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authorMelanie2012-01-24 00:32:10 +0000
committerMelanie2012-01-24 00:32:10 +0000
commit87799c1f3ddfbc4b0994cac4e54498520899e4d4 (patch)
treed57c1643237aa84f0d986afa8a1e2be4514e064b /OpenSim/Region/CoreModules
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Change Telehubs to store only the data that is really needed and not
additional redundant information.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs78
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs70
2 files changed, 65 insertions, 83 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index cdcea65..2789d5f 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -609,59 +609,37 @@ namespace OpenSim.Region.CoreModules.World.Estate
609 { 609 {
610 case "info ui": 610 case "info ui":
611 // Send info: 611 // Send info:
612 if (Scene.RegionInfo.RegionSettings.HasTelehub) 612 SendTelehubInfo(client);
613 {
614 RegionSettings settings = this.Scene.RegionInfo.RegionSettings;
615 client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos,
616 settings.TelehubRot, settings.SpawnPoints());
617 }
618 else
619 {
620 return;
621 }
622 break; 613 break;
623 614
624 case "connect": 615 case "connect":
625 // Add the Telehub 616 // Add the Telehub
626 part = Scene.GetSceneObjectPart((uint)param1); 617 part = Scene.GetSceneObjectPart((uint)param1);
627 if (m_Telehub.Connect(part)) 618 if (part == null)
628 { 619 return;
629 RegionSettings settings = this.Scene.RegionInfo.RegionSettings; 620 SceneObjectGroup grp = part.ParentGroup;
630 client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, 621
631 settings.TelehubRot, settings.SpawnPoints()); 622 if (m_Telehub.Connect(grp))
632 } 623 SendTelehubInfo(client);
633 break; 624 break;
634 625
635 case "delete": 626 case "delete":
636 // Disconnect Telehub 627 // Disconnect Telehub
637 part = Scene.GetSceneObjectPart((uint)param1); 628 if (m_Telehub.Disconnect())
638 if (m_Telehub.DisConnect(part)) 629 SendTelehubInfo(client);
639 {
640 RegionSettings settings = this.Scene.RegionInfo.RegionSettings;
641 client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos,
642 settings.TelehubRot, settings.SpawnPoints());
643 }
644 break; 630 break;
645 631
646 case "spawnpoint add": 632 case "spawnpoint add":
647 // Add SpawnPoint to the Telehub 633 // Add SpawnPoint to the Telehub
648 part = Scene.GetSceneObjectPart((uint)param1); 634 part = Scene.GetSceneObjectPart((uint)param1);
649 if( m_Telehub.AddSpawnPoint(part.AbsolutePosition)) 635 if( m_Telehub.AddSpawnPoint(part.AbsolutePosition))
650 { 636 SendTelehubInfo(client);
651 RegionSettings settings = this.Scene.RegionInfo.RegionSettings;
652 client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos,
653 settings.TelehubRot, settings.SpawnPoints());
654 }
655 break; 637 break;
656 638
657 case "spawnpoint remove": 639 case "spawnpoint remove":
658 // Remove SpawnPoint from Telehub 640 // Remove SpawnPoint from Telehub
659 if (m_Telehub.RemoveSpawnPoint((int)param1)) 641 if (m_Telehub.RemoveSpawnPoint((int)param1))
660 { 642 SendTelehubInfo(client);
661 RegionSettings settings = this.Scene.RegionInfo.RegionSettings;
662 client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos,
663 settings.TelehubRot, settings.SpawnPoints());
664 }
665 break; 643 break;
666 644
667 default: 645 default:
@@ -1316,5 +1294,39 @@ namespace OpenSim.Region.CoreModules.World.Estate
1316 if (onmessage != null) 1294 if (onmessage != null)
1317 onmessage(Scene.RegionInfo.RegionID, fromID, fromName, message); 1295 onmessage(Scene.RegionInfo.RegionID, fromID, fromName, message);
1318 } 1296 }
1297
1298
1299 private void SendTelehubInfo(IClientAPI client)
1300 {
1301 RegionSettings settings =
1302 this.Scene.RegionInfo.RegionSettings;
1303
1304 SceneObjectGroup telehub = null;
1305 if (settings.TelehubObject != UUID.Zero &&
1306 (telehub = Scene.GetSceneObjectGroup(settings.TelehubObject)) != null)
1307 {
1308 List<Vector3> spawnPoints = new List<Vector3>();
1309
1310 foreach (SpawnPoint sp in settings.SpawnPoints())
1311 {
1312 spawnPoints.Add(sp.GetLocation(telehub.AbsolutePosition, telehub.GroupRotation));
1313 }
1314
1315 client.SendTelehubInfo(settings.TelehubObject,
1316 telehub.Name,
1317 telehub.AbsolutePosition,
1318 telehub.GroupRotation,
1319 spawnPoints);
1320 }
1321 else
1322 {
1323 client.SendTelehubInfo(UUID.Zero,
1324 String.Empty,
1325 Vector3.Zero,
1326 Quaternion.Identity,
1327 new List<Vector3>());
1328 }
1329 }
1319 } 1330 }
1320} 1331}
1332
diff --git a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
index 2d7d0ee..3eb7efa 100644
--- a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
@@ -43,102 +43,72 @@ namespace OpenSim.Region.CoreModules.World.Estate
43 } 43 }
44 44
45 // Connect the Telehub 45 // Connect the Telehub
46 public bool Connect(SceneObjectPart part) 46 public bool Connect(SceneObjectGroup grp)
47 { 47 {
48 bool result = false;
49
50 if (m_Scene.RegionInfo.RegionSettings.HasTelehub)
51 return result;
52
53 try 48 try
54 { 49 {
55 m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); 50 m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints();
56 51
57 m_Scene.RegionInfo.RegionSettings.TelehubObject = part.UUID; 52 m_Scene.RegionInfo.RegionSettings.TelehubObject = grp.UUID;
58 m_Scene.RegionInfo.RegionSettings.TelehubName = part.Name;
59 m_Scene.RegionInfo.RegionSettings.TelehubPos = part.AbsolutePosition;
60 m_Scene.RegionInfo.RegionSettings.TelehubRot = part.GetWorldRotation();
61 m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(new Vector3(0.0f,0.0f,0.0f));
62 m_Scene.RegionInfo.RegionSettings.HasTelehub = true;
63 m_Scene.RegionInfo.RegionSettings.Save(); 53 m_Scene.RegionInfo.RegionSettings.Save();
64
65 result = true;
66 } 54 }
67 catch (Exception ex) 55 catch (Exception ex)
68 { 56 {
69 result = false; 57 return false;
70 } 58 }
71 59
72 return result; 60 return true;
73 } 61 }
74 62
75 // Disconnect the Telehub: 63 // Disconnect the Telehub:
76 public bool DisConnect(SceneObjectPart part) 64 public bool Disconnect()
77 { 65 {
78 bool result = false; 66 if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
79 67 return false;
80 if (!m_Scene.RegionInfo.RegionSettings.HasTelehub)
81 return result;
82 68
83 try 69 try
84 { 70 {
85 m_Scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; 71 m_Scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero;
86 m_Scene.RegionInfo.RegionSettings.TelehubName = String.Empty;
87 m_Scene.RegionInfo.RegionSettings.TelehubPos = Vector3.Zero;
88 m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); 72 m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints();
89 m_Scene.RegionInfo.RegionSettings.HasTelehub = false;
90 m_Scene.RegionInfo.RegionSettings.Save(); 73 m_Scene.RegionInfo.RegionSettings.Save();
91
92 result = true;
93 } 74 }
94 catch (Exception ex) 75 catch (Exception ex)
95 { 76 {
96 result = false; 77 return false;
97 } 78 }
98 79
99 return result; 80 return true;
100 } 81 }
101 82
102 // Add a SpawnPoint to the Telehub 83 // Add a SpawnPoint to the Telehub
103 public bool AddSpawnPoint(Vector3 point) 84 public bool AddSpawnPoint(Vector3 point)
104 { 85 {
105 bool result = false; 86 if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
87 return false;
106 88
107 if (!m_Scene.RegionInfo.RegionSettings.HasTelehub) 89 SceneObjectGroup grp = m_Scene.GetSceneObjectGroup(m_Scene.RegionInfo.RegionSettings.TelehubObject);
108 return result; 90 if (grp == null)
91 return false;
109 92
110 try 93 try
111 { 94 {
112 // Need to update the position in case the Telehubn has been moved 95 SpawnPoint sp = new SpawnPoint();
113 UUID TelehubID = m_Scene.RegionInfo.RegionSettings.TelehubObject; 96 sp.SetLocation(grp.AbsolutePosition, grp.GroupRotation, point);
114 SceneObjectPart part = m_Scene.GetSceneObjectPart(TelehubID); 97 m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(sp);
115
116 Vector3 TelehubPos = part.AbsolutePosition;
117 Quaternion TelehubRot = part.GetWorldRotation();
118
119 m_Scene.RegionInfo.RegionSettings.TelehubPos = TelehubPos;
120 m_Scene.RegionInfo.RegionSettings.TelehubRot = TelehubRot;
121
122 float dist = (float) Util.GetDistanceTo(TelehubPos, point);
123 Vector3 nvec = Util.GetNormalizedVector(point - TelehubPos);
124 Vector3 spoint = nvec * dist;
125
126 m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(spoint);
127 m_Scene.RegionInfo.RegionSettings.Save(); 98 m_Scene.RegionInfo.RegionSettings.Save();
128 result = true;
129 } 99 }
130 catch (Exception ex) 100 catch (Exception ex)
131 { 101 {
132 result = false; 102 return false;
133 } 103 }
134 104
135 return result; 105 return true;
136 } 106 }
137 107
138 // Remove a SpawnPoint from the Telehub 108 // Remove a SpawnPoint from the Telehub
139 public bool RemoveSpawnPoint(int spawnpoint) 109 public bool RemoveSpawnPoint(int spawnpoint)
140 { 110 {
141 if (!m_Scene.RegionInfo.RegionSettings.HasTelehub) 111 if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero)
142 return false; 112 return false;
143 113
144 m_Scene.RegionInfo.RegionSettings.RemoveSpawnPoint(spawnpoint); 114 m_Scene.RegionInfo.RegionSettings.RemoveSpawnPoint(spawnpoint);