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author | Sean Dague | 2007-09-17 12:52:03 +0000 |
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committer | Sean Dague | 2007-09-17 12:52:03 +0000 |
commit | b8d9737a47696952bedec33dface8f18df47341f (patch) | |
tree | 9279f45510f8a9285ac5b9c9165ab6c741009eac /OpenSim/Region/Environment/Interfaces/ITerrain.cs | |
parent | I think this is the last bits for a consistant pristine (diff) | |
download | opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.zip opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.gz opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.bz2 opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.xz |
fixing me some line endings
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/ITerrain.cs')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ITerrain.cs | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ITerrain.cs b/OpenSim/Region/Environment/Interfaces/ITerrain.cs index a07168e..576c5b4 100644 --- a/OpenSim/Region/Environment/Interfaces/ITerrain.cs +++ b/OpenSim/Region/Environment/Interfaces/ITerrain.cs | |||
@@ -1,46 +1,46 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.Framework.Interfaces; | 4 | using OpenSim.Framework.Interfaces; |
5 | 5 | ||
6 | namespace OpenSim.Region.Environment.Interfaces | 6 | namespace OpenSim.Region.Environment.Interfaces |
7 | { | 7 | { |
8 | public interface ITerrain | 8 | public interface ITerrain |
9 | { | 9 | { |
10 | bool Tainted(); | 10 | bool Tainted(); |
11 | bool Tainted(int x, int y); | 11 | bool Tainted(int x, int y); |
12 | void ResetTaint(); | 12 | void ResetTaint(); |
13 | void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser); | 13 | void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser); |
14 | void CheckHeightValues(); | 14 | void CheckHeightValues(); |
15 | float[] GetHeights1D(); | 15 | float[] GetHeights1D(); |
16 | float[,] GetHeights2D(); | 16 | float[,] GetHeights2D(); |
17 | double[,] GetHeights2DD(); | 17 | double[,] GetHeights2DD(); |
18 | void GetHeights1D(float[] heights); | 18 | void GetHeights1D(float[] heights); |
19 | void SetHeights2D(float[,] heights); | 19 | void SetHeights2D(float[,] heights); |
20 | void SetHeights2D(double[,] heights); | 20 | void SetHeights2D(double[,] heights); |
21 | void SwapRevertMaps(); | 21 | void SwapRevertMaps(); |
22 | void SaveRevertMap(); | 22 | void SaveRevertMap(); |
23 | bool RunTerrainCmd(string[] args, ref string resultText, string simName); | 23 | bool RunTerrainCmd(string[] args, ref string resultText, string simName); |
24 | void SetRange(float min, float max); | 24 | void SetRange(float min, float max); |
25 | void LoadFromFileF64(string filename); | 25 | void LoadFromFileF64(string filename); |
26 | void LoadFromFileF32(string filename); | 26 | void LoadFromFileF32(string filename); |
27 | void LoadFromFileF32(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | 27 | void LoadFromFileF32(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); |
28 | void LoadFromFileIMG(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | 28 | void LoadFromFileIMG(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); |
29 | void LoadFromFileSLRAW(string filename); | 29 | void LoadFromFileSLRAW(string filename); |
30 | void WriteToFileF64(string filename); | 30 | void WriteToFileF64(string filename); |
31 | void WriteToFileF32(string filename); | 31 | void WriteToFileF32(string filename); |
32 | void WriteToFileRAW(string filename); | 32 | void WriteToFileRAW(string filename); |
33 | void WriteToFileHiRAW(string filename); | 33 | void WriteToFileHiRAW(string filename); |
34 | void SetSeed(int val); | 34 | void SetSeed(int val); |
35 | void RaiseTerrain(double rx, double ry, double size, double amount); | 35 | void RaiseTerrain(double rx, double ry, double size, double amount); |
36 | void LowerTerrain(double rx, double ry, double size, double amount); | 36 | void LowerTerrain(double rx, double ry, double size, double amount); |
37 | void FlattenTerrain(double rx, double ry, double size, double amount); | 37 | void FlattenTerrain(double rx, double ry, double size, double amount); |
38 | void NoiseTerrain(double rx, double ry, double size, double amount); | 38 | void NoiseTerrain(double rx, double ry, double size, double amount); |
39 | void RevertTerrain(double rx, double ry, double size, double amount); | 39 | void RevertTerrain(double rx, double ry, double size, double amount); |
40 | void SmoothTerrain(double rx, double ry, double size, double amount); | 40 | void SmoothTerrain(double rx, double ry, double size, double amount); |
41 | void HillsGenerator(); | 41 | void HillsGenerator(); |
42 | double GetHeight(int x, int y); | 42 | double GetHeight(int x, int y); |
43 | void ExportImage(string filename, string gradientmap); | 43 | void ExportImage(string filename, string gradientmap); |
44 | byte[] ExportJpegImage(string gradientmap); | 44 | byte[] ExportJpegImage(string gradientmap); |
45 | } | 45 | } |
46 | } | 46 | } |