diff options
author | Adam Frisby | 2008-03-30 09:03:38 +0000 |
---|---|---|
committer | Adam Frisby | 2008-03-30 09:03:38 +0000 |
commit | fadd19f3140107d7c09e7a82a97dfb490146ccb9 (patch) | |
tree | 3ce4581ef1af79d451f0b24ce50128f09482f386 /OpenSim/Region/Environment/Interfaces/ICommander.cs | |
parent | This update has good news and bad news, first the bad. (diff) | |
download | opensim-SC-fadd19f3140107d7c09e7a82a97dfb490146ccb9.zip opensim-SC-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.gz opensim-SC-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.bz2 opensim-SC-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.xz |
**Big ass update warning**
* Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>".
* Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax.
* New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class.
* Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/ICommander.cs')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ICommander.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ICommander.cs b/OpenSim/Region/Environment/Interfaces/ICommander.cs new file mode 100644 index 0000000..93a9956 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ICommander.cs | |||
@@ -0,0 +1,14 @@ | |||
1 | using System; | ||
2 | |||
3 | using OpenSim.Region.Environment.Modules.ModuleFramework; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Interfaces | ||
6 | { | ||
7 | public interface ICommander | ||
8 | { | ||
9 | void ProcessConsoleCommand(string function, string[] args); | ||
10 | void RegisterCommand(string commandName, ICommand command); | ||
11 | void Run(string function, object[] args); | ||
12 | string GenerateRuntimeAPI(); | ||
13 | } | ||
14 | } | ||