diff options
author | Melanie | 2010-03-06 12:37:24 +0000 |
---|---|---|
committer | Melanie | 2010-03-06 12:37:24 +0000 |
commit | 8180c72cbc9cafff247d614ac14db29499fc32a9 (patch) | |
tree | fd92204394e657b805e094a237ffecaf50066df6 /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-8180c72cbc9cafff247d614ac14db29499fc32a9.zip opensim-SC-8180c72cbc9cafff247d614ac14db29499fc32a9.tar.gz opensim-SC-8180c72cbc9cafff247d614ac14db29499fc32a9.tar.bz2 opensim-SC-8180c72cbc9cafff247d614ac14db29499fc32a9.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
4 files changed, 414 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs new file mode 100644 index 0000000..d458364 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -0,0 +1,257 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using Nini.Config; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | |||
38 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | ||
39 | { | ||
40 | public class AttachmentsModule : IAttachmentsModule, IRegionModule | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | protected Scene m_scene = null; | ||
45 | |||
46 | public void Initialise(Scene scene, IConfigSource source) | ||
47 | { | ||
48 | scene.RegisterModuleInterface<IAttachmentsModule>(this); | ||
49 | m_scene = scene; | ||
50 | } | ||
51 | |||
52 | public void PostInitialise() | ||
53 | { | ||
54 | } | ||
55 | |||
56 | public void Close() | ||
57 | { | ||
58 | } | ||
59 | |||
60 | public string Name | ||
61 | { | ||
62 | get { return "Attachments Module"; } | ||
63 | } | ||
64 | |||
65 | public bool IsSharedModule | ||
66 | { | ||
67 | get { return false; } | ||
68 | } | ||
69 | |||
70 | public bool AttachObject( | ||
71 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) | ||
72 | { | ||
73 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); | ||
74 | if (group != null) | ||
75 | { | ||
76 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
77 | { | ||
78 | // If the attachment point isn't the same as the one previously used | ||
79 | // set it's offset position = 0 so that it appears on the attachment point | ||
80 | // and not in a weird location somewhere unknown. | ||
81 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
82 | { | ||
83 | attachPos = Vector3.Zero; | ||
84 | } | ||
85 | |||
86 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
87 | if (AttachmentPt == 0) | ||
88 | { | ||
89 | // Check object for stored attachment point | ||
90 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
91 | } | ||
92 | |||
93 | // if we still didn't find a suitable attachment point....... | ||
94 | if (AttachmentPt == 0) | ||
95 | { | ||
96 | // Stick it on left hand with Zero Offset from the attachment point. | ||
97 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
98 | attachPos = Vector3.Zero; | ||
99 | } | ||
100 | |||
101 | group.SetAttachmentPoint((byte)AttachmentPt); | ||
102 | group.AbsolutePosition = attachPos; | ||
103 | |||
104 | // Saves and gets itemID | ||
105 | UUID itemId; | ||
106 | |||
107 | if (group.GetFromItemID() == UUID.Zero) | ||
108 | { | ||
109 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
110 | } | ||
111 | else | ||
112 | { | ||
113 | itemId = group.GetFromItemID(); | ||
114 | } | ||
115 | |||
116 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | ||
117 | |||
118 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
119 | |||
120 | // In case it is later dropped again, don't let | ||
121 | // it get cleaned up | ||
122 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
123 | group.HasGroupChanged = false; | ||
124 | } | ||
125 | else | ||
126 | { | ||
127 | remoteClient.SendAgentAlertMessage( | ||
128 | "You don't have sufficient permissions to attach this object", false); | ||
129 | |||
130 | return false; | ||
131 | } | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | m_log.DebugFormat("[ATTACHMENTS MODULE]: AttachObject found no such scene object {0}", objectLocalID); | ||
136 | return false; | ||
137 | } | ||
138 | |||
139 | return true; | ||
140 | } | ||
141 | |||
142 | public UUID SetAttachmentInventoryStatus( | ||
143 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
144 | { | ||
145 | m_log.DebugFormat( | ||
146 | "[ATTACHMENTS MODULEY]: Updating inventory of {0} to show attachment of {1} (item ID {2})", | ||
147 | remoteClient.Name, att.Name, itemID); | ||
148 | |||
149 | if (!att.IsDeleted) | ||
150 | AttachmentPt = att.RootPart.AttachmentPoint; | ||
151 | |||
152 | ScenePresence presence; | ||
153 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
154 | { | ||
155 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
156 | item = m_scene.InventoryService.GetItem(item); | ||
157 | |||
158 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | ||
159 | } | ||
160 | |||
161 | return att.UUID; | ||
162 | } | ||
163 | |||
164 | /// <summary> | ||
165 | /// Update the user inventory to reflect an attachment | ||
166 | /// </summary> | ||
167 | /// <param name="remoteClient"></param> | ||
168 | /// <param name="AttachmentPt"></param> | ||
169 | /// <param name="itemID"></param> | ||
170 | /// <param name="att"></param> | ||
171 | public void SetAttachmentInventoryStatus( | ||
172 | IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) | ||
173 | { | ||
174 | // m_log.DebugFormat( | ||
175 | // "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}", | ||
176 | // att.Name, remoteClient.Name, AttachmentPt, itemID); | ||
177 | |||
178 | if (UUID.Zero == itemID) | ||
179 | { | ||
180 | m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment. Error inventory item ID."); | ||
181 | return; | ||
182 | } | ||
183 | |||
184 | if (0 == AttachmentPt) | ||
185 | { | ||
186 | m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment. Error attachment point."); | ||
187 | return; | ||
188 | } | ||
189 | |||
190 | if (null == att.RootPart) | ||
191 | { | ||
192 | m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment for a prim without the rootpart!"); | ||
193 | return; | ||
194 | } | ||
195 | |||
196 | ScenePresence presence; | ||
197 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
198 | { | ||
199 | // XXYY!! | ||
200 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
201 | item = m_scene.InventoryService.GetItem(item); | ||
202 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); | ||
203 | |||
204 | if (m_scene.AvatarFactory != null) | ||
205 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
206 | } | ||
207 | } | ||
208 | |||
209 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) | ||
210 | { | ||
211 | ScenePresence presence; | ||
212 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
213 | { | ||
214 | presence.Appearance.DetachAttachment(itemID); | ||
215 | |||
216 | // Save avatar attachment information | ||
217 | if (m_scene.AvatarFactory != null) | ||
218 | { | ||
219 | m_log.Debug("[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", ItemID: " + itemID); | ||
220 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
221 | } | ||
222 | } | ||
223 | |||
224 | DetachSingleAttachmentToInv(itemID, remoteClient); | ||
225 | } | ||
226 | |||
227 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. | ||
228 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? | ||
229 | protected void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient) | ||
230 | { | ||
231 | if (itemID == UUID.Zero) // If this happened, someone made a mistake.... | ||
232 | return; | ||
233 | |||
234 | // We can NOT use the dictionries here, as we are looking | ||
235 | // for an entity by the fromAssetID, which is NOT the prim UUID | ||
236 | List<EntityBase> detachEntities = m_scene.GetEntities(); | ||
237 | SceneObjectGroup group; | ||
238 | |||
239 | foreach (EntityBase entity in detachEntities) | ||
240 | { | ||
241 | if (entity is SceneObjectGroup) | ||
242 | { | ||
243 | group = (SceneObjectGroup)entity; | ||
244 | if (group.GetFromItemID() == itemID) | ||
245 | { | ||
246 | m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero); | ||
247 | group.DetachToInventoryPrep(); | ||
248 | m_log.Debug("[ATTACHMENTS MODULE]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString()); | ||
249 | m_scene.UpdateKnownItem(remoteClient, group,group.GetFromItemID(), group.OwnerID); | ||
250 | m_scene.DeleteSceneObject(group, false); | ||
251 | return; | ||
252 | } | ||
253 | } | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs new file mode 100644 index 0000000..d5fae23 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/LocalGridUserServiceConnector.cs | |||
@@ -0,0 +1,139 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Region.Framework.Interfaces; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | |||
38 | using OpenMetaverse; | ||
39 | |||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser | ||
41 | { | ||
42 | public class LocalGridUserServicesConnector : ISharedRegionModule, IGridUserService | ||
43 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private IGridUserService m_service; | ||
47 | |||
48 | private bool m_Enabled = false; | ||
49 | |||
50 | public Type ReplaceableInterface | ||
51 | { | ||
52 | get { return null; } | ||
53 | } | ||
54 | |||
55 | public string Name | ||
56 | { | ||
57 | get { return "LocalGridUserServicesConnector"; } | ||
58 | } | ||
59 | |||
60 | public void Initialise(IConfigSource source) | ||
61 | { | ||
62 | IConfig moduleConfig = source.Configs["Modules"]; | ||
63 | if (moduleConfig != null) | ||
64 | { | ||
65 | string name = moduleConfig.GetString("GridUserServices", ""); | ||
66 | if (name == Name) | ||
67 | { | ||
68 | IConfig userConfig = source.Configs["GridUserService"]; | ||
69 | if (userConfig == null) | ||
70 | { | ||
71 | m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: GridUserService missing from ini files"); | ||
72 | return; | ||
73 | } | ||
74 | |||
75 | string serviceDll = userConfig.GetString("LocalServiceModule", String.Empty); | ||
76 | |||
77 | if (serviceDll == String.Empty) | ||
78 | { | ||
79 | m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: No LocalServiceModule named in section GridUserService"); | ||
80 | return; | ||
81 | } | ||
82 | |||
83 | Object[] args = new Object[] { source }; | ||
84 | m_service = ServerUtils.LoadPlugin<IGridUserService>(serviceDll, args); | ||
85 | |||
86 | if (m_service == null) | ||
87 | { | ||
88 | m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: Can't load GridUser service"); | ||
89 | return; | ||
90 | } | ||
91 | m_Enabled = true; | ||
92 | m_log.Info("[LOCAL GRID USER SERVICE CONNECTOR]: Local GridUser connector enabled"); | ||
93 | } | ||
94 | } | ||
95 | } | ||
96 | |||
97 | public void PostInitialise() | ||
98 | { | ||
99 | if (!m_Enabled) | ||
100 | return; | ||
101 | } | ||
102 | |||
103 | public void Close() | ||
104 | { | ||
105 | if (!m_Enabled) | ||
106 | return; | ||
107 | } | ||
108 | |||
109 | public void AddRegion(Scene scene) | ||
110 | { | ||
111 | if (!m_Enabled) | ||
112 | return; | ||
113 | |||
114 | scene.RegisterModuleInterface<IGridUserService>(m_service); | ||
115 | } | ||
116 | |||
117 | public void RemoveRegion(Scene scene) | ||
118 | { | ||
119 | if (!m_Enabled) | ||
120 | return; | ||
121 | } | ||
122 | |||
123 | public void RegionLoaded(Scene scene) | ||
124 | { | ||
125 | if (!m_Enabled) | ||
126 | return; | ||
127 | } | ||
128 | |||
129 | public GridUserInfo GetGridUserInfo(string userID) | ||
130 | { | ||
131 | return m_service.GetGridUserInfo(userID); | ||
132 | } | ||
133 | |||
134 | public bool StoreGridUserInfo(GridUserInfo info) | ||
135 | { | ||
136 | return m_service.StoreGridUserInfo(info); | ||
137 | } | ||
138 | } | ||
139 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs index d78daf9..c402a3f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | |||
@@ -47,7 +47,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
47 | private bool m_Enabled = false; | 47 | private bool m_Enabled = false; |
48 | 48 | ||
49 | private PresenceDetector m_PresenceDetector; | 49 | private PresenceDetector m_PresenceDetector; |
50 | private IPresenceService m_PresenceService; | 50 | |
51 | /// <summary> | ||
52 | /// Underlying presence service. Do not use directly. | ||
53 | /// </summary> | ||
54 | public IPresenceService m_PresenceService; | ||
51 | 55 | ||
52 | public LocalPresenceServicesConnector() | 56 | public LocalPresenceServicesConnector() |
53 | { | 57 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs index ca42461..292ff8e 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs | |||
@@ -59,6 +59,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
59 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 59 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
60 | 60 | ||
61 | m_LocalConnector = new LocalPresenceServicesConnector(config); | 61 | m_LocalConnector = new LocalPresenceServicesConnector(config); |
62 | |||
63 | // Let's stick in a test presence | ||
64 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); | ||
62 | } | 65 | } |
63 | 66 | ||
64 | /// <summary> | 67 | /// <summary> |
@@ -68,6 +71,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
68 | public void TestPresenceV0_1() | 71 | public void TestPresenceV0_1() |
69 | { | 72 | { |
70 | SetUp(); | 73 | SetUp(); |
74 | |||
75 | // Let's stick in a test presence | ||
76 | /* | ||
77 | PresenceData p = new PresenceData(); | ||
78 | p.SessionID = UUID.Zero; | ||
79 | p.UserID = UUID.Zero.ToString(); | ||
80 | p.Data = new Dictionary<string, string>(); | ||
81 | p.Data["Online"] = true.ToString(); | ||
82 | m_presenceData.Add(UUID.Zero, p); | ||
83 | */ | ||
71 | 84 | ||
72 | string user1 = UUID.Zero.ToString(); | 85 | string user1 = UUID.Zero.ToString(); |
73 | UUID session1 = UUID.Zero; | 86 | UUID session1 = UUID.Zero; |