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author | Melanie Thielker | 2008-10-11 00:39:43 +0000 |
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committer | Melanie Thielker | 2008-10-11 00:39:43 +0000 |
commit | 2214b2f5783a4015f9fcfba6b2e7265c6bb01020 (patch) | |
tree | e284886cdef1f8d297955bc54b2faf31d96dd10c /OpenSim/Region/DataSnapshot/LandSnapshot.cs | |
parent | Eliminate some unnecessary polygons (diff) | |
download | opensim-SC-2214b2f5783a4015f9fcfba6b2e7265c6bb01020.zip opensim-SC-2214b2f5783a4015f9fcfba6b2e7265c6bb01020.tar.gz opensim-SC-2214b2f5783a4015f9fcfba6b2e7265c6bb01020.tar.bz2 opensim-SC-2214b2f5783a4015f9fcfba6b2e7265c6bb01020.tar.xz |
Commit Diva's new patch for the DataSnapshot. Comment the default
metaverseink search provider to prevent accidental data exposure.
Diffstat (limited to 'OpenSim/Region/DataSnapshot/LandSnapshot.cs')
-rw-r--r-- | OpenSim/Region/DataSnapshot/LandSnapshot.cs | 248 |
1 files changed, 125 insertions, 123 deletions
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index 562cd8a..e6b8e82 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
44 | public class LandSnapshot : IDataSnapshotProvider | 44 | public class LandSnapshot : IDataSnapshotProvider |
45 | { | 45 | { |
46 | private Scene m_scene = null; | 46 | private Scene m_scene = null; |
47 | // private DataSnapshotManager m_parent = null; | 47 | private DataSnapshotManager m_parent = null; |
48 | //private Dictionary<int, Land> m_landIndexed = new Dictionary<int, Land>(); | 48 | //private Dictionary<int, Land> m_landIndexed = new Dictionary<int, Land>(); |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | private bool m_stale = true; | 50 | private bool m_stale = true; |
@@ -107,7 +107,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
107 | public void Initialize(Scene scene, DataSnapshotManager parent) | 107 | public void Initialize(Scene scene, DataSnapshotManager parent) |
108 | { | 108 | { |
109 | m_scene = scene; | 109 | m_scene = scene; |
110 | // m_parent = parent; | 110 | m_parent = parent; |
111 | 111 | ||
112 | //Brought back from the dead for staleness checks. | 112 | //Brought back from the dead for staleness checks. |
113 | m_scene.EventManager.OnNewClient += OnNewClient; | 113 | m_scene.EventManager.OnNewClient += OnNewClient; |
@@ -137,135 +137,137 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
137 | LandObject land = (LandObject)parcel_interface; | 137 | LandObject land = (LandObject)parcel_interface; |
138 | 138 | ||
139 | LandData parcel = land.landData; | 139 | LandData parcel = land.landData; |
140 | // if ((parcel.Flags & (uint)Parcel.ParcelFlags.ShowDirectory) == (uint)Parcel.ParcelFlags.ShowDirectory) | 140 | if (m_parent.ExposureLevel.Equals("all") || |
141 | // { | 141 | (m_parent.ExposureLevel.Equals("minimum") && |
142 | 142 | (parcel.Flags & (uint)Parcel.ParcelFlags.ShowDirectory) == (uint)Parcel.ParcelFlags.ShowDirectory)) | |
143 | //TODO: make better method of marshalling data from LandData to XmlNode | ||
144 | XmlNode xmlparcel = nodeFactory.CreateNode(XmlNodeType.Element, "parcel", ""); | ||
145 | |||
146 | // Attributes of the parcel node | ||
147 | XmlAttribute scripts_attr = nodeFactory.CreateAttribute("scripts"); | ||
148 | scripts_attr.Value = GetScriptsPermissions(parcel); | ||
149 | XmlAttribute build_attr = nodeFactory.CreateAttribute("build"); | ||
150 | build_attr.Value = GetBuildPermissions(parcel); | ||
151 | XmlAttribute public_attr = nodeFactory.CreateAttribute("public"); | ||
152 | public_attr.Value = GetPublicPermissions(parcel); | ||
153 | // Check the category of the Parcel | ||
154 | XmlAttribute category_attr = nodeFactory.CreateAttribute("category"); | ||
155 | category_attr.Value = ((int)parcel.Category).ToString(); | ||
156 | // Check if the parcel is for sale | ||
157 | XmlAttribute forsale_attr = nodeFactory.CreateAttribute("forsale"); | ||
158 | forsale_attr.Value = CheckForSale(parcel); | ||
159 | XmlAttribute sales_attr = nodeFactory.CreateAttribute("salesprice"); | ||
160 | sales_attr.Value = parcel.SalePrice.ToString(); | ||
161 | |||
162 | XmlAttribute directory_attr = nodeFactory.CreateAttribute("show_directory"); | ||
163 | directory_attr.Value = GetShowInSearch(parcel); | ||
164 | //XmlAttribute entities_attr = nodeFactory.CreateAttribute("entities"); | ||
165 | //entities_attr.Value = land.primsOverMe.Count.ToString(); | ||
166 | xmlparcel.Attributes.Append(directory_attr); | ||
167 | xmlparcel.Attributes.Append(scripts_attr); | ||
168 | xmlparcel.Attributes.Append(build_attr); | ||
169 | xmlparcel.Attributes.Append(public_attr); | ||
170 | xmlparcel.Attributes.Append(category_attr); | ||
171 | xmlparcel.Attributes.Append(forsale_attr); | ||
172 | xmlparcel.Attributes.Append(sales_attr); | ||
173 | //xmlparcel.Attributes.Append(entities_attr); | ||
174 | |||
175 | |||
176 | //name, description, area, and UUID | ||
177 | XmlNode name = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); | ||
178 | name.InnerText = parcel.Name; | ||
179 | xmlparcel.AppendChild(name); | ||
180 | |||
181 | XmlNode desc = nodeFactory.CreateNode(XmlNodeType.Element, "description", ""); | ||
182 | desc.InnerText = parcel.Description; | ||
183 | xmlparcel.AppendChild(desc); | ||
184 | |||
185 | XmlNode uuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
186 | uuid.InnerText = parcel.GlobalID.ToString(); | ||
187 | xmlparcel.AppendChild(uuid); | ||
188 | |||
189 | XmlNode area = nodeFactory.CreateNode(XmlNodeType.Element, "area", ""); | ||
190 | area.InnerText = parcel.Area.ToString(); | ||
191 | xmlparcel.AppendChild(area); | ||
192 | |||
193 | //default location | ||
194 | XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", ""); | ||
195 | Vector3 loc = parcel.UserLocation; | ||
196 | if (loc.Equals(Vector3.Zero)) // This test is moot at this point: the location is wrong by default | ||
197 | loc = new Vector3((parcel.AABBMax.X + parcel.AABBMin.X) / 2, (parcel.AABBMax.Y + parcel.AABBMin.Y) / 2, (parcel.AABBMax.Z + parcel.AABBMin.Z) / 2); | ||
198 | tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString(); | ||
199 | xmlparcel.AppendChild(tpLocation); | ||
200 | |||
201 | XmlNode infouuid = nodeFactory.CreateNode(XmlNodeType.Element, "infouuid", ""); | ||
202 | uint x = (uint)loc.X, y = (uint)loc.Y; | ||
203 | findPointInParcel(land, ref x, ref y); // find a suitable spot | ||
204 | infouuid.InnerText = Util.BuildFakeParcelID( | ||
205 | m_scene.RegionInfo.RegionHandle, x, y).ToString(); | ||
206 | xmlparcel.AppendChild(infouuid); | ||
207 | |||
208 | XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", ""); | ||
209 | dwell.InnerText = "0"; | ||
210 | xmlparcel.AppendChild(dwell); | ||
211 | |||
212 | //TODO: figure how to figure out teleport system landData.landingType | ||
213 | |||
214 | //land texture snapshot uuid | ||
215 | if (parcel.SnapshotID != UUID.Zero) | ||
216 | { | 143 | { |
217 | XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", ""); | ||
218 | textureuuid.InnerText = parcel.SnapshotID.ToString(); | ||
219 | xmlparcel.AppendChild(textureuuid); | ||
220 | } | ||
221 | |||
222 | //attached user and group | ||
223 | if (parcel.GroupID != UUID.Zero) | ||
224 | { | ||
225 | XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", ""); | ||
226 | XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
227 | groupuuid.InnerText = parcel.GroupID.ToString(); | ||
228 | groupblock.AppendChild(groupuuid); | ||
229 | |||
230 | //No name yet, there's no way to get a group name since they don't exist yet. | ||
231 | //TODO: When groups are supported, add the group handling code. | ||
232 | 144 | ||
233 | xmlparcel.AppendChild(groupblock); | 145 | //TODO: make better method of marshalling data from LandData to XmlNode |
234 | } | 146 | XmlNode xmlparcel = nodeFactory.CreateNode(XmlNodeType.Element, "parcel", ""); |
235 | 147 | ||
236 | if (!parcel.IsGroupOwned) | 148 | // Attributes of the parcel node |
237 | { | 149 | XmlAttribute scripts_attr = nodeFactory.CreateAttribute("scripts"); |
238 | XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", ""); | 150 | scripts_attr.Value = GetScriptsPermissions(parcel); |
151 | XmlAttribute build_attr = nodeFactory.CreateAttribute("build"); | ||
152 | build_attr.Value = GetBuildPermissions(parcel); | ||
153 | XmlAttribute public_attr = nodeFactory.CreateAttribute("public"); | ||
154 | public_attr.Value = GetPublicPermissions(parcel); | ||
155 | // Check the category of the Parcel | ||
156 | XmlAttribute category_attr = nodeFactory.CreateAttribute("category"); | ||
157 | category_attr.Value = ((int)parcel.Category).ToString(); | ||
158 | // Check if the parcel is for sale | ||
159 | XmlAttribute forsale_attr = nodeFactory.CreateAttribute("forsale"); | ||
160 | forsale_attr.Value = CheckForSale(parcel); | ||
161 | XmlAttribute sales_attr = nodeFactory.CreateAttribute("salesprice"); | ||
162 | sales_attr.Value = parcel.SalePrice.ToString(); | ||
163 | |||
164 | XmlAttribute directory_attr = nodeFactory.CreateAttribute("showinsearch"); | ||
165 | directory_attr.Value = GetShowInSearch(parcel); | ||
166 | //XmlAttribute entities_attr = nodeFactory.CreateAttribute("entities"); | ||
167 | //entities_attr.Value = land.primsOverMe.Count.ToString(); | ||
168 | xmlparcel.Attributes.Append(directory_attr); | ||
169 | xmlparcel.Attributes.Append(scripts_attr); | ||
170 | xmlparcel.Attributes.Append(build_attr); | ||
171 | xmlparcel.Attributes.Append(public_attr); | ||
172 | xmlparcel.Attributes.Append(category_attr); | ||
173 | xmlparcel.Attributes.Append(forsale_attr); | ||
174 | xmlparcel.Attributes.Append(sales_attr); | ||
175 | //xmlparcel.Attributes.Append(entities_attr); | ||
176 | |||
177 | |||
178 | //name, description, area, and UUID | ||
179 | XmlNode name = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); | ||
180 | name.InnerText = parcel.Name; | ||
181 | xmlparcel.AppendChild(name); | ||
182 | |||
183 | XmlNode desc = nodeFactory.CreateNode(XmlNodeType.Element, "description", ""); | ||
184 | desc.InnerText = parcel.Description; | ||
185 | xmlparcel.AppendChild(desc); | ||
186 | |||
187 | XmlNode uuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
188 | uuid.InnerText = parcel.GlobalID.ToString(); | ||
189 | xmlparcel.AppendChild(uuid); | ||
190 | |||
191 | XmlNode area = nodeFactory.CreateNode(XmlNodeType.Element, "area", ""); | ||
192 | area.InnerText = parcel.Area.ToString(); | ||
193 | xmlparcel.AppendChild(area); | ||
194 | |||
195 | //default location | ||
196 | XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", ""); | ||
197 | Vector3 loc = parcel.UserLocation; | ||
198 | if (loc.Equals(Vector3.Zero)) // This test is moot at this point: the location is wrong by default | ||
199 | loc = new Vector3((parcel.AABBMax.X + parcel.AABBMin.X) / 2, (parcel.AABBMax.Y + parcel.AABBMin.Y) / 2, (parcel.AABBMax.Z + parcel.AABBMin.Z) / 2); | ||
200 | tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString(); | ||
201 | xmlparcel.AppendChild(tpLocation); | ||
202 | |||
203 | XmlNode infouuid = nodeFactory.CreateNode(XmlNodeType.Element, "infouuid", ""); | ||
204 | uint x = (uint)loc.X, y = (uint)loc.Y; | ||
205 | findPointInParcel(land, ref x, ref y); // find a suitable spot | ||
206 | infouuid.InnerText = Util.BuildFakeParcelID( | ||
207 | m_scene.RegionInfo.RegionHandle, x, y).ToString(); | ||
208 | xmlparcel.AppendChild(infouuid); | ||
209 | |||
210 | XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", ""); | ||
211 | dwell.InnerText = "0"; | ||
212 | xmlparcel.AppendChild(dwell); | ||
213 | |||
214 | //TODO: figure how to figure out teleport system landData.landingType | ||
215 | |||
216 | //land texture snapshot uuid | ||
217 | if (parcel.SnapshotID != UUID.Zero) | ||
218 | { | ||
219 | XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", ""); | ||
220 | textureuuid.InnerText = parcel.SnapshotID.ToString(); | ||
221 | xmlparcel.AppendChild(textureuuid); | ||
222 | } | ||
239 | 223 | ||
240 | UUID userOwnerUUID = parcel.OwnerID; | 224 | //attached user and group |
225 | if (parcel.GroupID != UUID.Zero) | ||
226 | { | ||
227 | XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", ""); | ||
228 | XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
229 | groupuuid.InnerText = parcel.GroupID.ToString(); | ||
230 | groupblock.AppendChild(groupuuid); | ||
241 | 231 | ||
242 | XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | 232 | //No name yet, there's no way to get a group name since they don't exist yet. |
243 | useruuid.InnerText = userOwnerUUID.ToString(); | 233 | //TODO: When groups are supported, add the group handling code. |
244 | userblock.AppendChild(useruuid); | ||
245 | 234 | ||
246 | try | 235 | xmlparcel.AppendChild(groupblock); |
247 | { | ||
248 | XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); | ||
249 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userOwnerUUID); | ||
250 | username.InnerText = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; | ||
251 | userblock.AppendChild(username); | ||
252 | } | 236 | } |
253 | catch (Exception) | 237 | |
238 | if (!parcel.IsGroupOwned) | ||
254 | { | 239 | { |
255 | //m_log.Info("[DATASNAPSHOT]: Cannot find owner name; ignoring this parcel"); | 240 | XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", ""); |
241 | |||
242 | UUID userOwnerUUID = parcel.OwnerID; | ||
243 | |||
244 | XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
245 | useruuid.InnerText = userOwnerUUID.ToString(); | ||
246 | userblock.AppendChild(useruuid); | ||
247 | |||
248 | try | ||
249 | { | ||
250 | XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); | ||
251 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userOwnerUUID); | ||
252 | username.InnerText = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; | ||
253 | userblock.AppendChild(username); | ||
254 | } | ||
255 | catch (Exception) | ||
256 | { | ||
257 | //m_log.Info("[DATASNAPSHOT]: Cannot find owner name; ignoring this parcel"); | ||
258 | } | ||
259 | |||
260 | xmlparcel.AppendChild(userblock); | ||
256 | } | 261 | } |
257 | 262 | //else | |
258 | xmlparcel.AppendChild(userblock); | 263 | //{ |
264 | // XmlAttribute type = (XmlAttribute)nodeFactory.CreateNode(XmlNodeType.Attribute, "type", ""); | ||
265 | // type.InnerText = "owner"; | ||
266 | // groupblock.Attributes.Append(type); | ||
267 | //} | ||
268 | |||
269 | parent.AppendChild(xmlparcel); | ||
259 | } | 270 | } |
260 | //else | ||
261 | //{ | ||
262 | // XmlAttribute type = (XmlAttribute)nodeFactory.CreateNode(XmlNodeType.Attribute, "type", ""); | ||
263 | // type.InnerText = "owner"; | ||
264 | // groupblock.Attributes.Append(type); | ||
265 | //} | ||
266 | |||
267 | parent.AppendChild(xmlparcel); | ||
268 | // } | ||
269 | } | 271 | } |
270 | //snap.AppendChild(parent); | 272 | //snap.AppendChild(parent); |
271 | } | 273 | } |
@@ -378,7 +380,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
378 | // another, smaller rectangular parcel). Both will have the same initial coordinates. | 380 | // another, smaller rectangular parcel). Both will have the same initial coordinates. |
379 | private void findPointInParcel(ILandObject land, ref uint refX, ref uint refY) | 381 | private void findPointInParcel(ILandObject land, ref uint refX, ref uint refY) |
380 | { | 382 | { |
381 | m_log.DebugFormat("[LAND] trying {0}, {1}", refX, refY); | 383 | m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY); |
382 | // the point we started with already is in the parcel | 384 | // the point we started with already is in the parcel |
383 | if (land.containsPoint((int)refX, (int)refY)) return; | 385 | if (land.containsPoint((int)refX, (int)refY)) return; |
384 | 386 | ||