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authorJeff Ames2008-05-18 21:54:13 +0000
committerJeff Ames2008-05-18 21:54:13 +0000
commit901e97f821d95dd0288b4681761b59b5ecc0212b (patch)
tree196ab3bf1e99a4a900ff0a3992bf110bc9e0b1bf /OpenSim/Region/DataSnapshot
parent* This fixes the Sculpty seam. Unfortunately not all sculpties will surviv... (diff)
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Update svn properties.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/DataSnapshot/Interfaces/IDataSnapshot.cs26
-rw-r--r--OpenSim/Region/DataSnapshot/LLSDDiscovery.cs92
-rw-r--r--OpenSim/Region/DataSnapshot/SnapshotStore.cs632
3 files changed, 375 insertions, 375 deletions
diff --git a/OpenSim/Region/DataSnapshot/Interfaces/IDataSnapshot.cs b/OpenSim/Region/DataSnapshot/Interfaces/IDataSnapshot.cs
index 697d313..447aec6 100644
--- a/OpenSim/Region/DataSnapshot/Interfaces/IDataSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/Interfaces/IDataSnapshot.cs
@@ -1,13 +1,13 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using System.Xml; 4using System.Xml;
5 5
6namespace OpenSim.Region.DataSnapshot.Interfaces 6namespace OpenSim.Region.DataSnapshot.Interfaces
7{ 7{
8 public interface IDataSnapshot 8 public interface IDataSnapshot
9 { 9 {
10 XmlDocument GetSnapshot(string regionName); 10 XmlDocument GetSnapshot(string regionName);
11 void MakeEverythingStale(); 11 void MakeEverythingStale();
12 } 12 }
13} 13}
diff --git a/OpenSim/Region/DataSnapshot/LLSDDiscovery.cs b/OpenSim/Region/DataSnapshot/LLSDDiscovery.cs
index 7b4f4ec..209f804 100644
--- a/OpenSim/Region/DataSnapshot/LLSDDiscovery.cs
+++ b/OpenSim/Region/DataSnapshot/LLSDDiscovery.cs
@@ -1,46 +1,46 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using OpenSim.Framework.Communications.Capabilities; 30using OpenSim.Framework.Communications.Capabilities;
31 31
32namespace OpenSim.Region.DataSnapshot 32namespace OpenSim.Region.DataSnapshot
33{ 33{
34 [LLSDMap] 34 [LLSDMap]
35 public class LLSDDiscoveryResponse 35 public class LLSDDiscoveryResponse
36 { 36 {
37 public LLSDArray snapshot_resources; 37 public LLSDArray snapshot_resources;
38 } 38 }
39 39
40 [LLSDMap] 40 [LLSDMap]
41 public class LLSDDiscoveryDataURL 41 public class LLSDDiscoveryDataURL
42 { 42 {
43 public string snapshot_format; 43 public string snapshot_format;
44 public string snapshot_url; 44 public string snapshot_url;
45 } 45 }
46} 46}
diff --git a/OpenSim/Region/DataSnapshot/SnapshotStore.cs b/OpenSim/Region/DataSnapshot/SnapshotStore.cs
index 05d5640..7e2c060 100644
--- a/OpenSim/Region/DataSnapshot/SnapshotStore.cs
+++ b/OpenSim/Region/DataSnapshot/SnapshotStore.cs
@@ -1,316 +1,316 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using System.Xml; 32using System.Xml;
33using System.IO; 33using System.IO;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35using OpenSim.Region.DataSnapshot.Interfaces; 35using OpenSim.Region.DataSnapshot.Interfaces;
36using libsecondlife; 36using libsecondlife;
37 37
38namespace OpenSim.Region.DataSnapshot 38namespace OpenSim.Region.DataSnapshot
39{ 39{
40 public class SnapshotStore 40 public class SnapshotStore
41 { 41 {
42 #region Class Members 42 #region Class Members
43 private String m_directory = "unyuu"; //not an attempt at adding RM references to core SVN, honest 43 private String m_directory = "unyuu"; //not an attempt at adding RM references to core SVN, honest
44 private Dictionary<Scene, bool> m_scenes = null; 44 private Dictionary<Scene, bool> m_scenes = null;
45 private List<IDataSnapshotProvider> m_providers = null; 45 private List<IDataSnapshotProvider> m_providers = null;
46 private log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 46 private log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
47 private Dictionary<String, String> m_gridinfo = null; 47 private Dictionary<String, String> m_gridinfo = null;
48 private bool m_cacheEnabled = true; 48 private bool m_cacheEnabled = true;
49 private string m_listener_port = "9000"; //TODO: Set default port over 9000 49 private string m_listener_port = "9000"; //TODO: Set default port over 9000
50 private string m_hostname = "127.0.0.1"; 50 private string m_hostname = "127.0.0.1";
51 #endregion 51 #endregion
52 52
53 public SnapshotStore(string directory, Dictionary<String, String> gridinfo, string port, string hostname) { 53 public SnapshotStore(string directory, Dictionary<String, String> gridinfo, string port, string hostname) {
54 m_directory = directory; 54 m_directory = directory;
55 m_scenes = new Dictionary<Scene, bool>(); 55 m_scenes = new Dictionary<Scene, bool>();
56 m_providers = new List<IDataSnapshotProvider>(); 56 m_providers = new List<IDataSnapshotProvider>();
57 m_gridinfo = gridinfo; 57 m_gridinfo = gridinfo;
58 m_listener_port = port; 58 m_listener_port = port;
59 m_hostname = hostname; 59 m_hostname = hostname;
60 60
61 if (Directory.Exists(m_directory)) 61 if (Directory.Exists(m_directory))
62 { 62 {
63 m_log.Info("[DATASNAPSHOT]: Repsonse and fragment cache directory already exists."); 63 m_log.Info("[DATASNAPSHOT]: Repsonse and fragment cache directory already exists.");
64 } 64 }
65 else 65 else
66 { 66 {
67 // Try to create the directory. 67 // Try to create the directory.
68 m_log.Info("[DATASNAPSHOT]: Creating directory " + m_directory); 68 m_log.Info("[DATASNAPSHOT]: Creating directory " + m_directory);
69 try 69 try
70 { 70 {
71 Directory.CreateDirectory(m_directory); 71 Directory.CreateDirectory(m_directory);
72 } 72 }
73 catch (Exception e) 73 catch (Exception e)
74 { 74 {
75 m_log.Error("[DATASNAPSHOT]: Failed to create directory " + m_directory, e); 75 m_log.Error("[DATASNAPSHOT]: Failed to create directory " + m_directory, e);
76 76
77 //This isn't a horrible problem, just disable cacheing. 77 //This isn't a horrible problem, just disable cacheing.
78 m_cacheEnabled = false; 78 m_cacheEnabled = false;
79 m_log.Error("[DATASNAPSHOT]: Could not create directory, response cache has been disabled."); 79 m_log.Error("[DATASNAPSHOT]: Could not create directory, response cache has been disabled.");
80 } 80 }
81 } 81 }
82 } 82 }
83 83
84 public void ForceSceneStale(Scene scene) { 84 public void ForceSceneStale(Scene scene) {
85 m_scenes[scene] = true; 85 m_scenes[scene] = true;
86 } 86 }
87 87
88 #region Fragment storage 88 #region Fragment storage
89 public XmlNode GetFragment(IDataSnapshotProvider provider, XmlDocument factory) 89 public XmlNode GetFragment(IDataSnapshotProvider provider, XmlDocument factory)
90 { 90 {
91 XmlNode data = null; 91 XmlNode data = null;
92 92
93 if (provider.Stale || !m_cacheEnabled) 93 if (provider.Stale || !m_cacheEnabled)
94 { 94 {
95 data = provider.RequestSnapshotData(factory); 95 data = provider.RequestSnapshotData(factory);
96 96
97 if (m_cacheEnabled) 97 if (m_cacheEnabled)
98 { 98 {
99 String path = DataFileNameFragment(provider.GetParentScene, provider.Name); 99 String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
100 100
101 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default)) 101 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
102 { 102 {
103 snapXWriter.Formatting = Formatting.Indented; 103 snapXWriter.Formatting = Formatting.Indented;
104 snapXWriter.WriteStartDocument(); 104 snapXWriter.WriteStartDocument();
105 data.WriteTo(snapXWriter); 105 data.WriteTo(snapXWriter);
106 snapXWriter.WriteEndDocument(); 106 snapXWriter.WriteEndDocument();
107 } 107 }
108 } 108 }
109 109
110 //mark provider as not stale, parent scene as stale 110 //mark provider as not stale, parent scene as stale
111 provider.Stale = false; 111 provider.Stale = false;
112 m_scenes[provider.GetParentScene] = true; 112 m_scenes[provider.GetParentScene] = true;
113 113
114 m_log.Info("[DATASNAPSHOT]: Generated fragment response for provider type " + provider.Name); 114 m_log.Info("[DATASNAPSHOT]: Generated fragment response for provider type " + provider.Name);
115 } 115 }
116 else 116 else
117 { 117 {
118 String path = DataFileNameFragment(provider.GetParentScene, provider.Name); 118 String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
119 119
120 XmlDocument fragDocument = new XmlDocument(); 120 XmlDocument fragDocument = new XmlDocument();
121 fragDocument.PreserveWhitespace = true; 121 fragDocument.PreserveWhitespace = true;
122 fragDocument.Load(path); 122 fragDocument.Load(path);
123 foreach (XmlNode node in fragDocument) 123 foreach (XmlNode node in fragDocument)
124 { 124 {
125 data = factory.ImportNode(node, true); 125 data = factory.ImportNode(node, true);
126 } 126 }
127 127
128 m_log.Info("[DATASNAPSHOT]: Retrieved fragment response for provider type " + provider.Name); 128 m_log.Info("[DATASNAPSHOT]: Retrieved fragment response for provider type " + provider.Name);
129 } 129 }
130 130
131 return data; 131 return data;
132 } 132 }
133 #endregion 133 #endregion
134 134
135 #region Response storage 135 #region Response storage
136 public XmlNode GetScene(Scene scene, XmlDocument factory) 136 public XmlNode GetScene(Scene scene, XmlDocument factory)
137 { 137 {
138 m_log.Debug("[DATASNAPSHOT]: Data requested for scene " + scene.RegionInfo.RegionName); 138 m_log.Debug("[DATASNAPSHOT]: Data requested for scene " + scene.RegionInfo.RegionName);
139 139
140 if (!m_scenes.ContainsKey(scene)) { 140 if (!m_scenes.ContainsKey(scene)) {
141 m_scenes.Add(scene, true); //stale by default 141 m_scenes.Add(scene, true); //stale by default
142 } 142 }
143 143
144 XmlNode regionElement = null; 144 XmlNode regionElement = null;
145 145
146 if (!m_scenes[scene]) 146 if (!m_scenes[scene])
147 { 147 {
148 m_log.Info("[DATASNAPSHOT]: Attempting to retrieve snapshot from cache."); 148 m_log.Info("[DATASNAPSHOT]: Attempting to retrieve snapshot from cache.");
149 //get snapshot from cache 149 //get snapshot from cache
150 String path = DataFileNameScene(scene); 150 String path = DataFileNameScene(scene);
151 151
152 XmlDocument fragDocument = new XmlDocument(); 152 XmlDocument fragDocument = new XmlDocument();
153 fragDocument.PreserveWhitespace = true; 153 fragDocument.PreserveWhitespace = true;
154 154
155 fragDocument.Load(path); 155 fragDocument.Load(path);
156 156
157 foreach (XmlNode node in fragDocument) 157 foreach (XmlNode node in fragDocument)
158 { 158 {
159 regionElement = factory.ImportNode(node, true); 159 regionElement = factory.ImportNode(node, true);
160 } 160 }
161 161
162 m_log.Info("[DATASNAPSHOT]: Obtained snapshot from cache for " + scene.RegionInfo.RegionName); 162 m_log.Info("[DATASNAPSHOT]: Obtained snapshot from cache for " + scene.RegionInfo.RegionName);
163 } 163 }
164 else 164 else
165 { 165 {
166 m_log.Info("[DATASNAPSHOT]: Attempting to generate snapshot."); 166 m_log.Info("[DATASNAPSHOT]: Attempting to generate snapshot.");
167 //make snapshot 167 //make snapshot
168 regionElement = MakeRegionNode(scene, factory); 168 regionElement = MakeRegionNode(scene, factory);
169 169
170 regionElement.AppendChild(GetGridSnapshotData(factory)); 170 regionElement.AppendChild(GetGridSnapshotData(factory));
171 XmlNode regionData = factory.CreateNode(XmlNodeType.Element, "data", ""); 171 XmlNode regionData = factory.CreateNode(XmlNodeType.Element, "data", "");
172 172
173 foreach (IDataSnapshotProvider dataprovider in m_providers) 173 foreach (IDataSnapshotProvider dataprovider in m_providers)
174 { 174 {
175 if (dataprovider.GetParentScene == scene) 175 if (dataprovider.GetParentScene == scene)
176 { 176 {
177 regionData.AppendChild(GetFragment(dataprovider, factory)); 177 regionData.AppendChild(GetFragment(dataprovider, factory));
178 } 178 }
179 } 179 }
180 180
181 regionElement.AppendChild(regionData); 181 regionElement.AppendChild(regionData);
182 182
183 factory.AppendChild(regionElement); 183 factory.AppendChild(regionElement);
184 184
185 //save snapshot 185 //save snapshot
186 String path = DataFileNameScene(scene); 186 String path = DataFileNameScene(scene);
187 187
188 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default)) 188 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
189 { 189 {
190 snapXWriter.Formatting = Formatting.Indented; 190 snapXWriter.Formatting = Formatting.Indented;
191 snapXWriter.WriteStartDocument(); 191 snapXWriter.WriteStartDocument();
192 regionElement.WriteTo(snapXWriter); 192 regionElement.WriteTo(snapXWriter);
193 snapXWriter.WriteEndDocument(); 193 snapXWriter.WriteEndDocument();
194 } 194 }
195 195
196 m_scenes[scene] = false; 196 m_scenes[scene] = false;
197 197
198 m_log.Info("[DATASNAPSHOT]: Generated new snapshot for " + scene.RegionInfo.RegionName); 198 m_log.Info("[DATASNAPSHOT]: Generated new snapshot for " + scene.RegionInfo.RegionName);
199 } 199 }
200 200
201 return regionElement; 201 return regionElement;
202 } 202 }
203 203
204 #endregion 204 #endregion
205 205
206 #region Helpers 206 #region Helpers
207 private string DataFileNameFragment(Scene scene, String fragmentName) 207 private string DataFileNameFragment(Scene scene, String fragmentName)
208 { 208 {
209 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName + "_" + fragmentName, "xml")); 209 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName + "_" + fragmentName, "xml"));
210 } 210 }
211 211
212 private string DataFileNameScene(Scene scene) 212 private string DataFileNameScene(Scene scene)
213 { 213 {
214 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml")); 214 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml"));
215 //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml"); 215 //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml");
216 } 216 }
217 217
218 private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc) 218 private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc)
219 { 219 {
220 XmlNode docElement = basedoc.CreateNode(XmlNodeType.Element, "region", ""); 220 XmlNode docElement = basedoc.CreateNode(XmlNodeType.Element, "region", "");
221 221
222 XmlAttribute attr = basedoc.CreateAttribute("category"); 222 XmlAttribute attr = basedoc.CreateAttribute("category");
223 attr.Value = GetRegionCategory(scene); 223 attr.Value = GetRegionCategory(scene);
224 docElement.Attributes.Append(attr); 224 docElement.Attributes.Append(attr);
225 225
226 attr = basedoc.CreateAttribute("entities"); 226 attr = basedoc.CreateAttribute("entities");
227 attr.Value = scene.Entities.Count.ToString(); 227 attr.Value = scene.Entities.Count.ToString();
228 docElement.Attributes.Append(attr); 228 docElement.Attributes.Append(attr);
229 229
230 //attr = basedoc.CreateAttribute("parcels"); 230 //attr = basedoc.CreateAttribute("parcels");
231 //attr.Value = scene.LandManager.landList.Count.ToString(); 231 //attr.Value = scene.LandManager.landList.Count.ToString();
232 //docElement.Attributes.Append(attr); 232 //docElement.Attributes.Append(attr);
233 233
234 234
235 XmlNode infoblock = basedoc.CreateNode(XmlNodeType.Element, "info", ""); 235 XmlNode infoblock = basedoc.CreateNode(XmlNodeType.Element, "info", "");
236 236
237 XmlNode infopiece = basedoc.CreateNode(XmlNodeType.Element, "uuid", ""); 237 XmlNode infopiece = basedoc.CreateNode(XmlNodeType.Element, "uuid", "");
238 infopiece.InnerText = scene.RegionInfo.RegionID.ToString(); 238 infopiece.InnerText = scene.RegionInfo.RegionID.ToString();
239 infoblock.AppendChild(infopiece); 239 infoblock.AppendChild(infopiece);
240 240
241 infopiece = basedoc.CreateNode(XmlNodeType.Element, "url", ""); 241 infopiece = basedoc.CreateNode(XmlNodeType.Element, "url", "");
242 infopiece.InnerText = "http://" + m_hostname + ":" + m_listener_port; 242 infopiece.InnerText = "http://" + m_hostname + ":" + m_listener_port;
243 infoblock.AppendChild(infopiece); 243 infoblock.AppendChild(infopiece);
244 244
245 infopiece = basedoc.CreateNode(XmlNodeType.Element, "name", ""); 245 infopiece = basedoc.CreateNode(XmlNodeType.Element, "name", "");
246 infopiece.InnerText = scene.RegionInfo.RegionName; 246 infopiece.InnerText = scene.RegionInfo.RegionName;
247 infoblock.AppendChild(infopiece); 247 infoblock.AppendChild(infopiece);
248 248
249 docElement.AppendChild(infoblock); 249 docElement.AppendChild(infoblock);
250 250
251 m_log.Debug("[DATASNAPSHOT]: Generated region node"); 251 m_log.Debug("[DATASNAPSHOT]: Generated region node");
252 return docElement; 252 return docElement;
253 } 253 }
254 254
255 private String GetRegionCategory(Scene scene) 255 private String GetRegionCategory(Scene scene)
256 { 256 {
257 257
258 //Boolean choice between: 258 //Boolean choice between:
259 // "PG" - Mormontown 259 // "PG" - Mormontown
260 // "Mature" - Sodom and Gomorrah 260 // "Mature" - Sodom and Gomorrah
261 // (Depreciated) "Patriotic Nigra Testing Sandbox" - Abandon Hope All Ye Who Enter Here 261 // (Depreciated) "Patriotic Nigra Testing Sandbox" - Abandon Hope All Ye Who Enter Here
262 if ((scene.RegionInfo.EstateSettings.simAccess & Simulator.SimAccess.Mature) == Simulator.SimAccess.Mature) 262 if ((scene.RegionInfo.EstateSettings.simAccess & Simulator.SimAccess.Mature) == Simulator.SimAccess.Mature)
263 { 263 {
264 return "Mature"; 264 return "Mature";
265 } 265 }
266 else if ((scene.RegionInfo.EstateSettings.simAccess & Simulator.SimAccess.PG) == Simulator.SimAccess.PG) 266 else if ((scene.RegionInfo.EstateSettings.simAccess & Simulator.SimAccess.PG) == Simulator.SimAccess.PG)
267 { 267 {
268 return "PG"; 268 return "PG";
269 } 269 }
270 else 270 else
271 { 271 {
272 return "Unknown"; 272 return "Unknown";
273 } 273 }
274 } 274 }
275 275
276 private XmlNode GetGridSnapshotData(XmlDocument factory) 276 private XmlNode GetGridSnapshotData(XmlDocument factory)
277 { 277 {
278 XmlNode griddata = factory.CreateNode(XmlNodeType.Element, "grid", ""); 278 XmlNode griddata = factory.CreateNode(XmlNodeType.Element, "grid", "");
279 279
280 foreach (KeyValuePair<String, String> GridData in m_gridinfo) 280 foreach (KeyValuePair<String, String> GridData in m_gridinfo)
281 { 281 {
282 //TODO: make it lowercase tag names for diva 282 //TODO: make it lowercase tag names for diva
283 XmlNode childnode = factory.CreateNode(XmlNodeType.Element, GridData.Key, ""); 283 XmlNode childnode = factory.CreateNode(XmlNodeType.Element, GridData.Key, "");
284 childnode.InnerText = GridData.Value; 284 childnode.InnerText = GridData.Value;
285 griddata.AppendChild(childnode); 285 griddata.AppendChild(childnode);
286 } 286 }
287 287
288 m_log.Debug("[DATASNAPSHOT]: Got grid snapshot data"); 288 m_log.Debug("[DATASNAPSHOT]: Got grid snapshot data");
289 289
290 return griddata; 290 return griddata;
291 } 291 }
292 #endregion 292 #endregion
293 293
294 #region Manage internal collections 294 #region Manage internal collections
295 public void AddScene(Scene newScene) 295 public void AddScene(Scene newScene)
296 { 296 {
297 m_scenes.Add(newScene, true); 297 m_scenes.Add(newScene, true);
298 } 298 }
299 299
300 public void RemoveScene(Scene deadScene) 300 public void RemoveScene(Scene deadScene)
301 { 301 {
302 m_scenes.Remove(deadScene); 302 m_scenes.Remove(deadScene);
303 } 303 }
304 304
305 public void AddProvider(IDataSnapshotProvider newProvider) 305 public void AddProvider(IDataSnapshotProvider newProvider)
306 { 306 {
307 m_providers.Add(newProvider); 307 m_providers.Add(newProvider);
308 } 308 }
309 309
310 public void RemoveProvider(IDataSnapshotProvider deadProvider) 310 public void RemoveProvider(IDataSnapshotProvider deadProvider)
311 { 311 {
312 m_providers.Remove(deadProvider); 312 m_providers.Remove(deadProvider);
313 } 313 }
314 #endregion 314 #endregion
315 } 315 }
316} 316}