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author | lbsa71 | 2007-10-10 18:40:09 +0000 |
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committer | lbsa71 | 2007-10-10 18:40:09 +0000 |
commit | dbdacc26a46cf7c6627babff9e183d6e16550cb7 (patch) | |
tree | 889068f79d7fb1860952ad301cd4ed52fb494275 /OpenSim/Region/Environment/ModuleLoader.cs | |
parent | * Gave ModuleLoader some good lovin' (diff) | |
download | opensim-SC-dbdacc26a46cf7c6627babff9e183d6e16550cb7.zip opensim-SC-dbdacc26a46cf7c6627babff9e183d6e16550cb7.tar.gz opensim-SC-dbdacc26a46cf7c6627babff9e183d6e16550cb7.tar.bz2 opensim-SC-dbdacc26a46cf7c6627babff9e183d6e16550cb7.tar.xz |
* Now loading modules from ScriptEngines directory as well.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/ModuleLoader.cs | 33 |
1 files changed, 2 insertions, 31 deletions
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index b24b651..5c3eefc 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -22,37 +22,8 @@ namespace OpenSim.Region.Environment | |||
22 | m_log = log; | 22 | m_log = log; |
23 | } | 23 | } |
24 | 24 | ||
25 | /// <summary> | 25 | public void PickupModules(Scene scene, string moduleDir) |
26 | /// Should have a module factory? | ||
27 | /// </summary> | ||
28 | /// <param name="scene"></param> | ||
29 | //public void CreateDefaultModules(Scene scene, string exceptModules) | ||
30 | //{ | ||
31 | // IRegionModule module = new XferModule(); | ||
32 | // InitializeModule(module, scene); | ||
33 | |||
34 | // module = new ChatModule(); | ||
35 | // InitializeModule(module, scene); | ||
36 | |||
37 | // module = new AvatarProfilesModule(); | ||
38 | // InitializeModule(module, scene); | ||
39 | |||
40 | // module = new XMLRPCModule(); | ||
41 | // InitializeModule(module, scene); | ||
42 | |||
43 | // module = new WorldCommModule(); | ||
44 | // InitializeModule(module, scene); | ||
45 | |||
46 | // LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); | ||
47 | |||
48 | // string lslPath = Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); | ||
49 | // LoadRegionModule(lslPath, "LSLScriptingModule", scene); | ||
50 | //} | ||
51 | |||
52 | public void PickupModules(Scene scene) | ||
53 | { | 26 | { |
54 | string moduleDir = "."; | ||
55 | |||
56 | DirectoryInfo dir = new DirectoryInfo(moduleDir); | 27 | DirectoryInfo dir = new DirectoryInfo(moduleDir); |
57 | 28 | ||
58 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) | 29 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) |
@@ -61,7 +32,7 @@ namespace OpenSim.Region.Environment | |||
61 | } | 32 | } |
62 | } | 33 | } |
63 | 34 | ||
64 | public void LoadDefaultSharedModules(string exceptModules) | 35 | public void LoadDefaultSharedModules() |
65 | { | 36 | { |
66 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | 37 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); |
67 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); | 38 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); |