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authorMelanie2010-08-18 00:59:20 +0100
committerMelanie2010-08-18 00:59:20 +0100
commite74809ff4c7fd67ceb5336e5d8e7811591f6cce3 (patch)
tree3e878fb80be75106631d76a12b8da9e65e98f7b9 /OpenSim/Region/CoreModules
parentMerge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff)
parent* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() t... (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs15
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs54
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs14
-rw-r--r--OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs12
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs2
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs16
-rw-r--r--OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs169
-rw-r--r--OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs35
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs263
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs9
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs18
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs17
19 files changed, 564 insertions, 99 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
index a895d6e..032e55a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
93 { 93 {
94 string deadAvatarMessage; 94 string deadAvatarMessage;
95 ScenePresence killingAvatar = null; 95 ScenePresence killingAvatar = null;
96 string killingAvatarMessage; 96// string killingAvatarMessage;
97 97
98 if (killerObjectLocalID == 0) 98 if (killerObjectLocalID == 0)
99 deadAvatarMessage = "You committed suicide!"; 99 deadAvatarMessage = "You committed suicide!";
@@ -118,14 +118,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
118 deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); 118 deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID));
119 else 119 else
120 { 120 {
121 killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); 121// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
122 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); 122 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
123 } 123 }
124 } 124 }
125 } 125 }
126 else 126 else
127 { 127 {
128 killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); 128// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
129 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); 129 deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
130 } 130 }
131 } 131 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 98545f9..4465e8a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -82,6 +82,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
82 scene.EventManager.OnNewClient += OnNewClient; 82 scene.EventManager.OnNewClient += OnNewClient;
83 scene.EventManager.OnClientClosed += ClientLoggedOut; 83 scene.EventManager.OnClientClosed += ClientLoggedOut;
84 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; 84 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
85 scene.EventManager.OnSetRootAgentScene += OnSetRootAgentScene;
85 } 86 }
86 87
87 public void RegionLoaded(Scene scene) 88 public void RegionLoaded(Scene scene)
@@ -98,9 +99,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
98 scene.EventManager.OnNewClient -= OnNewClient; 99 scene.EventManager.OnNewClient -= OnNewClient;
99 scene.EventManager.OnClientClosed -= ClientLoggedOut; 100 scene.EventManager.OnClientClosed -= ClientLoggedOut;
100 scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; 101 scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
102 scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene;
101 } 103 }
102 } 104 }
103
104 } 105 }
105 106
106 public void RemoveRegion(Scene scene) 107 public void RemoveRegion(Scene scene)
@@ -108,6 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
108 scene.EventManager.OnNewClient -= OnNewClient; 109 scene.EventManager.OnNewClient -= OnNewClient;
109 scene.EventManager.OnClientClosed -= ClientLoggedOut; 110 scene.EventManager.OnClientClosed -= ClientLoggedOut;
110 scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; 111 scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
112 scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene;
111 m_Scenelist.Remove(scene); 113 m_Scenelist.Remove(scene);
112 } 114 }
113 115
@@ -136,6 +138,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
136 // Inventory giving is conducted via instant message 138 // Inventory giving is conducted via instant message
137 client.OnInstantMessage += OnInstantMessage; 139 client.OnInstantMessage += OnInstantMessage;
138 } 140 }
141
142 protected void OnSetRootAgentScene(UUID id, Scene scene)
143 {
144 m_AgentRegions[id] = scene;
145 }
139 146
140 private Scene FindClientScene(UUID agentId) 147 private Scene FindClientScene(UUID agentId)
141 { 148 {
@@ -160,7 +167,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
160 if (scene == null) // Something seriously wrong here. 167 if (scene == null) // Something seriously wrong here.
161 return; 168 return;
162 169
163
164 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) 170 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered)
165 { 171 {
166 //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); 172 //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0]));
@@ -348,11 +354,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
348 } 354 }
349 } 355 }
350 356
351 public void SetRootAgentScene(UUID agentID, Scene scene)
352 {
353 m_AgentRegions[agentID] = scene;
354 }
355
356 public bool NeedSceneCacheClear(UUID agentID, Scene scene) 357 public bool NeedSceneCacheClear(UUID agentID, Scene scene)
357 { 358 {
358 if (!m_AgentRegions.ContainsKey(agentID)) 359 if (!m_AgentRegions.ContainsKey(agentID))
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 1d1a0a1..0ba67d3 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -174,9 +174,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
174 position.Z = newPosZ; 174 position.Z = newPosZ;
175 } 175 }
176 176
177 // Only send this if the event queue is null 177 sp.ControllingClient.SendTeleportStart(teleportFlags);
178 if (eq == null)
179 sp.ControllingClient.SendTeleportLocationStart();
180 178
181 sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); 179 sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
182 sp.Teleport(position); 180 sp.Teleport(position);
@@ -257,9 +255,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
257 255
258 ulong destinationHandle = finalDestination.RegionHandle; 256 ulong destinationHandle = finalDestination.RegionHandle;
259 257
260 if (eq == null)
261 sp.ControllingClient.SendTeleportLocationStart();
262
263 // Let's do DNS resolution only once in this process, please! 258 // Let's do DNS resolution only once in this process, please!
264 // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, 259 // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field,
265 // it's actually doing a lot of work. 260 // it's actually doing a lot of work.
@@ -277,6 +272,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
277 return; 272 return;
278 } 273 }
279 274
275 sp.ControllingClient.SendTeleportStart(teleportFlags);
276
280 // the avatar.Close below will clear the child region list. We need this below for (possibly) 277 // the avatar.Close below will clear the child region list. We need this below for (possibly)
281 // closing the child agents, so save it here (we need a copy as it is Clear()-ed). 278 // closing the child agents, so save it here (we need a copy as it is Clear()-ed).
282 //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList()); 279 //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
@@ -307,7 +304,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
307 string reason = String.Empty; 304 string reason = String.Empty;
308 305
309 // Let's create an agent there if one doesn't exist yet. 306 // Let's create an agent there if one doesn't exist yet.
310 if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason)) 307 bool logout = false;
308 if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout))
311 { 309 {
312 sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", 310 sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}",
313 reason)); 311 reason));
@@ -319,6 +317,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
319 317
320 if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) 318 if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY))
321 { 319 {
320 //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Creating agent...");
321
322 #region IP Translation for NAT 322 #region IP Translation for NAT
323 IClientIPEndpoint ipepClient; 323 IClientIPEndpoint ipepClient;
324 if (sp.ClientView.TryGet(out ipepClient)) 324 if (sp.ClientView.TryGet(out ipepClient))
@@ -396,6 +396,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
396 agent.Position = position; 396 agent.Position = position;
397 SetCallbackURL(agent, sp.Scene.RegionInfo); 397 SetCallbackURL(agent, sp.Scene.RegionInfo);
398 398
399 //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Updating agent...");
400
399 if (!UpdateAgent(reg, finalDestination, agent)) 401 if (!UpdateAgent(reg, finalDestination, agent))
400 { 402 {
401 // Region doesn't take it 403 // Region doesn't take it
@@ -434,8 +436,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
434 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it 436 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
435 CrossAttachmentsIntoNewRegion(finalDestination, sp, true); 437 CrossAttachmentsIntoNewRegion(finalDestination, sp, true);
436 438
439 // Well, this is it. The agent is over there.
440
437 KillEntity(sp.Scene, sp.LocalId); 441 KillEntity(sp.Scene, sp.LocalId);
438 442
443 // May need to logout or other cleanup
444 AgentHasMovedAway(sp.ControllingClient.SessionId, logout);
445
439 // Now let's make it officially a child agent 446 // Now let's make it officially a child agent
440 sp.MakeChildAgent(); 447 sp.MakeChildAgent();
441 448
@@ -483,8 +490,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
483 490
484 } 491 }
485 492
486 protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) 493 protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout)
487 { 494 {
495 logout = false;
488 return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); 496 return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason);
489 } 497 }
490 498
@@ -500,6 +508,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
500 508
501 } 509 }
502 510
511 protected virtual void AgentHasMovedAway(UUID sessionID, bool logout)
512 {
513 }
514
503 protected void KillEntity(Scene scene, uint localID) 515 protected void KillEntity(Scene scene, uint localID)
504 { 516 {
505 scene.SendKillObject(localID); 517 scene.SendKillObject(localID);
@@ -1286,18 +1298,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1286 return handles; 1298 return handles;
1287 } 1299 }
1288 1300
1289 private void Dump(string msg, List<ulong> handles) 1301// private void Dump(string msg, List<ulong> handles)
1290 { 1302// {
1291 m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg); 1303// m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg);
1292 foreach (ulong handle in handles) 1304// foreach (ulong handle in handles)
1293 { 1305// {
1294 uint x, y; 1306// uint x, y;
1295 Utils.LongToUInts(handle, out x, out y); 1307// Utils.LongToUInts(handle, out x, out y);
1296 x = x / Constants.RegionSize; 1308// x = x / Constants.RegionSize;
1297 y = y / Constants.RegionSize; 1309// y = y / Constants.RegionSize;
1298 m_log.InfoFormat("({0}, {1})", x, y); 1310// m_log.InfoFormat("({0}, {1})", x, y);
1299 } 1311// }
1300 } 1312// }
1301 1313
1302 #endregion 1314 #endregion
1303 1315
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index 7d26e3f..1ac7508 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -140,9 +140,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
140 return false; 140 return false;
141 } 141 }
142 142
143 protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) 143 protected override void AgentHasMovedAway(UUID sessionID, bool logout)
144 {
145 if (logout)
146 // Log them out of this grid
147 m_aScene.PresenceService.LogoutAgent(sessionID);
148 }
149
150 protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout)
144 { 151 {
145 reason = string.Empty; 152 reason = string.Empty;
153 logout = false;
146 int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID); 154 int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID);
147 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) 155 if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0)
148 { 156 {
@@ -152,9 +160,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
152 string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString(); 160 string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString();
153 IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver); 161 IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver);
154 bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); 162 bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason);
155 if (success) 163 logout = success; // flag for later logout from this grid; this is an HG TP
156 // Log them out of this grid
157 m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID);
158 164
159 return success; 165 return success;
160 } 166 }
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
index efa60bb..e9bcae3 100644
--- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
+++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
@@ -54,12 +54,10 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
54 } 54 }
55 55
56 private static byte[] uintToByteArray(uint uIntValue) 56 private static byte[] uintToByteArray(uint uIntValue)
57 { 57 {
58 byte[] resultbytes = Utils.UIntToBytes(uIntValue); 58 byte[] result = new byte[4];
59 if (BitConverter.IsLittleEndian) 59 Utils.UIntToBytesBig(uIntValue, result, 0);
60 Array.Reverse(resultbytes); 60 return result;
61
62 return resultbytes;
63 } 61 }
64 62
65 public static OSD buildEvent(string eventName, OSD eventBody) 63 public static OSD buildEvent(string eventName, OSD eventBody)
@@ -160,7 +158,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
160 info.Add("SimAccess", OSD.FromInteger(simAccess)); 158 info.Add("SimAccess", OSD.FromInteger(simAccess));
161 info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); 159 info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
162 info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); 160 info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
163 info.Add("TeleportFlags", OSD.FromBinary(1L << 4)); // AgentManager.TeleportFlags.ViaLocation 161 info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
164 162
165 OSDArray infoArr = new OSDArray(); 163 OSDArray infoArr = new OSDArray();
166 infoArr.Add(info); 164 infoArr.Add(info);
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index b13b9d8..ccb892e 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
95 try 95 try
96 { 96 {
97 asset1.ID = url + "/" + asset.ID; 97 asset1.ID = url + "/" + asset.ID;
98 UUID temp = UUID.Zero; 98// UUID temp = UUID.Zero;
99 // TODO: if the creator is local, stick this grid's URL in front 99 // TODO: if the creator is local, stick this grid's URL in front
100 //if (UUID.TryParse(asset.Metadata.CreatorID, out temp)) 100 //if (UUID.TryParse(asset.Metadata.CreatorID, out temp))
101 // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID; 101 // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID;
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 8ccc941..c673b31 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
54 get { return m_assMapper; } 54 get { return m_assMapper; }
55 } 55 }
56 56
57 private bool m_Initialized = false; 57// private bool m_Initialized = false;
58 58
59 #region INonSharedRegionModule 59 #region INonSharedRegionModule
60 60
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 2517a23..cc12df0 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -572,7 +572,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
572 } 572 }
573 if (attachment) 573 if (attachment)
574 { 574 {
575 group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom; 575 group.RootPart.Flags |= PrimFlags.Phantom;
576 group.RootPart.IsAttachment = true; 576 group.RootPart.IsAttachment = true;
577 } 577 }
578 578
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
index 9c20d68..d570608 100644
--- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library
51 private static bool m_HasRunOnce = false; 51 private static bool m_HasRunOnce = false;
52 52
53 private bool m_Enabled = false; 53 private bool m_Enabled = false;
54 private string m_LibraryName = "OpenSim Library"; 54// private string m_LibraryName = "OpenSim Library";
55 private Scene m_Scene; 55 private Scene m_Scene;
56 56
57 private ILibraryService m_Library; 57 private ILibraryService m_Library;
@@ -212,13 +212,13 @@ namespace OpenSim.Region.CoreModules.Framework.Library
212 } 212 }
213 } 213 }
214 214
215 private void DumpLibrary() 215// private void DumpLibrary()
216 { 216// {
217 InventoryFolderImpl lib = m_Library.LibraryRootFolder; 217// InventoryFolderImpl lib = m_Library.LibraryRootFolder;
218 218//
219 m_log.DebugFormat(" - folder {0}", lib.Name); 219// m_log.DebugFormat(" - folder {0}", lib.Name);
220 DumpFolder(lib); 220// DumpFolder(lib);
221 } 221// }
222// 222//
223// private void DumpLibrary() 223// private void DumpLibrary()
224// { 224// {
diff --git a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs
new file mode 100644
index 0000000..b75a700
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs
@@ -0,0 +1,169 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using log4net;
33using Mono.Addins;
34using Nini.Config;
35using OpenMetaverse;
36using OpenMetaverse.Packets;
37using OpenSim.Framework;
38using OpenSim.Region.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41
42namespace OpenSim.Region.CoreModules.Avatar.Attachments
43{
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BinaryLoggingModule")]
45 public class BinaryLoggingModule : INonSharedRegionModule
46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48
49 protected bool m_collectStats;
50 protected Scene m_scene = null;
51
52 public string Name { get { return "Binary Statistics Logging Module"; } }
53 public Type ReplaceableInterface { get { return null; } }
54
55 public void Initialise(IConfigSource source)
56 {
57 try
58 {
59 IConfig statConfig = source.Configs["Statistics.Binary"];
60 if (statConfig.Contains("enabled") && statConfig.GetBoolean("enabled"))
61 {
62 if (statConfig.Contains("collect_region_stats"))
63 {
64 if (statConfig.GetBoolean("collect_region_stats"))
65 {
66 m_collectStats = true;
67 }
68 }
69 if (statConfig.Contains("region_stats_period_seconds"))
70 {
71 m_statLogPeriod = TimeSpan.FromSeconds(statConfig.GetInt("region_stats_period_seconds"));
72 }
73 if (statConfig.Contains("stats_dir"))
74 {
75 m_statsDir = statConfig.GetString("stats_dir");
76 }
77 }
78 }
79 catch
80 {
81 // if it doesn't work, we don't collect anything
82 }
83 }
84
85 public void AddRegion(Scene scene)
86 {
87 m_scene = scene;
88 }
89
90 public void RemoveRegion(Scene scene)
91 {
92 }
93
94 public void RegionLoaded(Scene scene)
95 {
96 if (m_collectStats)
97 m_scene.StatsReporter.OnSendStatsResult += LogSimStats;
98 }
99
100 public void Close()
101 {
102 }
103
104 public class StatLogger
105 {
106 public DateTime StartTime;
107 public string Path;
108 public System.IO.BinaryWriter Log;
109 }
110
111 static StatLogger m_statLog = null;
112 static TimeSpan m_statLogPeriod = TimeSpan.FromSeconds(300);
113 static string m_statsDir = String.Empty;
114 static Object m_statLockObject = new Object();
115
116 private void LogSimStats(SimStats stats)
117 {
118 SimStatsPacket pack = new SimStatsPacket();
119 pack.Region = new SimStatsPacket.RegionBlock();
120 pack.Region.RegionX = stats.RegionX;
121 pack.Region.RegionY = stats.RegionY;
122 pack.Region.RegionFlags = stats.RegionFlags;
123 pack.Region.ObjectCapacity = stats.ObjectCapacity;
124 //pack.Region = //stats.RegionBlock;
125 pack.Stat = stats.StatsBlock;
126 pack.Header.Reliable = false;
127
128 // note that we are inside the reporter lock when called
129 DateTime now = DateTime.Now;
130
131 // hide some time information into the packet
132 pack.Header.Sequence = (uint)now.Ticks;
133
134 lock (m_statLockObject) // m_statLog is shared so make sure there is only executer here
135 {
136 try
137 {
138 if (m_statLog == null || now > m_statLog.StartTime + m_statLogPeriod)
139 {
140 // First log file or time has expired, start writing to a new log file
141 if (m_statLog != null && m_statLog.Log != null)
142 {
143 m_statLog.Log.Close();
144 }
145 m_statLog = new StatLogger();
146 m_statLog.StartTime = now;
147 m_statLog.Path = (m_statsDir.Length > 0 ? m_statsDir + System.IO.Path.DirectorySeparatorChar.ToString() : "")
148 + String.Format("stats-{0}.log", now.ToString("yyyyMMddHHmmss"));
149 m_statLog.Log = new BinaryWriter(File.Open(m_statLog.Path, FileMode.Append, FileAccess.Write));
150 }
151
152 // Write the serialized data to disk
153 if (m_statLog != null && m_statLog.Log != null)
154 m_statLog.Log.Write(pack.ToBytes());
155 }
156 catch (Exception ex)
157 {
158 m_log.Error("statistics gathering failed: " + ex.Message, ex);
159 if (m_statLog != null && m_statLog.Log != null)
160 {
161 m_statLog.Log.Close();
162 }
163 m_statLog = null;
164 }
165 }
166 return;
167 }
168 }
169}
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index e95d2f8..87a0a8d 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
91 private string httpsCN = ""; 91 private string httpsCN = "";
92 private bool httpSSL = false; 92 private bool httpSSL = false;
93 private uint httpsslport = 0; 93 private uint httpsslport = 0;
94 private bool GridMode = false; 94// private bool GridMode = false;
95 95
96 #region IRegionModule Members 96 #region IRegionModule Members
97 97
@@ -126,10 +126,10 @@ namespace OpenSim.Region.CoreModules.InterGrid
126 126
127 } 127 }
128 128
129 if (startupcfg != null) 129// if (startupcfg != null)
130 { 130// {
131 GridMode = enabled = startupcfg.GetBoolean("gridmode", false); 131// GridMode = enabled = startupcfg.GetBoolean("gridmode", false);
132 } 132// }
133 133
134 if (cfg != null) 134 if (cfg != null)
135 { 135 {
@@ -1213,18 +1213,19 @@ namespace OpenSim.Region.CoreModules.InterGrid
1213 } 1213 }
1214 } 1214 }
1215 1215
1216 private string CreateRandomStr(int len) 1216// private string CreateRandomStr(int len)
1217 { 1217// {
1218 Random rnd = new Random(Environment.TickCount); 1218// Random rnd = new Random(Environment.TickCount);
1219 string returnstring = ""; 1219// string returnstring = "";
1220 string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; 1220// string chars = "abcdefghijklmnopqrstuvwxyz0123456789";
1221 1221//
1222 for (int i = 0; i < len; i++) 1222// for (int i = 0; i < len; i++)
1223 { 1223// {
1224 returnstring += chars.Substring(rnd.Next(chars.Length), 1); 1224// returnstring += chars.Substring(rnd.Next(chars.Length), 1);
1225 } 1225// }
1226 return returnstring; 1226// return returnstring;
1227 } 1227// }
1228
1228 // Temporary hack to allow teleporting to and from Vaak 1229 // Temporary hack to allow teleporting to and from Vaak
1229 private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) 1230 private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error)
1230 { 1231 {
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
index aa3b30d..153aeec 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
@@ -32,7 +32,6 @@ using System.Reflection;
32using Nini.Config; 32using Nini.Config;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Statistics; 34using OpenSim.Framework.Statistics;
35
36using OpenSim.Services.Connectors; 35using OpenSim.Services.Connectors;
37using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 37using OpenSim.Region.Framework.Scenes;
@@ -48,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
48 47
49 private bool m_Enabled = false; 48 private bool m_Enabled = false;
50 private bool m_Initialized = false; 49 private bool m_Initialized = false;
51 private Scene m_Scene; 50// private Scene m_Scene;
52 private InventoryServicesConnector m_RemoteConnector; 51 private InventoryServicesConnector m_RemoteConnector;
53 52
54 public Type ReplaceableInterface 53 public Type ReplaceableInterface
@@ -105,7 +104,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
105 104
106 public void AddRegion(Scene scene) 105 public void AddRegion(Scene scene)
107 { 106 {
108 m_Scene = scene; 107// m_Scene = scene;
109 //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); 108 //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName);
110 109
111 if (!m_Enabled) 110 if (!m_Enabled)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 277060d..ada26cc 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -32,7 +32,6 @@ using System.Reflection;
32using Nini.Config; 32using Nini.Config;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Statistics; 34using OpenSim.Framework.Statistics;
35
36using OpenSim.Services.Connectors; 35using OpenSim.Services.Connectors;
37using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 37using OpenSim.Region.Framework.Scenes;
@@ -48,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
48 47
49 private bool m_Enabled = false; 48 private bool m_Enabled = false;
50 private bool m_Initialized = false; 49 private bool m_Initialized = false;
51 private Scene m_Scene; 50// private Scene m_Scene;
52 private XInventoryServicesConnector m_RemoteConnector; 51 private XInventoryServicesConnector m_RemoteConnector;
53 52
54 public Type ReplaceableInterface 53 public Type ReplaceableInterface
@@ -109,7 +108,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
109 108
110 public void AddRegion(Scene scene) 109 public void AddRegion(Scene scene)
111 { 110 {
112 m_Scene = scene; 111// m_Scene = scene;
113 //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); 112 //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName);
114 113
115 if (!m_Enabled) 114 if (!m_Enabled)
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 27e492b..171e0b9 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -345,7 +345,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
345 { 345 {
346 if (!s.IsChildAgent) 346 if (!s.IsChildAgent)
347 { 347 {
348 s.ControllingClient.SendTeleportLocationStart();
349 m_scene.TeleportClientHome(user, s.ControllingClient); 348 m_scene.TeleportClientHome(user, s.ControllingClient);
350 } 349 }
351 } 350 }
@@ -480,7 +479,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
480 ScenePresence s = m_scene.GetScenePresence(prey); 479 ScenePresence s = m_scene.GetScenePresence(prey);
481 if (s != null) 480 if (s != null)
482 { 481 {
483 s.ControllingClient.SendTeleportLocationStart();
484 m_scene.TeleportClientHome(prey, s.ControllingClient); 482 m_scene.TeleportClientHome(prey, s.ControllingClient);
485 } 483 }
486 } 484 }
@@ -500,7 +498,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
500 // Also make sure they are actually in the region 498 // Also make sure they are actually in the region
501 if (p != null && !p.IsChildAgent) 499 if (p != null && !p.IsChildAgent)
502 { 500 {
503 p.ControllingClient.SendTeleportLocationStart();
504 m_scene.TeleportClientHome(p.UUID, p.ControllingClient); 501 m_scene.TeleportClientHome(p.UUID, p.ControllingClient);
505 } 502 }
506 } 503 }
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 7e29a56..d00cb07 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -147,12 +147,12 @@ namespace OpenSim.Region.CoreModules.World.Land
147 { 147 {
148 } 148 }
149 149
150 private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason) 150// private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason)
151 { 151// {
152 ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y); 152// ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y);
153 reason = "You are not allowed to enter this sim."; 153// reason = "You are not allowed to enter this sim.";
154 return nearestParcel != null; 154// return nearestParcel != null;
155 } 155// }
156 156
157 void EventManagerOnNewClient(IClientAPI client) 157 void EventManagerOnNewClient(IClientAPI client)
158 { 158 {
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
new file mode 100644
index 0000000..62abd4c
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
@@ -0,0 +1,263 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Mono.Addins;
33using Nini.Config;
34using OpenMetaverse;
35using OpenMetaverse.Packets;
36using OpenSim.Framework;
37using OpenSim.Region.Framework;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Region.Framework.Scenes.Serialization;
41
42namespace OpenSim.Region.CoreModules.World.Objects.BuySell
43{
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BuySellModule")]
45 public class BuySellModule : IBuySellModule, INonSharedRegionModule
46 {
47// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48
49 protected Scene m_scene = null;
50 protected IDialogModule m_dialogModule;
51
52 public string Name { get { return "Object BuySell Module"; } }
53 public Type ReplaceableInterface { get { return null; } }
54
55 public void Initialise(IConfigSource source) {}
56
57 public void AddRegion(Scene scene)
58 {
59 m_scene = scene;
60 m_scene.RegisterModuleInterface<IBuySellModule>(this);
61 m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
62 }
63
64 public void RemoveRegion(Scene scene)
65 {
66 m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
67 }
68
69 public void RegionLoaded(Scene scene)
70 {
71 m_dialogModule = scene.RequestModuleInterface<IDialogModule>();
72 }
73
74 public void Close()
75 {
76 RemoveRegion(m_scene);
77 }
78
79 public void SubscribeToClientEvents(IClientAPI client)
80 {
81 client.OnObjectSaleInfo += ObjectSaleInfo;
82 }
83
84 protected void ObjectSaleInfo(
85 IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice)
86 {
87 SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
88 if (part == null || part.ParentGroup == null)
89 return;
90
91 if (part.ParentGroup.IsDeleted)
92 return;
93
94 part = part.ParentGroup.RootPart;
95
96 part.ObjectSaleType = saleType;
97 part.SalePrice = salePrice;
98
99 part.ParentGroup.HasGroupChanged = true;
100
101 part.GetProperties(client);
102 }
103
104 public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType)
105 {
106 SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
107
108 if (part == null)
109 return false;
110
111 if (part.ParentGroup == null)
112 return false;
113
114 SceneObjectGroup group = part.ParentGroup;
115
116 switch (saleType)
117 {
118 case 1: // Sell as original (in-place sale)
119 uint effectivePerms = group.GetEffectivePermissions();
120
121 if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
122 {
123 if (m_dialogModule != null)
124 m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale");
125 return false;
126 }
127
128 group.SetOwnerId(remoteClient.AgentId);
129 group.SetRootPartOwner(part, remoteClient.AgentId, remoteClient.ActiveGroupId);
130
131 List<SceneObjectPart> partList = new List<SceneObjectPart>(group.Children.Values);
132
133 if (m_scene.Permissions.PropagatePermissions())
134 {
135 foreach (SceneObjectPart child in partList)
136 {
137 child.Inventory.ChangeInventoryOwner(remoteClient.AgentId);
138 child.TriggerScriptChangedEvent(Changed.OWNER);
139 child.ApplyNextOwnerPermissions();
140 }
141 }
142
143 part.ObjectSaleType = 0;
144 part.SalePrice = 10;
145
146 group.HasGroupChanged = true;
147 part.GetProperties(remoteClient);
148 part.TriggerScriptChangedEvent(Changed.OWNER);
149 group.ResumeScripts();
150 part.ScheduleFullUpdate();
151
152 break;
153
154 case 2: // Sell a copy
155 Vector3 inventoryStoredPosition = new Vector3
156 (((group.AbsolutePosition.X > (int)Constants.RegionSize)
157 ? 250
158 : group.AbsolutePosition.X)
159 ,
160 (group.AbsolutePosition.X > (int)Constants.RegionSize)
161 ? 250
162 : group.AbsolutePosition.X,
163 group.AbsolutePosition.Z);
164
165 Vector3 originalPosition = group.AbsolutePosition;
166
167 group.AbsolutePosition = inventoryStoredPosition;
168
169 string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group);
170 group.AbsolutePosition = originalPosition;
171
172 uint perms = group.GetEffectivePermissions();
173
174 if ((perms & (uint)PermissionMask.Transfer) == 0)
175 {
176 if (m_dialogModule != null)
177 m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale");
178 return false;
179 }
180
181 AssetBase asset = m_scene.CreateAsset(
182 group.GetPartName(localID),
183 group.GetPartDescription(localID),
184 (sbyte)AssetType.Object,
185 Utils.StringToBytes(sceneObjectXml),
186 group.OwnerID);
187 m_scene.AssetService.Store(asset);
188
189 InventoryItemBase item = new InventoryItemBase();
190 item.CreatorId = part.CreatorID.ToString();
191
192 item.ID = UUID.Random();
193 item.Owner = remoteClient.AgentId;
194 item.AssetID = asset.FullID;
195 item.Description = asset.Description;
196 item.Name = asset.Name;
197 item.AssetType = asset.Type;
198 item.InvType = (int)InventoryType.Object;
199 item.Folder = categoryID;
200
201 uint nextPerms=(perms & 7) << 13;
202 if ((nextPerms & (uint)PermissionMask.Copy) == 0)
203 perms &= ~(uint)PermissionMask.Copy;
204 if ((nextPerms & (uint)PermissionMask.Transfer) == 0)
205 perms &= ~(uint)PermissionMask.Transfer;
206 if ((nextPerms & (uint)PermissionMask.Modify) == 0)
207 perms &= ~(uint)PermissionMask.Modify;
208
209 item.BasePermissions = perms & part.NextOwnerMask;
210 item.CurrentPermissions = perms & part.NextOwnerMask;
211 item.NextPermissions = part.NextOwnerMask;
212 item.EveryOnePermissions = part.EveryoneMask &
213 part.NextOwnerMask;
214 item.GroupPermissions = part.GroupMask &
215 part.NextOwnerMask;
216 item.CurrentPermissions |= 16; // Slam!
217 item.CreationDate = Util.UnixTimeSinceEpoch();
218
219 if (m_scene.InventoryService.AddItem(item))
220 {
221 remoteClient.SendInventoryItemCreateUpdate(item, 0);
222 }
223 else
224 {
225 if (m_dialogModule != null)
226 m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable");
227 return false;
228 }
229 break;
230
231 case 3: // Sell contents
232 List<UUID> invList = part.Inventory.GetInventoryList();
233
234 bool okToSell = true;
235
236 foreach (UUID invID in invList)
237 {
238 TaskInventoryItem item1 = part.Inventory.GetInventoryItem(invID);
239 if ((item1.CurrentPermissions &
240 (uint)PermissionMask.Transfer) == 0)
241 {
242 okToSell = false;
243 break;
244 }
245 }
246
247 if (!okToSell)
248 {
249 if (m_dialogModule != null)
250 m_dialogModule.SendAlertToUser(
251 remoteClient, "This item's inventory doesn't appear to be for sale");
252 return false;
253 }
254
255 if (invList.Count > 0)
256 m_scene.MoveTaskInventoryItems(remoteClient.AgentId, part.Name, part, invList);
257 break;
258 }
259
260 return true;
261 }
262 }
263} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 2817477..d4166d0 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -588,8 +588,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain
588 client.OnModifyTerrain += client_OnModifyTerrain; 588 client.OnModifyTerrain += client_OnModifyTerrain;
589 client.OnBakeTerrain += client_OnBakeTerrain; 589 client.OnBakeTerrain += client_OnBakeTerrain;
590 client.OnLandUndo += client_OnLandUndo; 590 client.OnLandUndo += client_OnLandUndo;
591 client.OnUnackedTerrain += client_OnUnackedTerrain;
591 } 592 }
592 593
593 /// <summary> 594 /// <summary>
594 /// Checks to see if the terrain has been modified since last check 595 /// Checks to see if the terrain has been modified since last check
595 /// but won't attempt to limit those changes to the limits specified in the estate settings 596 /// but won't attempt to limit those changes to the limits specified in the estate settings
@@ -810,6 +811,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
810 InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter 811 InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter
811 } 812 }
812 } 813 }
814
815 protected void client_OnUnackedTerrain(IClientAPI client, int patchX, int patchY)
816 {
817 //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY);
818 client.SendLayerData(patchX, patchY, m_scene.Heightmap.GetFloatsSerialised());
819 }
813 820
814 private void StoreUndoState() 821 private void StoreUndoState()
815 { 822 {
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
index a1a4f9e..9f88517 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
@@ -138,14 +138,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
138 remoteClient.SendMapBlock(blocks, 2); 138 remoteClient.SendMapBlock(blocks, 2);
139 } 139 }
140 140
141 private Scene GetClientScene(IClientAPI client) 141// private Scene GetClientScene(IClientAPI client)
142 { 142// {
143 foreach (Scene s in m_scenes) 143// foreach (Scene s in m_scenes)
144 { 144// {
145 if (client.Scene.RegionInfo.RegionHandle == s.RegionInfo.RegionHandle) 145// if (client.Scene.RegionInfo.RegionHandle == s.RegionInfo.RegionHandle)
146 return s; 146// return s;
147 } 147// }
148 return m_scene; 148// return m_scene;
149 } 149// }
150 } 150 }
151} 151}
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 9d9967a..f036d85 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -1000,11 +1000,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1000 return responsemap; 1000 return responsemap;
1001 } 1001 }
1002 1002
1003 public void RegenerateMaptile(byte[] data) 1003 public void GenerateMaptile()
1004 { 1004 {
1005 // Cannot create a map for a nonexistant heightmap
1006 if (m_scene.Heightmap == null)
1007 return;
1008
1009 //create a texture asset of the terrain
1010 IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>();
1011 if (terrain == null)
1012 return;
1013
1014 byte[] data = terrain.WriteJpeg2000Image("defaultstripe.png");
1015 if (data == null)
1016 return;
1017
1005 UUID lastMapRegionUUID = m_scene.RegionInfo.RegionSettings.TerrainImageID; 1018 UUID lastMapRegionUUID = m_scene.RegionInfo.RegionSettings.TerrainImageID;
1006 1019
1007 m_log.Debug("[MAPTILE]: STORING MAPTILE IMAGE"); 1020 m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE");
1008 1021
1009 m_scene.RegionInfo.RegionSettings.TerrainImageID = UUID.Random(); 1022 m_scene.RegionInfo.RegionSettings.TerrainImageID = UUID.Random();
1010 1023