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author | Justin Clarke Casey | 2008-12-30 19:00:19 +0000 |
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committer | Justin Clarke Casey | 2008-12-30 19:00:19 +0000 |
commit | f0ea8eb53463fe7e228537779f3f700bc6ecb74d (patch) | |
tree | 33f1a11a0dc4817557fd0578329ee7249c058371 /OpenSim/Region/Environment/Interfaces/IEstateModule.cs | |
parent | OpenUser_Main is now public. Fixes Mantis #2940. Thanks SirKimba (diff) | |
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* Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IEstateModule.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IEstateModule.cs b/OpenSim/Region/Environment/Interfaces/IEstateModule.cs index 70c5800..8e393bb 100644 --- a/OpenSim/Region/Environment/Interfaces/IEstateModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IEstateModule.cs | |||
@@ -35,5 +35,10 @@ namespace OpenSim.Region.Environment.Interfaces | |||
35 | { | 35 | { |
36 | uint GetRegionFlags(); | 36 | uint GetRegionFlags(); |
37 | bool IsManager(UUID avatarID); | 37 | bool IsManager(UUID avatarID); |
38 | |||
39 | /// <summary> | ||
40 | /// Tell all clients about the current state of the region (terrain textures, water height, etc.) | ||
41 | /// </summary> | ||
42 | void sendRegionHandshakeToAll(); | ||
38 | } | 43 | } |
39 | } | 44 | } |