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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs index aeb47e1..c54c697 100644 --- a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs | |||
@@ -26,22 +26,22 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.IO; | 28 | using System.IO; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 31 | namespace OpenSim.Region.Environment.Interfaces |
32 | { | 32 | { |
33 | public interface IDynamicTextureManager | 33 | public interface IDynamicTextureManager |
34 | { | 34 | { |
35 | void RegisterRender(string handleType, IDynamicTextureRender render); | 35 | void RegisterRender(string handleType, IDynamicTextureRender render); |
36 | void ReturnData(LLUUID id, byte[] data); | 36 | void ReturnData(UUID id, byte[] data); |
37 | 37 | ||
38 | LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, | 38 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, |
39 | int updateTimer); | 39 | int updateTimer); |
40 | LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, | 40 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, |
41 | int updateTimer, bool SetBlending, byte AlphaValue); | 41 | int updateTimer, bool SetBlending, byte AlphaValue); |
42 | LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, | 42 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
43 | int updateTimer); | 43 | int updateTimer); |
44 | LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, | 44 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
45 | int updateTimer, bool SetBlending, byte AlphaValue); | 45 | int updateTimer, bool SetBlending, byte AlphaValue); |
46 | } | 46 | } |
47 | 47 | ||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
52 | bool SupportsAsynchronous(); | 52 | bool SupportsAsynchronous(); |
53 | byte[] ConvertUrl(string url, string extraParams); | 53 | byte[] ConvertUrl(string url, string extraParams); |
54 | byte[] ConvertStream(Stream data, string extraParams); | 54 | byte[] ConvertStream(Stream data, string extraParams); |
55 | bool AsyncConvertUrl(LLUUID id, string url, string extraParams); | 55 | bool AsyncConvertUrl(UUID id, string url, string extraParams); |
56 | bool AsyncConvertData(LLUUID id, string bodyData, string extraParams); | 56 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); |
57 | } | 57 | } |
58 | } | 58 | } |