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authorJonathan Freedman2010-10-17 18:45:25 -0400
committerJonathan Freedman2010-10-17 18:45:25 -0400
commit4e4fb93fae6c13ca6c6ac521991c4e4969b0fe65 (patch)
tree79142f2364b658f52b63e3ae688a5521290e2a4f /OpenSim/Region/CoreModules
parent* more url / hg cleanup (diff)
parentMerge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' of git://opensimulator.org/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs202
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs266
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs22
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs48
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs65
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs27
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs19
10 files changed, 609 insertions, 60 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
new file mode 100644
index 0000000..36aaab3
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
@@ -0,0 +1,202 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Reflection;
32using System.IO;
33using System.Web;
34using Mono.Addins;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenSim.Framework;
40using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.Framework.Scenes;
44using OpenSim.Services.Interfaces;
45using Caps = OpenSim.Framework.Capabilities.Caps;
46
47namespace OpenSim.Region.CoreModules.Avatar.Assets
48{
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
50 public class GetMeshModule : INonSharedRegionModule
51 {
52 private static readonly ILog m_log =
53 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54 private Scene m_scene;
55 private IAssetService m_assetService;
56
57 #region IRegionModuleBase Members
58
59
60 public Type ReplaceableInterface
61 {
62 get { return null; }
63 }
64
65 public void Initialise(IConfigSource source)
66 {
67
68 }
69
70 public void AddRegion(Scene pScene)
71 {
72 m_scene = pScene;
73 }
74
75 public void RemoveRegion(Scene scene)
76 {
77
78 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
79 m_scene = null;
80 }
81
82 public void RegionLoaded(Scene scene)
83 {
84
85 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
86 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
87 }
88
89 #endregion
90
91
92 #region IRegionModule Members
93
94
95
96 public void Close() { }
97
98 public string Name { get { return "GetMeshModule"; } }
99
100
101 public void RegisterCaps(UUID agentID, Caps caps)
102 {
103 UUID capID = UUID.Random();
104
105 m_log.Info("[GETMESH]: /CAPS/" + capID);
106 caps.RegisterHandler("GetMesh",
107 new RestHTTPHandler("GET", "/CAPS/" + capID,
108 delegate(Hashtable m_dhttpMethod)
109 {
110 return ProcessGetMesh(m_dhttpMethod, agentID, caps);
111 }));
112
113 }
114
115 #endregion
116
117 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
118 {
119
120 Hashtable responsedata = new Hashtable();
121 responsedata["int_response_code"] = 400; //501; //410; //404;
122 responsedata["content_type"] = "text/plain";
123 responsedata["keepalive"] = false;
124 responsedata["str_response_string"] = "Request wasn't what was expected";
125
126 string meshStr = string.Empty;
127
128 if (request.ContainsKey("mesh_id"))
129 meshStr = request["mesh_id"].ToString();
130
131
132 UUID meshID = UUID.Zero;
133 if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
134 {
135 if (m_assetService == null)
136 {
137 responsedata["int_response_code"] = 404; //501; //410; //404;
138 responsedata["content_type"] = "text/plain";
139 responsedata["keepalive"] = false;
140 responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
141 return responsedata;
142 }
143
144 AssetBase mesh;
145 // Only try to fetch locally cached textures. Misses are redirected
146 mesh = m_assetService.GetCached(meshID.ToString());
147 if (mesh != null)
148 {
149 if (mesh.Type == (SByte)AssetType.Mesh)
150 {
151 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
152 responsedata["content_type"] = "application/vnd.ll.mesh";
153 responsedata["int_response_code"] = 200;
154 }
155 // Optionally add additional mesh types here
156 else
157 {
158 responsedata["int_response_code"] = 404; //501; //410; //404;
159 responsedata["content_type"] = "text/plain";
160 responsedata["keepalive"] = false;
161 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
162 return responsedata;
163 }
164 }
165 else
166 {
167 mesh = m_assetService.Get(meshID.ToString());
168 if (mesh != null)
169 {
170 if (mesh.Type == (SByte)AssetType.Mesh)
171 {
172 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
173 responsedata["content_type"] = "application/vnd.ll.mesh";
174 responsedata["int_response_code"] = 200;
175 }
176 // Optionally add additional mesh types here
177 else
178 {
179 responsedata["int_response_code"] = 404; //501; //410; //404;
180 responsedata["content_type"] = "text/plain";
181 responsedata["keepalive"] = false;
182 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
183 return responsedata;
184 }
185 }
186
187 else
188 {
189 responsedata["int_response_code"] = 404; //501; //410; //404;
190 responsedata["content_type"] = "text/plain";
191 responsedata["keepalive"] = false;
192 responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
193 return responsedata;
194 }
195 }
196
197 }
198
199 return responsedata;
200 }
201 }
202}
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs
new file mode 100644
index 0000000..af26b2b
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs
@@ -0,0 +1,266 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Reflection;
32using System.IO;
33using System.Web;
34using Mono.Addins;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenSim.Framework;
40using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.Framework.Scenes;
44using OpenSim.Services.Interfaces;
45using Caps = OpenSim.Framework.Capabilities.Caps;
46using OpenSim.Framework.Capabilities;
47
48namespace OpenSim.Region.CoreModules.Avatar.Assets
49{
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
52 {
53 private static readonly ILog m_log =
54 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 private Scene m_scene;
56 private IAssetService m_assetService;
57 private bool m_dumpAssetsToFile = false;
58
59 #region IRegionModuleBase Members
60
61
62 public Type ReplaceableInterface
63 {
64 get { return null; }
65 }
66
67 public void Initialise(IConfigSource source)
68 {
69
70 }
71
72 public void AddRegion(Scene pScene)
73 {
74 m_scene = pScene;
75 }
76
77 public void RemoveRegion(Scene scene)
78 {
79
80 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
81 m_scene = null;
82 }
83
84 public void RegionLoaded(Scene scene)
85 {
86
87 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
88 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
89 }
90
91 #endregion
92
93
94 #region IRegionModule Members
95
96
97
98 public void Close() { }
99
100 public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } }
101
102
103 public void RegisterCaps(UUID agentID, Caps caps)
104 {
105 UUID capID = UUID.Random();
106
107 m_log.Info("[GETMESH]: /CAPS/" + capID);
108 caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
109
110 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
111 "/CAPS/" + capID.ToString(),
112 delegate(LLSDAssetUploadRequest req)
113 {
114 return NewAgentInventoryRequest(req,agentID);
115 }));
116
117 }
118
119 #endregion
120
121 public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
122 {
123
124 //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
125 // You need to be aware of this and
126
127
128 //if (llsdRequest.asset_type == "texture" ||
129 // llsdRequest.asset_type == "animation" ||
130 // llsdRequest.asset_type == "sound")
131 // {
132 IClientAPI client = null;
133
134
135 IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
136
137 if (mm != null)
138 {
139 if (m_scene.TryGetClient(agentID, out client))
140 {
141 if (!mm.UploadCovered(client, mm.UploadCharge))
142 {
143 if (client != null)
144 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
145
146 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
147 errorResponse.rsvp = "";
148 errorResponse.state = "error";
149 return errorResponse;
150 }
151 }
152 }
153 // }
154
155
156
157 string assetName = llsdRequest.name;
158 string assetDes = llsdRequest.description;
159 string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/";
160 UUID newAsset = UUID.Random();
161 UUID newInvItem = UUID.Random();
162 UUID parentFolder = llsdRequest.folder_id;
163 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
164
165 Caps.AssetUploader uploader =
166 new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
167 llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
168 MainServer.Instance.AddStreamHandler(
169 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
170
171 string protocol = "http://";
172
173 if (MainServer.Instance.UseSSL)
174 protocol = "https://";
175
176 string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
177 uploaderPath;
178
179
180 LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
181
182
183 uploadResponse.rsvp = uploaderURL;
184 uploadResponse.state = "upload";
185 uploadResponse.resource_cost = 0;
186 uploadResponse.upload_price = 0;
187
188 uploader.OnUpLoad += //UploadCompleteHandler;
189
190 delegate(
191 string passetName, string passetDescription, UUID passetID,
192 UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType,
193 string passetType)
194 {
195 UploadCompleteHandler(passetName, passetDescription, passetID,
196 pinventoryItem, pparentFolder, pdata, pinventoryType,
197 passetType,agentID);
198 };
199 return uploadResponse;
200 }
201
202
203 public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
204 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
205 string assetType,UUID AgentID)
206 {
207
208 sbyte assType = 0;
209 sbyte inType = 0;
210
211 if (inventoryType == "sound")
212 {
213 inType = 1;
214 assType = 1;
215 }
216 else if (inventoryType == "animation")
217 {
218 inType = 19;
219 assType = 20;
220 }
221 else if (inventoryType == "wearable")
222 {
223 inType = 18;
224 switch (assetType)
225 {
226 case "bodypart":
227 assType = 13;
228 break;
229 case "clothing":
230 assType = 5;
231 break;
232 }
233 }
234 else if (inventoryType == "mesh")
235 {
236 inType = (sbyte)InventoryType.Mesh;
237 assType = (sbyte)AssetType.Mesh;
238 }
239
240 AssetBase asset;
241 asset = new AssetBase(assetID, assetName, assType, AgentID.ToString());
242 asset.Data = data;
243
244 if (m_scene.AssetService != null)
245 m_scene.AssetService.Store(asset);
246
247 InventoryItemBase item = new InventoryItemBase();
248 item.Owner = AgentID;
249 item.CreatorId = AgentID.ToString();
250 item.ID = inventoryItem;
251 item.AssetID = asset.FullID;
252 item.Description = assetDescription;
253 item.Name = assetName;
254 item.AssetType = assType;
255 item.InvType = inType;
256 item.Folder = parentFolder;
257 item.CurrentPermissions = (uint)PermissionMask.All;
258 item.BasePermissions = (uint)PermissionMask.All;
259 item.EveryOnePermissions = 0;
260 item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
261 item.CreationDate = Util.UnixTimeSinceEpoch();
262 m_scene.AddInventoryItem(item);
263
264 }
265 }
266}
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 457e0bb..2a0c0b1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -113,6 +113,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
113 if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) 113 if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId))
114 return; 114 return;
115 115
116 // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
117 // be removed when that functionality is implemented in opensim
118 AttachmentPt &= 0x7f;
119
116 // Calls attach with a Zero position 120 // Calls attach with a Zero position
117 if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false)) 121 if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false))
118 { 122 {
@@ -142,6 +146,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
142 146
143 if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) 147 if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
144 { 148 {
149 // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
150 // be removed when that functionality is implemented in opensim
151 AttachmentPt &= 0x7f;
152
145 // If the attachment point isn't the same as the one previously used 153 // If the attachment point isn't the same as the one previously used
146 // set it's offset position = 0 so that it appears on the attachment point 154 // set it's offset position = 0 so that it appears on the attachment point
147 // and not in a weird location somewhere unknown. 155 // and not in a weird location somewhere unknown.
@@ -228,6 +236,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
228 "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", 236 "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}",
229 (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); 237 (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name);
230 238
239 // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
240 // be removed when that functionality is implemented in opensim
241 AttachmentPt &= 0x7f;
242
231 SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); 243 SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt);
232 244
233 if (updateInventoryStatus) 245 if (updateInventoryStatus)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 6b538f6..f1f5258 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -51,6 +51,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
51 public class ArchiveReadRequest 51 public class ArchiveReadRequest
52 { 52 {
53 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 53 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54
55 /// <summary>
56 /// The maximum major version of OAR that we can read. Minor versions shouldn't need a number since version
57 /// bumps here should be compatible.
58 /// </summary>
59 public static int MAX_MAJOR_VERSION = 0;
54 60
55 protected Scene m_scene; 61 protected Scene m_scene;
56 protected Stream m_loadStream; 62 protected Stream m_loadStream;
@@ -497,6 +503,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver
497 { 503 {
498 if (xtr.NodeType == XmlNodeType.Element) 504 if (xtr.NodeType == XmlNodeType.Element)
499 { 505 {
506 if (xtr.Name.ToString() == "archive")
507 {
508 int majorVersion = int.Parse(xtr["major_version"]);
509 int minorVersion = int.Parse(xtr["minor_version"]);
510 string version = string.Format("{0}.{1}", majorVersion, minorVersion);
511
512 if (majorVersion > MAX_MAJOR_VERSION)
513 {
514 throw new Exception(
515 string.Format(
516 "The OAR you are trying to load has major version number of {0} but this version of OpenSim can only load OARs with major version number {1} and below",
517 majorVersion, MAX_MAJOR_VERSION));
518 }
519
520 m_log.InfoFormat("[ARCHIVER]: Loading OAR with version {0}", version);
521 }
500 if (xtr.Name.ToString() == "datetime") 522 if (xtr.Name.ToString() == "datetime")
501 { 523 {
502 int value; 524 int value;
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
index 586d98e..c062833 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -60,6 +60,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
60 protected Scene m_scene; 60 protected Scene m_scene;
61 protected TarArchiveWriter m_archiveWriter; 61 protected TarArchiveWriter m_archiveWriter;
62 protected Guid m_requestId; 62 protected Guid m_requestId;
63 protected Dictionary<string, object> m_options;
63 64
64 public ArchiveWriteRequestExecution( 65 public ArchiveWriteRequestExecution(
65 List<SceneObjectGroup> sceneObjects, 66 List<SceneObjectGroup> sceneObjects,
@@ -67,7 +68,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
67 IRegionSerialiserModule serialiser, 68 IRegionSerialiserModule serialiser,
68 Scene scene, 69 Scene scene,
69 TarArchiveWriter archiveWriter, 70 TarArchiveWriter archiveWriter,
70 Guid requestId) 71 Guid requestId,
72 Dictionary<string, object> options)
71 { 73 {
72 m_sceneObjects = sceneObjects; 74 m_sceneObjects = sceneObjects;
73 m_terrainModule = terrainModule; 75 m_terrainModule = terrainModule;
@@ -75,6 +77,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
75 m_scene = scene; 77 m_scene = scene;
76 m_archiveWriter = archiveWriter; 78 m_archiveWriter = archiveWriter;
77 m_requestId = requestId; 79 m_requestId = requestId;
80 m_options = options;
78 } 81 }
79 82
80 protected internal void ReceivedAllAssets( 83 protected internal void ReceivedAllAssets(
@@ -105,12 +108,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
105// "[ARCHIVER]: Received {0} of {1} assets requested", 108// "[ARCHIVER]: Received {0} of {1} assets requested",
106// assetsFoundUuids.Count, assetsFoundUuids.Count + assetsNotFoundUuids.Count); 109// assetsFoundUuids.Count, assetsFoundUuids.Count + assetsNotFoundUuids.Count);
107 110
108 m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time.");
109
110 // Write out control file
111 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile());
112 m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
113
114 // Write out region settings 111 // Write out region settings
115 string settingsPath 112 string settingsPath
116 = String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName); 113 = String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName);
@@ -140,47 +137,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver
140 137
141 m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); 138 m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
142 139
140 Dictionary<string, object> serializationOptions = new Dictionary<string, object>();
141// if (m_options.ContainsKey("version") && (string)m_options["version"] == "0")
142// serializationOptions["old-guids"] = true;
143
143 // Write out scene object metadata 144 // Write out scene object metadata
144 foreach (SceneObjectGroup sceneObject in m_sceneObjects) 145 foreach (SceneObjectGroup sceneObject in m_sceneObjects)
145 { 146 {
146 //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); 147 //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
147 148
148 string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject); 149 string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, serializationOptions);
149 m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); 150 m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
150 } 151 }
151 152
152 m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive."); 153 m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
153 } 154 }
154 155
155 /// <summary> 156
156 /// Create the control file for a 0.2 version archive
157 /// </summary>
158 /// <returns></returns>
159 public static string Create0p2ControlFile()
160 {
161 StringWriter sw = new StringWriter();
162 XmlTextWriter xtw = new XmlTextWriter(sw);
163 xtw.Formatting = Formatting.Indented;
164 xtw.WriteStartDocument();
165 xtw.WriteStartElement("archive");
166 xtw.WriteAttributeString("major_version", "0");
167 xtw.WriteAttributeString("minor_version", "3");
168
169 xtw.WriteStartElement("creation_info");
170 DateTime now = DateTime.UtcNow;
171 TimeSpan t = now - new DateTime(1970, 1, 1);
172 xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString());
173 xtw.WriteElementString("id", UUID.Random().ToString());
174 xtw.WriteEndElement();
175 xtw.WriteEndElement();
176
177 xtw.Flush();
178 xtw.Close();
179
180 String s = sw.ToString();
181 sw.Close();
182
183 return s;
184 }
185 } 157 }
186} 158}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
index 283b33b..43789af 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -32,6 +32,7 @@ using System.IO.Compression;
32using System.Reflection; 32using System.Reflection;
33using System.Text.RegularExpressions; 33using System.Text.RegularExpressions;
34using System.Threading; 34using System.Threading;
35using System.Xml;
35using log4net; 36using log4net;
36using OpenMetaverse; 37using OpenMetaverse;
37using OpenSim.Framework; 38using OpenSim.Framework;
@@ -98,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
98 /// Archive the region requested. 99 /// Archive the region requested.
99 /// </summary> 100 /// </summary>
100 /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> 101 /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception>
101 public void ArchiveRegion() 102 public void ArchiveRegion(Dictionary<string, object> options)
102 { 103 {
103 Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>(); 104 Dictionary<UUID, AssetType> assetUuids = new Dictionary<UUID, AssetType>();
104 105
@@ -165,11 +166,71 @@ namespace OpenSim.Region.CoreModules.World.Archiver
165 m_scene.RequestModuleInterface<IRegionSerialiserModule>(), 166 m_scene.RequestModuleInterface<IRegionSerialiserModule>(),
166 m_scene, 167 m_scene,
167 archiveWriter, 168 archiveWriter,
168 m_requestId); 169 m_requestId,
170 options);
171
172 m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time.");
173
174 // Write out control file
175 archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile(options));
176 m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
169 177
170 new AssetsRequest( 178 new AssetsRequest(
171 new AssetsArchiver(archiveWriter), assetUuids, 179 new AssetsArchiver(archiveWriter), assetUuids,
172 m_scene.AssetService, awre.ReceivedAllAssets).Execute(); 180 m_scene.AssetService, awre.ReceivedAllAssets).Execute();
173 } 181 }
182
183 /// <summary>
184 /// Create the control file for the most up to date archive
185 /// </summary>
186 /// <returns></returns>
187 public static string Create0p2ControlFile(Dictionary<string, object> options)
188 {
189 int majorVersion = 0, minorVersion = 4;
190
191 /*
192 if (options.ContainsKey("version") && (string)options["version"] == "0")
193 {
194 majorVersion = 0;
195 minorVersion = 3;
196 }
197 else
198 {
199 majorVersion = 1;
200 minorVersion = 0;
201 }
202 */
203
204 m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
205// if (majorVersion == 1)
206// {
207// m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR");
208// }
209
210
211 StringWriter sw = new StringWriter();
212 XmlTextWriter xtw = new XmlTextWriter(sw);
213 xtw.Formatting = Formatting.Indented;
214 xtw.WriteStartDocument();
215 xtw.WriteStartElement("archive");
216 xtw.WriteAttributeString("major_version", majorVersion.ToString());
217 xtw.WriteAttributeString("minor_version", minorVersion.ToString());
218
219 xtw.WriteStartElement("creation_info");
220 DateTime now = DateTime.UtcNow;
221 TimeSpan t = now - new DateTime(1970, 1, 1);
222 xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString());
223 xtw.WriteElementString("id", UUID.Random().ToString());
224 xtw.WriteEndElement();
225 xtw.WriteEndElement();
226
227 xtw.Flush();
228 xtw.Close();
229
230 String s = sw.ToString();
231 sw.Close();
232
233 return s;
234 }
174 } 235 }
175} 236}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 82ede01..e0ad71e 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -122,37 +122,44 @@ namespace OpenSim.Region.CoreModules.World.Archiver
122 /// <param name="cmdparams"></param> 122 /// <param name="cmdparams"></param>
123 public void HandleSaveOarConsoleCommand(string module, string[] cmdparams) 123 public void HandleSaveOarConsoleCommand(string module, string[] cmdparams)
124 { 124 {
125 Dictionary<string, object> options = new Dictionary<string, object>();
126
127 OptionSet ops = new OptionSet();
128 ops.Add("v|version=", delegate(string v) { options["version"] = v; });
129
130 List<string> mainParams = ops.Parse(cmdparams);
131
125 if (cmdparams.Length > 2) 132 if (cmdparams.Length > 2)
126 { 133 {
127 ArchiveRegion(cmdparams[2]); 134 ArchiveRegion(mainParams[2], options);
128 } 135 }
129 else 136 else
130 { 137 {
131 ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME); 138 ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, options);
132 } 139 }
133 } 140 }
134 141
135 public void ArchiveRegion(string savePath) 142 public void ArchiveRegion(string savePath, Dictionary<string, object> options)
136 { 143 {
137 ArchiveRegion(savePath, Guid.Empty); 144 ArchiveRegion(savePath, Guid.Empty, options);
138 } 145 }
139 146
140 public void ArchiveRegion(string savePath, Guid requestId) 147 public void ArchiveRegion(string savePath, Guid requestId, Dictionary<string, object> options)
141 { 148 {
142 m_log.InfoFormat( 149 m_log.InfoFormat(
143 "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); 150 "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath);
144 151
145 new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); 152 new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(options);
146 } 153 }
147 154
148 public void ArchiveRegion(Stream saveStream) 155 public void ArchiveRegion(Stream saveStream)
149 { 156 {
150 ArchiveRegion(saveStream, Guid.Empty); 157 ArchiveRegion(saveStream, Guid.Empty);
151 } 158 }
152 159
153 public void ArchiveRegion(Stream saveStream, Guid requestId) 160 public void ArchiveRegion(Stream saveStream, Guid requestId)
154 { 161 {
155 new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); 162 new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(new Dictionary<string, object>());
156 } 163 }
157 164
158 public void DearchiveRegion(string loadPath) 165 public void DearchiveRegion(string loadPath)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 3342164..04bdc4f 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
230 // upset load 230 // upset load
231 tar.WriteDir(ArchiveConstants.TERRAINS_PATH); 231 tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
232 232
233 tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); 233 tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary<string, Object>()));
234 234
235 SceneObjectPart part1 = CreateSceneObjectPart1(); 235 SceneObjectPart part1 = CreateSceneObjectPart1();
236 SceneObjectGroup object1 = new SceneObjectGroup(part1); 236 SceneObjectGroup object1 = new SceneObjectGroup(part1);
@@ -329,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
329 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); 329 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
330 330
331 tar.WriteDir(ArchiveConstants.TERRAINS_PATH); 331 tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
332 tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); 332 tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary<string, Object>()));
333 333
334 RegionSettings rs = new RegionSettings(); 334 RegionSettings rs = new RegionSettings();
335 rs.AgentLimit = 17; 335 rs.AgentLimit = 17;
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
index 04062b0..ec97acd 100644
--- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
+++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
@@ -160,9 +160,9 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
160 return SceneXmlLoader.DeserializeGroupFromXml2(xmlString); 160 return SceneXmlLoader.DeserializeGroupFromXml2(xmlString);
161 } 161 }
162 162
163 public string SerializeGroupToXml2(SceneObjectGroup grp) 163 public string SerializeGroupToXml2(SceneObjectGroup grp, Dictionary<string, object> options)
164 { 164 {
165 return SceneXmlLoader.SaveGroupToXml2(grp); 165 return SceneXmlLoader.SaveGroupToXml2(grp, options);
166 } 166 }
167 167
168 public void SavePrimListToXml2(EntityBase[] entityList, string fileName) 168 public void SavePrimListToXml2(EntityBase[] entityList, string fileName)
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
index 799a448..f10e848 100644
--- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
+++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
@@ -25,6 +25,9 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Collections.Generic;
29using System.IO;
30using System.Xml;
28using log4net.Config; 31using log4net.Config;
29using NUnit.Framework; 32using NUnit.Framework;
30using NUnit.Framework.SyntaxHelpers; 33using NUnit.Framework.SyntaxHelpers;
@@ -34,8 +37,6 @@ using OpenSim.Region.Framework.Scenes;
34using OpenSim.Region.Framework.Scenes.Serialization; 37using OpenSim.Region.Framework.Scenes.Serialization;
35using OpenSim.Tests.Common; 38using OpenSim.Tests.Common;
36using OpenSim.Tests.Common.Setup; 39using OpenSim.Tests.Common.Setup;
37using System.IO;
38using System.Xml;
39 40
40namespace OpenSim.Region.CoreModules.World.Serialiser.Tests 41namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
41{ 42{
@@ -302,15 +303,19 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
302 { 303 {
303 case "UUID": 304 case "UUID":
304 xtr.ReadStartElement("UUID"); 305 xtr.ReadStartElement("UUID");
305 uuid = UUID.Parse(xtr.ReadElementString("Guid")); 306 try
306 xtr.ReadEndElement(); 307 {
308 uuid = UUID.Parse(xtr.ReadElementString("UUID"));
309 xtr.ReadEndElement();
310 }
311 catch { } // ignore everything but <UUID><UUID>...</UUID></UUID>
307 break; 312 break;
308 case "Name": 313 case "Name":
309 name = xtr.ReadElementContentAsString(); 314 name = xtr.ReadElementContentAsString();
310 break; 315 break;
311 case "CreatorID": 316 case "CreatorID":
312 xtr.ReadStartElement("CreatorID"); 317 xtr.ReadStartElement("CreatorID");
313 creatorId = UUID.Parse(xtr.ReadElementString("Guid")); 318 creatorId = UUID.Parse(xtr.ReadElementString("UUID"));
314 xtr.ReadEndElement(); 319 xtr.ReadEndElement();
315 break; 320 break;
316 } 321 }
@@ -369,7 +374,9 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
369 // Need to add the object to the scene so that the request to get script state succeeds 374 // Need to add the object to the scene so that the request to get script state succeeds
370 m_scene.AddSceneObject(so); 375 m_scene.AddSceneObject(so);
371 376
372 string xml2 = m_serialiserModule.SerializeGroupToXml2(so); 377 Dictionary<string, object> options = new Dictionary<string, object>();
378 options["old-guids"] = true;
379 string xml2 = m_serialiserModule.SerializeGroupToXml2(so, options);
373 380
374 XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); 381 XmlTextReader xtr = new XmlTextReader(new StringReader(xml2));
375 xtr.ReadStartElement("SceneObjectGroup"); 382 xtr.ReadStartElement("SceneObjectGroup");