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authorJustin Clarke Casey2008-07-12 22:14:38 +0000
committerJustin Clarke Casey2008-07-12 22:14:38 +0000
commita89385818d35dd991aa29f835fdb742e0923c26e (patch)
tree56cd5b650bcc8aceafcbd4a1cb7f3026e8d9c30f /OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
parentminor: method documentation (diff)
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* On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
* (ability to give objects new uuids will come later)
Diffstat (limited to 'OpenSim/Region/DataSnapshot/DataSnapshotManager.cs')
-rw-r--r--OpenSim/Region/DataSnapshot/DataSnapshotManager.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
index 55ef047..5233139 100644
--- a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
+++ b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
@@ -85,10 +85,7 @@ namespace OpenSim.Region.DataSnapshot
85 85
86 #region IRegionModule 86 #region IRegionModule
87 87
88 public void Close() 88 public void Close() {}
89 {
90 m_log.Info("[DATASNAPSHOT]: Close called");
91 }
92 89
93 public void Initialise(Scene scene, IConfigSource config) 90 public void Initialise(Scene scene, IConfigSource config)
94 { 91 {