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authorMelanie2010-01-04 21:41:33 +0000
committerMelanie2010-01-04 21:41:33 +0000
commit7f960cd5950129c8ae9ae8d0aa92efbf9ce3c0cc (patch)
treebadbb6fd767ff6127c28d339677febd9356d80b0 /OpenSim/Region/CoreModules
parentForgot to add these to the grid configs, so that logins work. (diff)
parentFinish conversion if XInventoryService (diff)
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Merge branch 'master' into presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs6
-rw-r--r--OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs10
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandChannel.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs2
10 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 7e1bed5..50171a3 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -118,7 +118,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
118 118
119 m_scene.ForEachClient( 119 m_scene.ForEachClient(
120 delegate(IClientAPI controller) 120 delegate(IClientAPI controller)
121 { 121 {
122 if (controller.AgentId != godID) 122 if (controller.AgentId != godID)
123 controller.Kick(reasonStr); 123 controller.Kick(reasonStr);
124 } 124 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 0ced2f9..160a9bd 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -359,12 +359,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
359 359
360 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.CommsManager); 360 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.CommsManager);
361 if (UUID.Zero != ospResolvedId) 361 if (UUID.Zero != ospResolvedId)
362 { 362 {
363 item.CreatorIdAsUuid = ospResolvedId; 363 item.CreatorIdAsUuid = ospResolvedId;
364 364
365 // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the 365 // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the
366 // database). Instead, replace with the UUID that we found. 366 // database). Instead, replace with the UUID that we found.
367 item.CreatorId = ospResolvedId.ToString(); 367 item.CreatorId = ospResolvedId.ToString();
368 } 368 }
369 else 369 else
370 { 370 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index c85d974..98b686e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -117,12 +117,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
117 } 117 }
118 118
119 protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) 119 protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids)
120 { 120 {
121 Exception reportedException = null; 121 Exception reportedException = null;
122 bool succeeded = true; 122 bool succeeded = true;
123 123
124 try 124 try
125 { 125 {
126 // We're almost done. Just need to write out the control file now 126 // We're almost done. Just need to write out the control file now
127 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); 127 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
128 m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); 128 m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
@@ -269,7 +269,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
269 m_module.TriggerInventoryArchiveSaved( 269 m_module.TriggerInventoryArchiveSaved(
270 m_id, false, m_userInfo, m_invPath, m_saveStream, 270 m_id, false, m_userInfo, m_invPath, m_saveStream,
271 new Exception(errorMessage)); 271 new Exception(errorMessage));
272 return; 272 return;
273 } 273 }
274 274
275 m_archiveWriter = new TarArchiveWriter(m_saveStream); 275 m_archiveWriter = new TarArchiveWriter(m_saveStream);
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
index 67fc8e6..efa60bb 100644
--- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
+++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs
@@ -484,11 +484,11 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
484 QueryDataMap.Add("GlobalZ", OSD.FromInteger((int)groupDataBlock.GlobalZ)); 484 QueryDataMap.Add("GlobalZ", OSD.FromInteger((int)groupDataBlock.GlobalZ));
485 QueryDataMap.Add("Name", OSD.FromBinary(groupDataBlock.Name)); 485 QueryDataMap.Add("Name", OSD.FromBinary(groupDataBlock.Name));
486 QueryDataMap.Add("OwnerID", OSD.FromUUID(groupDataBlock.OwnerID)); 486 QueryDataMap.Add("OwnerID", OSD.FromUUID(groupDataBlock.OwnerID));
487 QueryDataMap.Add("SimName", OSD.FromBinary(groupDataBlock.SimName)); 487 QueryDataMap.Add("SimName", OSD.FromBinary(groupDataBlock.SimName));
488 QueryDataMap.Add("SnapShotID", OSD.FromUUID(groupDataBlock.SnapshotID)); 488 QueryDataMap.Add("SnapShotID", OSD.FromUUID(groupDataBlock.SnapshotID));
489 QueryDataMap.Add("ProductSku", OSD.FromInteger(0)); 489 QueryDataMap.Add("ProductSku", OSD.FromInteger(0));
490 QueryDataMap.Add("Price", OSD.FromInteger(groupDataBlock.Price)); 490 QueryDataMap.Add("Price", OSD.FromInteger(groupDataBlock.Price));
491 491
492 QueryData.Add(QueryDataMap); 492 QueryData.Add(QueryDataMap);
493 } 493 }
494 body.Add("QueryData", QueryData); 494 body.Add("QueryData", QueryData);
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index af72968..52add23 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
104 List<string> serialisedParcels = new List<string>(); 104 List<string> serialisedParcels = new List<string>();
105 string filePath = "NONE"; 105 string filePath = "NONE";
106 106
107 TarArchiveReader archive = new TarArchiveReader(m_loadStream); 107 TarArchiveReader archive = new TarArchiveReader(m_loadStream);
108 byte[] data; 108 byte[] data;
109 TarArchiveReader.TarEntryType entryType; 109 TarArchiveReader.TarEntryType entryType;
110 110
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
index 75c4557..9fc6ec4 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
91 91
92 m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName); 92 m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName);
93 93
94 m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty); 94 m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty);
95 } 95 }
96 96
97 protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) 97 protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 27763bb..fc8d4e1 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
50 /// <value> 50 /// <value>
51 /// The file used to load and save an opensimulator archive if no filename has been specified 51 /// The file used to load and save an opensimulator archive if no filename has been specified
52 /// </value> 52 /// </value>
53 protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; 53 protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar";
54 54
55 public string Name 55 public string Name
56 { 56 {
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
111 { 111 {
112 DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty); 112 DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty);
113 } 113 }
114 } 114 }
115 115
116 /// <summary> 116 /// <summary>
117 /// Save a region to a file, including all the assets needed to restore it. 117 /// Save a region to a file, including all the assets needed to restore it.
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 81024db..1fbc733 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.World.Land
105 ILandObject obj = new LandObject(UUID.Zero, false, m_scene); 105 ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
106 obj.LandData.Name = "NO LAND"; 106 obj.LandData.Name = "NO LAND";
107 return obj; 107 return obj;
108 } 108 }
109 109
110 public List<ILandObject> AllParcels() 110 public List<ILandObject> AllParcels()
111 { 111 {
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 9a2ef50..9b39b09 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -627,7 +627,7 @@ namespace OpenSim.Region.CoreModules.World.Land
627 return null; 627 return null;
628 } 628 }
629 } 629 }
630 } 630 }
631 631
632 #endregion 632 #endregion
633 633
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 91c0a53..ae3dc2e 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -817,7 +817,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
817 } 817 }
818 818
819 protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers) 819 protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers)
820 { 820 {
821 if (parcel.LandData.OwnerID == user) 821 if (parcel.LandData.OwnerID == user)
822 { 822 {
823 // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on 823 // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on