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authorlbsa712007-08-08 21:23:42 +0000
committerlbsa712007-08-08 21:23:42 +0000
commit25a67916277b1417bca16c3427fdabdb1ce9e1f4 (patch)
treeda7efaa27284610f267e4f07ca374dbc2944faac /OpenSim/Region/Environment/EstateManager.cs
parentworldmap now gets correctly updated when terrain changes (diff)
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* Checked in new tweaked Prebuild.exe
* Ignored binaries
Diffstat (limited to 'OpenSim/Region/Environment/EstateManager.cs')
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