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author | Melanie | 2010-03-01 00:20:34 +0000 |
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committer | Melanie | 2010-03-01 00:20:34 +0000 |
commit | 65fadd2f67f46f8a62aea5be167b73471f58b7fe (patch) | |
tree | b05aac9299a5dbec3517d9b7fc6ab9534d800956 /OpenSim/Region/CoreModules | |
parent | Change friends to handle offers as it was originally designed. This may (diff) | |
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Should have things the right way around, better that way
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 32c2a43..cc324fe 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -449,7 +449,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
449 | 449 | ||
450 | // This user wants to be friends with the other user. | 450 | // This user wants to be friends with the other user. |
451 | // Let's add both relations to the DB, but one of them is inactive (-1) | 451 | // Let's add both relations to the DB, but one of them is inactive (-1) |
452 | FriendsService.StoreFriend(principalID, friendID.ToString(), 0); | 452 | FriendsService.StoreFriend(friendID, principalID.ToString(), 0); |
453 | 453 | ||
454 | // Now let's ask the other user to be friends with this user | 454 | // Now let's ask the other user to be friends with this user |
455 | ForwardFriendshipOffer(principalID, friendID, im); | 455 | ForwardFriendshipOffer(principalID, friendID, im); |