diff options
author | Melanie Thielker | 2008-11-21 07:33:13 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-11-21 07:33:13 +0000 |
commit | ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a (patch) | |
tree | 9ce899e33c2550d61048ca0690ba5e103aa8abd6 /OpenSim/Region/Environment/Interfaces/ILandObject.cs | |
parent | Allow selecting group objects and selecting objects by owner from the (diff) | |
download | opensim-SC-ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a.zip opensim-SC-ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a.tar.gz opensim-SC-ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a.tar.bz2 opensim-SC-ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a.tar.xz |
Fully implement object return from the parcel dialog
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ILandObject.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ILandObject.cs b/OpenSim/Region/Environment/Interfaces/ILandObject.cs index 9d51109..6fcf74b 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandObject.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
71 | void sendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | 71 | void sendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); |
72 | void sendLandObjectOwners(IClientAPI remote_client); | 72 | void sendLandObjectOwners(IClientAPI remote_client); |
73 | void returnObject(SceneObjectGroup obj); | 73 | void returnObject(SceneObjectGroup obj); |
74 | void returnLandObjects(uint type, UUID[] owners, IClientAPI remote_client); | 74 | void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); |
75 | void resetLandPrimCounts(); | 75 | void resetLandPrimCounts(); |
76 | void addPrimToCount(SceneObjectGroup obj); | 76 | void addPrimToCount(SceneObjectGroup obj); |
77 | void removePrimFromCount(SceneObjectGroup obj); | 77 | void removePrimFromCount(SceneObjectGroup obj); |