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authorDr Scofield2008-06-27 20:40:25 +0000
committerDr Scofield2008-06-27 20:40:25 +0000
commit20940951b2360782214add0e3674f0fdc7060990 (patch)
treefc320931fd0ba8f4f2d8efbc92271f2f858f5957 /OpenSim/Region/Environment/Modules/Agent/TextureSender
parent* Experiment with not bothering with a seperate assets metadata file - extrac... (diff)
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more warnings to go.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/TextureSender')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs14
1 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
index be73156..7554d1a 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
@@ -57,11 +57,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
57 57
58 //public LLUUID assetID { get { return m_asset.FullID; } } 58 //public LLUUID assetID { get { return m_asset.FullID; } }
59 59
60 private bool m_cancel = false; 60 // private bool m_cancel = false;
61 61
62 // See ITextureSender 62 // See ITextureSender
63 63
64 private bool m_sending = false; 64 // private bool m_sending = false;
65 65
66 /// <summary> 66 /// <summary>
67 /// This is actually the number of extra packets required to send the texture data! We always assume 67 /// This is actually the number of extra packets required to send the texture data! We always assume
@@ -91,13 +91,19 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
91 public bool Cancel 91 public bool Cancel
92 { 92 {
93 get { return false; } 93 get { return false; }
94 set { m_cancel = value; } 94 set
95 {
96 // m_cancel = value;
97 }
95 } 98 }
96 99
97 public bool Sending 100 public bool Sending
98 { 101 {
99 get { return false; } 102 get { return false; }
100 set { m_sending = value; } 103 set
104 {
105 // m_sending = value;
106 }
101 } 107 }
102 108
103 // See ITextureSender 109 // See ITextureSender