aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/Agent
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-10-29 18:38:10 +0000
committerJustin Clarke Casey2008-10-29 18:38:10 +0000
commit8a3157aa6a83b7b84811cd4675ba9fc8e6fbd32e (patch)
tree76fe871eb5c1f1602fd7df1ec2cdeb89602ecb51 /OpenSim/Region/Environment/Modules/Agent
parentViewer side normals and UV fixes on profile cuts. Sync with primmesher.dll fo... (diff)
downloadopensim-SC-8a3157aa6a83b7b84811cd4675ba9fc8e6fbd32e.zip
opensim-SC-8a3157aa6a83b7b84811cd4675ba9fc8e6fbd32e.tar.gz
opensim-SC-8a3157aa6a83b7b84811cd4675ba9fc8e6fbd32e.tar.bz2
opensim-SC-8a3157aa6a83b7b84811cd4675ba9fc8e6fbd32e.tar.xz
* Check in (disabled) results of not persisting avatar textures but rather sending ImageNotFound to clients if avatar textures are missing
* Whilst this does automatically get the client to rebake, on crossing a region border the 'local' assets are left behind * There may be a cunning solution (such as squirting the assets on region crossing, or having them fetched from the original region) but instead I'm going to opt for the easy solution of keeping them in the asset database, for now
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs42
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs14
3 files changed, 24 insertions, 36 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
index ed714ba..aa4d070 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
@@ -202,7 +202,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
202 // Make sure that any sender we currently have can get garbage collected 202 // Make sure that any sender we currently have can get garbage collected
203 sender = null; 203 sender = null;
204 204
205 //m_log.InfoFormat("[TEXTURE DOWNLOAD] Texture sender queue size: {0}", m_queueSenders.Count()); 205 //m_log.InfoFormat("[TEXTURE] Texture sender queue size: {0}", m_queueSenders.Count());
206 } 206 }
207 } 207 }
208 208
@@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
213 private void TextureSent(ITextureSender sender) 213 private void TextureSent(ITextureSender sender)
214 { 214 {
215 sender.Sending = false; 215 sender.Sending = false;
216 //m_log.DebugFormat("[TEXTURE DOWNLOAD]: Removing download stat for {0}", sender.assetID); 216 //m_log.DebugFormat("[TEXTURE]: Removing download stat for {0}", sender.assetID);
217 m_scene.AddPendingDownloads(-1); 217 m_scene.AddPendingDownloads(-1);
218 } 218 }
219 } 219 }
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
index 0e14441..c064064 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
@@ -25,6 +25,8 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Reflection;
29using log4net;
28using OpenMetaverse; 30using OpenMetaverse;
29using OpenMetaverse.Packets; 31using OpenMetaverse.Packets;
30using OpenSim.Framework; 32using OpenSim.Framework;
@@ -37,22 +39,15 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
37 /// </summary> 39 /// </summary>
38 public class TextureNotFoundSender : ITextureSender 40 public class TextureNotFoundSender : ITextureSender
39 { 41 {
40 //private static readonly log4net.ILog m_log 42// private static readonly log4net.ILog m_log
41 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 43// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
42 44
43 // private bool m_cancel = false; 45// private IClientAPI m_client;
44 // private IClientAPI m_client; 46// private UUID m_textureId;
45
46 // See ITextureSender
47
48 // private bool m_sending = false;
49 //private UUID m_textureId;
50
51 // See ITextureSender
52 47
53 public TextureNotFoundSender(IClientAPI client, UUID textureID) 48 public TextureNotFoundSender(IClientAPI client, UUID textureID)
54 { 49 {
55 // // m_client = client; 50 //m_client = client;
56 //m_textureId = textureID; 51 //m_textureId = textureID;
57 } 52 }
58 53
@@ -61,40 +56,31 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
61 public bool Sending 56 public bool Sending
62 { 57 {
63 get { return false; } 58 get { return false; }
64 set 59 set {}
65 {
66 // m_sending = value;
67 }
68 } 60 }
69 61
70 public bool Cancel 62 public bool Cancel
71 { 63 {
72 get { return false; } 64 get { return false; }
73 set 65 set {}
74 {
75 // m_cancel = value;
76 }
77 } 66 }
78 67
79 // See ITextureSender 68 // See ITextureSender
80 public void UpdateRequest(int discardLevel, uint packetNumber) 69 public void UpdateRequest(int discardLevel, uint packetNumber)
81 { 70 {
82 // Not need to implement since priority changes don't affect this operation 71 // No need to implement since priority changes don't affect this operation
83 } 72 }
84 73
85 // See ITextureSender 74 // See ITextureSender
86 public bool SendTexturePacket() 75 public bool SendTexturePacket()
87 { 76 {
88 //m_log.InfoFormat( 77// m_log.DebugFormat(
89 // "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found", 78// "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found",
90 // m_textureId); 79// m_textureId);
91
92 //ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
93 //notFound.ImageID.ID = m_textureId;
94 80
95 // XXX Temporarily disabling as this appears to be causing client crashes on at least 81 // XXX Temporarily disabling as this appears to be causing client crashes on at least
96 // 1.19.0(5) of the Linden Second Life client. 82 // 1.19.0(5) of the Linden Second Life client.
97 // m_client.OutPacket(notFound, ThrottleOutPacketType.Texture); 83// m_client.SendImageNotFound(m_textureId);
98 84
99 return true; 85 return true;
100 } 86 }
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
index 93f4d1b..715dc4b 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -121,10 +121,12 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
121 } 121 }
122 else 122 else
123 { 123 {
124// m_log.DebugFormat("[TEXTURE]: Received a request for texture {0}", e.RequestedAssetID);
125
124 if (!foundTextureLimitStrategy.AllowRequest(e.RequestedAssetID)) 126 if (!foundTextureLimitStrategy.AllowRequest(e.RequestedAssetID))
125 { 127 {
126// m_log.DebugFormat( 128// m_log.DebugFormat(
127// "[USER TEXTURE DOWNLOAD SERVICE]: Refusing request for {0} from client {1}", 129// "[TEXTURE]: Refusing request for {0} from client {1}",
128// e.RequestedAssetID, m_client.AgentId); 130// e.RequestedAssetID, m_client.AgentId);
129 131
130 return; 132 return;
@@ -139,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
139 // Commenting out this message for now as it causes too much noise with other 141 // Commenting out this message for now as it causes too much noise with other
140 // debug messages. 142 // debug messages.
141// m_log.DebugFormat( 143// m_log.DebugFormat(
142// "[USER TEXTURE DOWNLOAD SERVICE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests", 144// "[TEXTURE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests",
143// e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS); 145// e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS);
144 } 146 }
145 147
@@ -196,7 +198,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
196 missingTextureLimitStrategy.MonitorRequests(textureID); 198 missingTextureLimitStrategy.MonitorRequests(textureID);
197 199
198// m_log.DebugFormat( 200// m_log.DebugFormat(
199// "[USER TEXTURE DOWNLOAD SERVICE]: Queueing first TextureNotFoundSender for {0}, client {1}", 201// "[TEXTURE]: Queueing first TextureNotFoundSender for {0}, client {1}",
200// textureID, m_client.AgentId); 202// textureID, m_client.AgentId);
201 } 203 }
202 204
@@ -214,14 +216,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
214 } 216 }
215 } 217 }
216 218
217 //m_log.InfoFormat("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID); 219 //m_log.InfoFormat("[TEXTURE] Removing texture sender with uuid {0}", textureID);
218 m_textureSenders.Remove(textureID); 220 m_textureSenders.Remove(textureID);
219 //m_log.InfoFormat("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count); 221 //m_log.InfoFormat("[TEXTURE] Current texture senders in dictionary: {0}", m_textureSenders.Count);
220 } 222 }
221 else 223 else
222 { 224 {
223 m_log.WarnFormat( 225 m_log.WarnFormat(
224 "[USER TEXTURE DOWNLOAD SERVICE]: Got a texture uuid {0} with no sender object to handle it, this shouldn't happen", 226 "[TEXTURE]: Got a texture uuid {0} with no sender object to handle it, this shouldn't happen",
225 textureID); 227 textureID);
226 } 228 }
227 } 229 }