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authorTeravus Ovares2007-12-30 06:18:17 +0000
committerTeravus Ovares2007-12-30 06:18:17 +0000
commit32438ab1b9a5c270e0a4a2d708f8c7730dc7e617 (patch)
tree21595ce38d7a9474c1b3f3eb71c8d50a2763039a /OpenSim/Region/Environment/LandManagement
parent* Applied Melanie's same instance IM fix. This will make IMs work within the... (diff)
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* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
* This update also fixes scripting and some weird physics reactions
Diffstat (limited to 'OpenSim/Region/Environment/LandManagement')
-rw-r--r--OpenSim/Region/Environment/LandManagement/Land.cs10
-rw-r--r--OpenSim/Region/Environment/LandManagement/LandManager.cs2
2 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs
index 5c99ffd..bd26fdf 100644
--- a/OpenSim/Region/Environment/LandManagement/Land.cs
+++ b/OpenSim/Region/Environment/LandManagement/Land.cs
@@ -111,7 +111,7 @@ namespace OpenSim.Region.Environment.LandManagement
111 public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, 111 public void sendLandProperties(int sequence_id, bool snap_selection, int request_result,
112 IClientAPI remote_client) 112 IClientAPI remote_client)
113 { 113 {
114 ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); 114 ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
115 // TODO: don't create new blocks if recycling an old packet 115 // TODO: don't create new blocks if recycling an old packet
116 116
117 updatePacket.ParcelData.AABBMax = landData.AABBMax; 117 updatePacket.ParcelData.AABBMax = landData.AABBMax;
@@ -337,7 +337,7 @@ namespace OpenSim.Region.Environment.LandManagement
337 337
338 if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) 338 if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both)
339 { 339 {
340 replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); 340 replyPacket = new ParcelAccessListReplyPacket();
341 replyPacket.Data.AgentID = agentID; 341 replyPacket.Data.AgentID = agentID;
342 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; 342 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access;
343 replyPacket.Data.LocalID = landData.localID; 343 replyPacket.Data.LocalID = landData.localID;
@@ -349,7 +349,7 @@ namespace OpenSim.Region.Environment.LandManagement
349 349
350 if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) 350 if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both)
351 { 351 {
352 replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); 352 replyPacket = new ParcelAccessListReplyPacket();
353 replyPacket.Data.AgentID = agentID; 353 replyPacket.Data.AgentID = agentID;
354 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; 354 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban;
355 replyPacket.Data.LocalID = landData.localID; 355 replyPacket.Data.LocalID = landData.localID;
@@ -660,7 +660,7 @@ namespace OpenSim.Region.Environment.LandManagement
660 660
661 bool firstCall = true; 661 bool firstCall = true;
662 int MAX_OBJECTS_PER_PACKET = 251; 662 int MAX_OBJECTS_PER_PACKET = 251;
663 ForceObjectSelectPacket pack = (ForceObjectSelectPacket) PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); 663 ForceObjectSelectPacket pack = new ForceObjectSelectPacket();
664 // TODO: don't create new blocks if recycling an old packet 664 // TODO: don't create new blocks if recycling an old packet
665 ForceObjectSelectPacket.DataBlock[] data; 665 ForceObjectSelectPacket.DataBlock[] data;
666 while (resultLocalIDs.Count > 0) 666 while (resultLocalIDs.Count > 0)
@@ -699,7 +699,7 @@ namespace OpenSim.Region.Environment.LandManagement
699 public void sendLandObjectOwners(IClientAPI remote_client) 699 public void sendLandObjectOwners(IClientAPI remote_client)
700 { 700 {
701 Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>(); 701 Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>();
702 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); 702 ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket();
703 // TODO: don't create new blocks if recycling an old packet 703 // TODO: don't create new blocks if recycling an old packet
704 704
705 foreach (SceneObjectGroup obj in primsOverMe) 705 foreach (SceneObjectGroup obj in primsOverMe)
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs
index 22e7fc9..d463964 100644
--- a/OpenSim/Region/Environment/LandManagement/LandManager.cs
+++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs
@@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.LandManagement
494 if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) 494 if (byteArrayCount >= LAND_BLOCKS_PER_PACKET)
495 { 495 {
496 byteArrayCount = 0; 496 byteArrayCount = 0;
497 packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); 497 packet = new ParcelOverlayPacket();
498 packet.ParcelData.Data = byteArray; 498 packet.ParcelData.Data = byteArray;
499 packet.ParcelData.SequenceID = sequenceID; 499 packet.ParcelData.SequenceID = sequenceID;
500 remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); 500 remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task);