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authorJohn Hurliman2009-10-25 23:16:12 -0700
committerJohn Hurliman2009-10-26 18:23:43 -0700
commitd199767e6991d6f368661fce9c5a072e564b8a4b (patch)
treed9347b8a424c0164e208f908613aa8fe1511444b /OpenSim/Region/CoreModules
parent* Double the priority on avatar bake texture requests to get avatars rezzing ... (diff)
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Experimental change of PhysicsVector to Vector3. Untested
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 53c64cb..93a949a 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -264,10 +264,8 @@ namespace OpenSim.Region.CoreModules.World.Land
264 avatar.ControllingClient.SendAlertMessage( 264 avatar.ControllingClient.SendAlertMessage(
265 "You are not allowed on this parcel because you are banned. Please go away."); 265 "You are not allowed on this parcel because you are banned. Please go away.");
266 266
267 avatar.PhysicsActor.Position = 267 avatar.PhysicsActor.Position = avatar.lastKnownAllowedPosition;
268 new PhysicsVector(avatar.lastKnownAllowedPosition.X, avatar.lastKnownAllowedPosition.Y, 268 avatar.PhysicsActor.Velocity = Vector3.Zero;
269 avatar.lastKnownAllowedPosition.Z);
270 avatar.PhysicsActor.Velocity = new PhysicsVector(0, 0, 0);
271 } 269 }
272 else 270 else
273 { 271 {