScenePresence agentpresence = GetPresenceFromAgentID(agentID); 457 ScenePresence agentpresence = GetPresenceFromAgentID(agentID);
458 if (agentpresence != null) 458 if (agentpresence != null)
459 { 459 {