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authormingchen2007-12-20 03:24:34 +0000
committermingchen2007-12-20 03:24:34 +0000
commit8d841565518a29c7081212684c392bd1917dbe3e (patch)
tree9e9b112b202b0d030db2798480228f5e832e4e11 /OpenSim/Region/Environment/LandManagement
parent*Made a much more network friendly method of ban and pass line sending (diff)
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*Added event called after any movement is handled (OnClientMovement) - will be used for parcel banning goodness
Diffstat (limited to 'OpenSim/Region/Environment/LandManagement')
-rw-r--r--OpenSim/Region/Environment/LandManagement/LandManager.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs
index 5e243d1..72c449b 100644
--- a/OpenSim/Region/Environment/LandManagement/LandManager.cs
+++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Environment.LandManagement
100 m_regInfo = reginfo; 100 m_regInfo = reginfo;
101 landIDList.Initialize(); 101 landIDList.Initialize();
102 scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(handleAvatarChangingParcel); 102 scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(handleAvatarChangingParcel);
103 103 scene.EventManager.OnClientMovement += new EventManager.ClientMovement(this.handleAnyClientMovement);
104 } 104 }
105 105
106 106
@@ -660,6 +660,11 @@ namespace OpenSim.Region.Environment.LandManagement
660 } 660 }
661 } 661 }
662 662
663 public void handleAnyClientMovement(ScenePresence avatar) //Like handleSignificantClientMovement, but called with an AgentUpdate regardless of distance.
664 {
665
666 }
667
663 668
664 public void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client) 669 public void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client)
665 { 670 {