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author | lbsa71 | 2007-10-26 14:08:36 +0000 |
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committer | lbsa71 | 2007-10-26 14:08:36 +0000 |
commit | 070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch) | |
tree | 074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Region/Environment/Interfaces | |
parent | Region ground texture was not marked as temporary, when being created, and as... (diff) | |
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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs new file mode 100644 index 0000000..b6f24c3 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Types; | ||
6 | |||
7 | namespace OpenSim.Region.Environment.Interfaces | ||
8 | { | ||
9 | public interface IAvatarFactory : IRegionModule | ||
10 | { | ||
11 | bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams); | ||
12 | } | ||
13 | } | ||