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authorJustin Clark-Casey (justincc)2011-08-27 00:15:21 +0100
committerJustin Clark-Casey (justincc)2011-08-27 00:15:21 +0100
commit33a894f3d2cc95a7a512b86f39f3c6a6afabb015 (patch)
tree064edbd623ea0bd7bb85c29dc28d2348feb8454b /OpenSim/Region/CoreModules
parentrefactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar (diff)
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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs18
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs2
4 files changed, 17 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 3e1cb02..b976020 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -369,11 +369,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
369 SceneObjectGroup att, ScenePresence sp, UUID itemID, uint AttachmentPt) 369 SceneObjectGroup att, ScenePresence sp, UUID itemID, uint AttachmentPt)
370 { 370 {
371// m_log.DebugFormat( 371// m_log.DebugFormat(
372// "[ATTACHMENTS MODULE]: Updating inventory of {0} to show attachment of {1} (item ID {2})", 372// "[ATTACHMENTS MODULE]: Updating inventory of {0} to show attachment of {1} {2} (item ID {3}) at {4}",
373// remoteClient.Name, att.Name, itemID); 373// sp.Name, att.Name, att.LocalId, itemID, AttachmentPt);
374 374
375 if (!att.IsDeleted) 375 if (!att.IsDeleted)
376 AttachmentPt = att.RootPart.AttachmentPoint; 376 AttachmentPt = att.AttachmentPoint;
377 377
378 InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID); 378 InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID);
379 item = m_scene.InventoryService.GetItem(item); 379 item = m_scene.InventoryService.GetItem(item);
@@ -547,7 +547,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
547 ); 547 );
548 548
549 group.RootPart.SetParentLocalId(0); 549 group.RootPart.SetParentLocalId(0);
550 group.RootPart.IsAttachment = false; 550 group.IsAttachment = false;
551 group.AbsolutePosition = group.RootPart.AttachedPos; 551 group.AbsolutePosition = group.RootPart.AttachedPos;
552 552
553 UpdateKnownItem(sp.ControllingClient, group, group.GetFromItemID(), group.OwnerID); 553 UpdateKnownItem(sp.ControllingClient, group, group.GetFromItemID(), group.OwnerID);
@@ -569,7 +569,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
569 // Finally, we restore the object's attachment status. 569 // Finally, we restore the object's attachment status.
570 byte attachmentPoint = sog.GetAttachmentPoint(); 570 byte attachmentPoint = sog.GetAttachmentPoint();
571 sog.UpdateGroupPosition(pos); 571 sog.UpdateGroupPosition(pos);
572 sog.RootPart.IsAttachment = false; 572 sog.IsAttachment = false;
573 sog.AbsolutePosition = sog.RootPart.AttachedPos; 573 sog.AbsolutePosition = sog.RootPart.AttachedPos;
574 sog.SetAttachmentPoint(attachmentPoint); 574 sog.SetAttachmentPoint(attachmentPoint);
575 sog.HasGroupChanged = true; 575 sog.HasGroupChanged = true;
@@ -666,8 +666,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
666 666
667 so.AbsolutePosition = attachOffset; 667 so.AbsolutePosition = attachOffset;
668 so.RootPart.AttachedPos = attachOffset; 668 so.RootPart.AttachedPos = attachOffset;
669 so.RootPart.IsAttachment = true; 669 so.IsAttachment = true;
670
671 so.RootPart.SetParentLocalId(avatar.LocalId); 670 so.RootPart.SetParentLocalId(avatar.LocalId);
672 so.SetAttachmentPoint(Convert.ToByte(attachmentpoint)); 671 so.SetAttachmentPoint(Convert.ToByte(attachmentpoint));
673 672
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index b7d21fd..790a651 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -110,6 +110,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
110 Assert.That(attachments.Count, Is.EqualTo(1)); 110 Assert.That(attachments.Count, Is.EqualTo(1));
111 SceneObjectGroup attSo = attachments[0]; 111 SceneObjectGroup attSo = attachments[0];
112 Assert.That(attSo.Name, Is.EqualTo(attName)); 112 Assert.That(attSo.Name, Is.EqualTo(attName));
113 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
113 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 114 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest));
114 Assert.That(attSo.IsAttachment); 115 Assert.That(attSo.IsAttachment);
115 Assert.That(attSo.UsesPhysics, Is.False); 116 Assert.That(attSo.UsesPhysics, Is.False);
@@ -132,9 +133,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
132 UUID attAssetId = TestHelpers.ParseTail(0x3); 133 UUID attAssetId = TestHelpers.ParseTail(0x3);
133 string attName = "att"; 134 string attName = "att";
134 135
135 InventoryItemBase attItem 136 UserInventoryHelpers.CreateInventoryItem(
136 = UserInventoryHelpers.CreateInventoryItem( 137 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
137 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
138 138
139 m_attMod.RezSingleAttachmentFromInventory( 139 m_attMod.RezSingleAttachmentFromInventory(
140 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 140 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -145,6 +145,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
145 Assert.That(attachments.Count, Is.EqualTo(1)); 145 Assert.That(attachments.Count, Is.EqualTo(1));
146 SceneObjectGroup attSo = attachments[0]; 146 SceneObjectGroup attSo = attachments[0];
147 Assert.That(attSo.Name, Is.EqualTo(attName)); 147 Assert.That(attSo.Name, Is.EqualTo(attName));
148 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
148 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 149 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest));
149 Assert.That(attSo.IsAttachment); 150 Assert.That(attSo.IsAttachment);
150 Assert.That(attSo.UsesPhysics, Is.False); 151 Assert.That(attSo.UsesPhysics, Is.False);
@@ -166,9 +167,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
166 UUID attAssetId = TestHelpers.ParseTail(0x3); 167 UUID attAssetId = TestHelpers.ParseTail(0x3);
167 string attName = "att"; 168 string attName = "att";
168 169
169 InventoryItemBase attItem 170 UserInventoryHelpers.CreateInventoryItem(
170 = UserInventoryHelpers.CreateInventoryItem( 171 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
171 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
172 172
173 UUID attSoId = m_attMod.RezSingleAttachmentFromInventory( 173 UUID attSoId = m_attMod.RezSingleAttachmentFromInventory(
174 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 174 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -198,9 +198,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
198 UUID attAssetId = TestHelpers.ParseTail(0x3); 198 UUID attAssetId = TestHelpers.ParseTail(0x3);
199 string attName = "att"; 199 string attName = "att";
200 200
201 InventoryItemBase attItem 201 UserInventoryHelpers.CreateInventoryItem(
202 = UserInventoryHelpers.CreateInventoryItem( 202 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
203 scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object);
204 203
205 m_attMod.RezSingleAttachmentFromInventory( 204 m_attMod.RezSingleAttachmentFromInventory(
206 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); 205 m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
@@ -242,6 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
242 Assert.That(attachments.Count, Is.EqualTo(1)); 241 Assert.That(attachments.Count, Is.EqualTo(1));
243 SceneObjectGroup attSo = attachments[0]; 242 SceneObjectGroup attSo = attachments[0];
244 Assert.That(attSo.Name, Is.EqualTo(attName)); 243 Assert.That(attSo.Name, Is.EqualTo(attName));
244 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
245 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest)); 245 Assert.That(attSo.GetAttachmentPoint(), Is.EqualTo((byte)AttachmentPoint.Chest));
246 Assert.That(attSo.IsAttachment); 246 Assert.That(attSo.IsAttachment);
247 Assert.That(attSo.UsesPhysics, Is.False); 247 Assert.That(attSo.UsesPhysics, Is.False);
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index f5d49c5..7963e53 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1782,7 +1782,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1782 // Set the parent localID to 0 so it transfers over properly. 1782 // Set the parent localID to 0 so it transfers over properly.
1783 gobj.RootPart.SetParentLocalId(0); 1783 gobj.RootPart.SetParentLocalId(0);
1784 gobj.AbsolutePosition = gobj.RootPart.AttachedPos; 1784 gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
1785 gobj.RootPart.IsAttachment = false; 1785 gobj.IsAttachment = false;
1786 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID(); 1786 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
1787 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName); 1787 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName);
1788 CrossPrimGroupIntoNewRegion(destination, gobj, silent); 1788 CrossPrimGroupIntoNewRegion(destination, gobj, silent);
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 65ba87b..fcb7eea 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -841,7 +841,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
841 if (attachment) 841 if (attachment)
842 { 842 {
843 group.RootPart.Flags |= PrimFlags.Phantom; 843 group.RootPart.Flags |= PrimFlags.Phantom;
844 group.RootPart.IsAttachment = true; 844 group.IsAttachment = true;
845 } 845 }
846 846
847 // If we're rezzing an attachment then don't ask 847 // If we're rezzing an attachment then don't ask