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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/DataSnapshot/LandSnapshot.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/DataSnapshot/LandSnapshot.cs')
-rw-r--r--OpenSim/Region/DataSnapshot/LandSnapshot.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs
index 930ea8f..b0ba29d 100644
--- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs
@@ -29,14 +29,14 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection; 30using System.Reflection;
31using System.Xml; 31using System.Xml;
32using libsecondlife; 32using OpenMetaverse;
33using log4net; 33using log4net;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.DataSnapshot.Interfaces; 35using OpenSim.Region.DataSnapshot.Interfaces;
36using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.Environment.Modules.World.Land; 37using OpenSim.Region.Environment.Modules.World.Land;
38using OpenSim.Region.Environment.Scenes; 38using OpenSim.Region.Environment.Scenes;
39using libsecondlife.Packets; 39using OpenMetaverse.Packets;
40 40
41namespace OpenSim.Region.DataSnapshot.Providers 41namespace OpenSim.Region.DataSnapshot.Providers
42{ 42{
@@ -179,16 +179,16 @@ namespace OpenSim.Region.DataSnapshot.Providers
179 179
180 //default location 180 //default location
181 XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", ""); 181 XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
182 LLVector3 loc = parcel.UserLocation; 182 Vector3 loc = parcel.UserLocation;
183 if (loc.Equals(LLVector3.Zero)) // This test is mute at this point: the location is wrong by default 183 if (loc.Equals(Vector3.Zero)) // This test is mute at this point: the location is wrong by default
184 loc = new LLVector3((parcel.AABBMax.X - parcel.AABBMin.X) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2); 184 loc = new Vector3((parcel.AABBMax.X - parcel.AABBMin.X) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2);
185 tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString(); 185 tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
186 xmlparcel.AppendChild(tpLocation); 186 xmlparcel.AppendChild(tpLocation);
187 187
188 //TODO: figure how to figure out teleport system landData.landingType 188 //TODO: figure how to figure out teleport system landData.landingType
189 189
190 //land texture snapshot uuid 190 //land texture snapshot uuid
191 if (parcel.SnapshotID != LLUUID.Zero) 191 if (parcel.SnapshotID != UUID.Zero)
192 { 192 {
193 XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", ""); 193 XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
194 textureuuid.InnerText = parcel.SnapshotID.ToString(); 194 textureuuid.InnerText = parcel.SnapshotID.ToString();
@@ -196,7 +196,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
196 } 196 }
197 197
198 //attached user and group 198 //attached user and group
199 if (parcel.GroupID != LLUUID.Zero) 199 if (parcel.GroupID != UUID.Zero)
200 { 200 {
201 XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", ""); 201 XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", "");
202 XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); 202 XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
@@ -213,7 +213,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
213 { 213 {
214 XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", ""); 214 XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", "");
215 215
216 LLUUID userOwnerUUID = parcel.OwnerID; 216 UUID userOwnerUUID = parcel.OwnerID;
217 217
218 XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); 218 XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
219 useruuid.InnerText = userOwnerUUID.ToString(); 219 useruuid.InnerText = userOwnerUUID.ToString();
@@ -298,7 +298,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
298 IClientAPI remote_client) { this.Stale = true; }; 298 IClientAPI remote_client) { this.Stale = true; };
299 client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id, 299 client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id,
300 IClientAPI remote_client) { this.Stale = true; }; 300 IClientAPI remote_client) { this.Stale = true; };
301 client.OnParcelBuy += delegate (LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, 301 client.OnParcelBuy += delegate (UUID agentId, UUID groupId, bool final, bool groupOwned,
302 bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) 302 bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated)
303 { this.Stale = true; }; 303 { this.Stale = true; };
304 } 304 }
@@ -315,4 +315,4 @@ namespace OpenSim.Region.DataSnapshot.Providers
315 315
316 #endregion 316 #endregion
317 } 317 }
318} \ No newline at end of file 318}