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authormingchen2008-05-08 19:37:57 +0000
committermingchen2008-05-08 19:37:57 +0000
commit6c71a04da8150f7948df7a43f532e525d44cc4e7 (patch)
treee9ed76fd72fa84f9aad4ff5dec66972e08e93b82 /OpenSim/Region/Environment/Interfaces/IScenePermissions.cs
parent* Committing an extra bit of permissions for attaching to ensure that the per... (diff)
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*Added all the permission checks to the sceneexternalchecks and modified permission module to follow this.
*This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IScenePermissions.cs66
1 files changed, 0 insertions, 66 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs b/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs
index 5d161bb..06c6611 100644
--- a/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs
+++ b/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs
@@ -32,72 +32,6 @@ namespace OpenSim.Region.Environment.Interfaces
32 public interface IScenePermissions 32 public interface IScenePermissions
33 { 33 {
34 bool BypassPermissions { get; set; } 34 bool BypassPermissions { get; set; }
35
36 #region Object Permissions
37
38 bool CanRezObject(LLUUID user, LLVector3 position, int count);
39
40 /// <summary>
41 /// Permissions check - can user delete an object?
42 /// </summary>
43 /// <param name="user">User attempting the delete</param>
44 /// <param name="obj">Target object</param>
45 /// <returns>Has permission?</returns>
46 bool CanDeRezObject(LLUUID user, LLUUID obj);
47
48 bool CanCopyObject(LLUUID user, LLUUID obj);
49
50 bool CanEditObject(LLUUID user, LLUUID obj);
51
52 bool CanEditObjectPosition(LLUUID user, LLUUID obj);
53
54 /// <summary>
55 /// Permissions check - can user enter an object?
56 /// </summary>
57 /// <param name="user">User attempting move an object</param>
58 /// <param name="oldPos">Source object-position</param>
59 /// <param name="newPos">Target object-position</param>
60 /// <returns>Has permission?</returns>
61 bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos);
62
63 bool CanReturnObject(LLUUID user, LLUUID obj);
64
65 #endregion
66
67 #region Uncategorized permissions
68
69 bool CanInstantMessage(LLUUID user, LLUUID target);
70
71 bool CanInventoryTransfer(LLUUID user, LLUUID target);
72
73 bool CanEditScript(LLUUID user, LLUUID script);
74
75 bool CanRunScript(LLUUID user, LLUUID script);
76
77 bool CanRunConsoleCommand(LLUUID user);
78
79 bool CanTerraform(LLUUID user, LLVector3 position);
80
81 #endregion
82
83 #region Estate Permissions
84
85 bool IsEstateManager(LLUUID user);
86
87 bool GenericEstatePermission(LLUUID user);
88
89 bool CanEditEstateTerrain(LLUUID user);
90
91 bool CanRestartSim(LLUUID user);
92
93 bool CanEditParcel(LLUUID user, ILandObject parcel);
94
95 bool CanSellParcel(LLUUID user, ILandObject parcel);
96
97 bool CanAbandonParcel(LLUUID user, ILandObject parcel);
98
99 #endregion
100
101 uint GenerateClientFlags(LLUUID user, LLUUID objID); 35 uint GenerateClientFlags(LLUUID user, LLUUID objID);
102 } 36 }
103} 37}