diff options
some changes to the initialising of AgentAssetTransactionModule to see if they help with the xfer/grey avatar problems.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs | 32 |
1 files changed, 23 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs index f29c20e..99d6db1 100644 --- a/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs | |||
@@ -45,28 +45,42 @@ namespace OpenSim.Region.Environment.Modules | |||
45 | 45 | ||
46 | private AgentAssetTransactionsManager m_transactionManager; | 46 | private AgentAssetTransactionsManager m_transactionManager; |
47 | 47 | ||
48 | public AgentAssetTransactionModule() | ||
49 | { | ||
50 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); | ||
51 | } | ||
52 | |||
48 | public void Initialise(Scene scene, IConfigSource config) | 53 | public void Initialise(Scene scene, IConfigSource config) |
49 | { | 54 | { |
50 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | 55 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
51 | { | 56 | { |
57 | // System.Console.WriteLine("initialising AgentAssetTransactionModule"); | ||
52 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); | 58 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); |
53 | scene.RegisterModuleInterface<IAgentAssetTransactions>(this); | 59 | scene.RegisterModuleInterface<IAgentAssetTransactions>(this); |
54 | 60 | ||
55 | scene.EventManager.OnNewClient += NewClient; | 61 | scene.EventManager.OnNewClient += NewClient; |
56 | |||
57 | try | ||
58 | { | ||
59 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); | ||
60 | } | ||
61 | catch (Exception) | ||
62 | { | ||
63 | } | ||
64 | } | 62 | } |
65 | 63 | ||
66 | if (m_scene == null) | 64 | if (m_scene == null) |
67 | { | 65 | { |
68 | m_scene = scene; | 66 | m_scene = scene; |
69 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, m_dumpAssetsToFile); | 67 | if (config.Configs["StandAlone"] != null) |
68 | { | ||
69 | try | ||
70 | { | ||
71 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); | ||
72 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, m_dumpAssetsToFile); | ||
73 | } | ||
74 | catch (Exception) | ||
75 | { | ||
76 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | ||
77 | } | ||
78 | } | ||
79 | else | ||
80 | { | ||
81 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | ||
82 | } | ||
83 | |||
70 | } | 84 | } |
71 | } | 85 | } |
72 | 86 | ||