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authorJustin Clark-Casey (justincc)2011-08-16 21:31:08 +0100
committerJustin Clark-Casey (justincc)2011-08-16 21:31:17 +0100
commitfd3a7ab70c04742a8ea776180144ea016e0d4e31 (patch)
tree9ef1b6718daae06a1918742162f59590a5e869cd /OpenSim/Region/CoreModules
parentOn Flotsam asset cache, go back to moving the file from the temporary locatio... (diff)
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minor: change some comment text in flotsam asset cache
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index b2f6e13..22c301b 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -625,11 +625,10 @@ namespace Flotsam.RegionModules.AssetCache
625 // File.Copy(tempname, filename, true); 625 // File.Copy(tempname, filename, true);
626 // File.Delete(tempname); 626 // File.Delete(tempname);
627 // 627 //
628 // For a brief period, this was done as a separate copy and then temporary file delete operation. 628 // For a brief period, this was done as a separate copy and then temporary file delete operation to
629 // avoid an IOException caused by move if some competing thread had already written the file.
629 // However, this causes exceptions on Windows when other threads attempt to read a file 630 // However, this causes exceptions on Windows when other threads attempt to read a file
630 // which is still being copied. So instead, go back to moving the file and swallowing any IOException 631 // which is still being copied. So instead, go back to moving the file and swallow any IOException.
631 // that occurs because two threads race to cache the same data (and the second fails because the file
632 // already exists).
633 // 632 //
634 // This situation occurs fairly rarely anyway. We assume in this that moves are atomic on the 633 // This situation occurs fairly rarely anyway. We assume in this that moves are atomic on the
635 // filesystem. 634 // filesystem.