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author | Sean Dague | 2008-03-28 12:47:03 +0000 |
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committer | Sean Dague | 2008-03-28 12:47:03 +0000 |
commit | 2eda6a12962e0af23e060d4338e32896ddedf366 (patch) | |
tree | 0d6b055f5be5f589cfaa9d5f9f7ae031072e8feb /OpenSim/Region/Environment/Interfaces/IWorldComm.cs | |
parent | * Correct asset type of Lost and Found folder - this might stop it appearing ... (diff) | |
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From: Michael Osias <mosias@us.ibm.com>
This patch implements llMessageLinked.
I had to make a change to llGetLinkNumber to return m_host.LinkNum + 1 for
link sets of more than 1 prim, or 0 for a single object, since according
to:
http://rpgstats.com/wiki/index.php?title=LlMessageLinked
linksets with 2 or more prims start the link numbering at 1, but a single
prims link number is 0.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/IWorldComm.cs')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IWorldComm.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs index a791310..6dd5d81 100644 --- a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs | |||
@@ -42,6 +42,5 @@ namespace OpenSim.Region.Environment.Interfaces | |||
42 | void DeleteListener(LLUUID itemID); | 42 | void DeleteListener(LLUUID itemID); |
43 | uint PeekNextMessageLocalID(); | 43 | uint PeekNextMessageLocalID(); |
44 | LLUUID PeekNextMessageItemID(); | 44 | LLUUID PeekNextMessageItemID(); |
45 | |||
46 | } | 45 | } |
47 | } | 46 | } |