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author | Justin Clark-Casey (justincc) | 2010-09-01 01:11:52 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-09-01 01:11:52 +0100 |
commit | 6cbf66827ba3cb878ab70b75fc4e3221b71d820e (patch) | |
tree | 59ba0c53b3672bd5b2a44bb321663df709de4098 /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-6cbf66827ba3cb878ab70b75fc4e3221b71d820e.zip opensim-SC-6cbf66827ba3cb878ab70b75fc4e3221b71d820e.tar.gz opensim-SC-6cbf66827ba3cb878ab70b75fc4e3221b71d820e.tar.bz2 opensim-SC-6cbf66827ba3cb878ab70b75fc4e3221b71d820e.tar.xz |
refactor: move SOG.AttachToAgent() into AttachmentsModule
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 81 |
1 files changed, 74 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index de65460..6555b54 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -192,12 +192,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
192 | 192 | ||
193 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemID, group); | 193 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemID, group); |
194 | 194 | ||
195 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | 195 | AttachToAgent(sp, group, AttachmentPt, attachPos, silent); |
196 | |||
197 | // In case it is later dropped again, don't let | ||
198 | // it get cleaned up | ||
199 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
200 | group.HasGroupChanged = false; | ||
201 | } | 196 | } |
202 | else | 197 | else |
203 | { | 198 | { |
@@ -525,6 +520,78 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
525 | remoteClient.SendInventoryItemCreateUpdate(item, 0); | 520 | remoteClient.SendInventoryItemCreateUpdate(item, 0); |
526 | } | 521 | } |
527 | } | 522 | } |
528 | } | 523 | } |
524 | |||
525 | /// <summary> | ||
526 | /// Attach this scene object to the given avatar. | ||
527 | /// </summary> | ||
528 | /// | ||
529 | /// This isn't publicly available since attachments should always perform the corresponding inventory | ||
530 | /// operation (to show the attach in user inventory and update the asset with positional information). | ||
531 | /// | ||
532 | /// <param name="sp"></param> | ||
533 | /// <param name="so"></param> | ||
534 | /// <param name="attachmentpoint"></param> | ||
535 | /// <param name="AttachOffset"></param> | ||
536 | /// <param name="silent"></param> | ||
537 | protected void AttachToAgent(ScenePresence avatar, SceneObjectGroup so, uint attachmentpoint, Vector3 AttachOffset, bool silent) | ||
538 | { | ||
539 | // don't attach attachments to child agents | ||
540 | if (avatar.IsChildAgent) return; | ||
541 | |||
542 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1}", Name, avatar.Name); | ||
543 | |||
544 | so.DetachFromBackup(); | ||
545 | |||
546 | // Remove from database and parcel prim count | ||
547 | m_scene.DeleteFromStorage(so.UUID); | ||
548 | m_scene.EventManager.TriggerParcelPrimCountTainted(); | ||
549 | |||
550 | so.RootPart.AttachedAvatar = avatar.UUID; | ||
551 | |||
552 | //Anakin Lohner bug #3839 | ||
553 | lock (so.Children) | ||
554 | { | ||
555 | foreach (SceneObjectPart p in so.Children.Values) | ||
556 | { | ||
557 | p.AttachedAvatar = avatar.UUID; | ||
558 | } | ||
559 | } | ||
560 | |||
561 | if (so.RootPart.PhysActor != null) | ||
562 | { | ||
563 | m_scene.PhysicsScene.RemovePrim(so.RootPart.PhysActor); | ||
564 | so.RootPart.PhysActor = null; | ||
565 | } | ||
566 | |||
567 | so.AbsolutePosition = AttachOffset; | ||
568 | so.RootPart.AttachedPos = AttachOffset; | ||
569 | so.RootPart.IsAttachment = true; | ||
570 | |||
571 | so.RootPart.SetParentLocalId(avatar.LocalId); | ||
572 | so.SetAttachmentPoint(Convert.ToByte(attachmentpoint)); | ||
573 | |||
574 | avatar.AddAttachment(so); | ||
575 | |||
576 | if (!silent) | ||
577 | { | ||
578 | // Killing it here will cause the client to deselect it | ||
579 | // It then reappears on the avatar, deselected | ||
580 | // through the full update below | ||
581 | // | ||
582 | if (so.IsSelected) | ||
583 | { | ||
584 | m_scene.SendKillObject(so.RootPart.LocalId); | ||
585 | } | ||
586 | |||
587 | so.IsSelected = false; // fudge.... | ||
588 | so.ScheduleGroupForFullUpdate(); | ||
589 | } | ||
590 | |||
591 | // In case it is later dropped again, don't let | ||
592 | // it get cleaned up | ||
593 | so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
594 | so.HasGroupChanged = false; | ||
595 | } | ||
529 | } | 596 | } |
530 | } \ No newline at end of file | 597 | } \ No newline at end of file |