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author | Adam Frisby | 2008-05-01 14:45:56 +0000 |
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committer | Adam Frisby | 2008-05-01 14:45:56 +0000 |
commit | 4692e92312ceacf414629eb78f6d0725a2eb2ca5 (patch) | |
tree | 34da13ca5f7f19fc447f4fd341a43703183cfd55 /OpenSim/Region/Environment/ModuleLoader.cs | |
parent | Update svn properties. Minor formatting cleanup. (diff) | |
download | opensim-SC-4692e92312ceacf414629eb78f6d0725a2eb2ca5.zip opensim-SC-4692e92312ceacf414629eb78f6d0725a2eb2ca5.tar.gz opensim-SC-4692e92312ceacf414629eb78f6d0725a2eb2ca5.tar.bz2 opensim-SC-4692e92312ceacf414629eb78f6d0725a2eb2ca5.tar.xz |
* Assorted spring cleanings.
Diffstat (limited to 'OpenSim/Region/Environment/ModuleLoader.cs')
-rw-r--r-- | OpenSim/Region/Environment/ModuleLoader.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index b34e126..e0ea94f 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -32,7 +32,6 @@ using System.Reflection; | |||
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | //TODO: Why do we reference InstantMessageModule here? | ||
36 | using OpenSim.Region.Environment.Modules.Agent.AssetTransaction; | 35 | using OpenSim.Region.Environment.Modules.Agent.AssetTransaction; |
37 | using OpenSim.Region.Environment.Modules.Avatar.Chat; | 36 | using OpenSim.Region.Environment.Modules.Avatar.Chat; |
38 | using OpenSim.Region.Environment.Modules.Avatar.InstantMessage; | 37 | using OpenSim.Region.Environment.Modules.Avatar.InstantMessage; |
@@ -40,6 +39,7 @@ using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture; | |||
40 | using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL; | 39 | using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL; |
41 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; | 40 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; |
42 | using OpenSim.Region.Environment.Scenes; | 41 | using OpenSim.Region.Environment.Scenes; |
42 | //TODO: Why do we reference InstantMessageModule here? | ||
43 | 43 | ||
44 | namespace OpenSim.Region.Environment | 44 | namespace OpenSim.Region.Environment |
45 | { | 45 | { |