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authorMelanie2010-09-27 01:31:17 +0100
committerMelanie2010-09-27 01:31:17 +0100
commit84ab4742c8041efa02d9bef828c770696333f3dc (patch)
tree1d373318f281cccf1205f070580ed694b70edc2c /OpenSim/Region/CoreModules
parentif you can't edit a prim's inventory, you don't need to see the asset ids. (diff)
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Quash the region ID on intersim messages. That prevents people from determining
another avatars location
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
index 9b1222b..918fa04 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
@@ -374,7 +374,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
374 gim.fromAgentName = fromAgentName; 374 gim.fromAgentName = fromAgentName;
375 gim.fromGroup = fromGroup; 375 gim.fromGroup = fromGroup;
376 gim.imSessionID = imSessionID.Guid; 376 gim.imSessionID = imSessionID.Guid;
377 gim.RegionID = RegionID.Guid; 377 gim.RegionID = UUID.Zero.Guid; // RegionID.Guid;
378 gim.timestamp = timestamp; 378 gim.timestamp = timestamp;
379 gim.toAgentID = toAgentID.Guid; 379 gim.toAgentID = toAgentID.Guid;
380 gim.message = message; 380 gim.message = message;