diff options
author | Melanie Thielker | 2010-07-14 19:58:23 +0200 |
---|---|---|
committer | Melanie Thielker | 2010-07-14 19:58:23 +0200 |
commit | bebbe407ee166a0aa22f0ec8d14ada780924f9af (patch) | |
tree | 79e38927939a6e95ff4ff105b357a8d3888a67b8 /OpenSim/Region/CoreModules | |
parent | Remove useless quaternion parameter from AttachObject sig (diff) | |
download | opensim-SC-bebbe407ee166a0aa22f0ec8d14ada780924f9af.zip opensim-SC-bebbe407ee166a0aa22f0ec8d14ada780924f9af.tar.gz opensim-SC-bebbe407ee166a0aa22f0ec8d14ada780924f9af.tar.bz2 opensim-SC-bebbe407ee166a0aa22f0ec8d14ada780924f9af.tar.xz |
Major attachments cleanup. Remove unused AttachObject ClientView method
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 101 |
1 files changed, 47 insertions, 54 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 08b2315..902fb88 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -71,6 +71,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
71 | get { return false; } | 71 | get { return false; } |
72 | } | 72 | } |
73 | 73 | ||
74 | // Called by client | ||
75 | // | ||
74 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) | 76 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) |
75 | { | 77 | { |
76 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); | 78 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); |
@@ -86,7 +88,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
86 | return; | 88 | return; |
87 | 89 | ||
88 | // Calls attach with a Zero position | 90 | // Calls attach with a Zero position |
89 | if (AttachObject(remoteClient, objectLocalID, AttachmentPt, Vector3.Zero, false)) | 91 | if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false)) |
90 | { | 92 | { |
91 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | 93 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); |
92 | 94 | ||
@@ -108,72 +110,64 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
108 | } | 110 | } |
109 | } | 111 | } |
110 | 112 | ||
111 | public bool AttachObject( | 113 | public bool AttachObject(IClientAPI remoteClient, SceneObjectGroup group, uint AttachmentPt, bool silent) |
112 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent) | ||
113 | { | 114 | { |
114 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); | 115 | Vector3 attachPos = group.AbsolutePosition; |
115 | if (group != null) | 116 | |
117 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
116 | { | 118 | { |
117 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | 119 | // If the attachment point isn't the same as the one previously used |
120 | // set it's offset position = 0 so that it appears on the attachment point | ||
121 | // and not in a weird location somewhere unknown. | ||
122 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
118 | { | 123 | { |
119 | // If the attachment point isn't the same as the one previously used | 124 | attachPos = Vector3.Zero; |
120 | // set it's offset position = 0 so that it appears on the attachment point | 125 | } |
121 | // and not in a weird location somewhere unknown. | ||
122 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
123 | { | ||
124 | attachPos = Vector3.Zero; | ||
125 | } | ||
126 | |||
127 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
128 | if (AttachmentPt == 0) | ||
129 | { | ||
130 | // Check object for stored attachment point | ||
131 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
132 | } | ||
133 | |||
134 | // if we still didn't find a suitable attachment point....... | ||
135 | if (AttachmentPt == 0) | ||
136 | { | ||
137 | // Stick it on left hand with Zero Offset from the attachment point. | ||
138 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
139 | attachPos = Vector3.Zero; | ||
140 | } | ||
141 | 126 | ||
142 | group.SetAttachmentPoint((byte)AttachmentPt); | 127 | // AttachmentPt 0 means the client chose to 'wear' the attachment. |
143 | group.AbsolutePosition = attachPos; | 128 | if (AttachmentPt == 0) |
129 | { | ||
130 | // Check object for stored attachment point | ||
131 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
132 | } | ||
144 | 133 | ||
145 | // Saves and gets itemID | 134 | // if we still didn't find a suitable attachment point....... |
146 | UUID itemId; | 135 | if (AttachmentPt == 0) |
136 | { | ||
137 | // Stick it on left hand with Zero Offset from the attachment point. | ||
138 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
139 | attachPos = Vector3.Zero; | ||
140 | } | ||
147 | 141 | ||
148 | if (group.GetFromItemID() == UUID.Zero) | 142 | group.SetAttachmentPoint((byte)AttachmentPt); |
149 | { | 143 | group.AbsolutePosition = attachPos; |
150 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | itemId = group.GetFromItemID(); | ||
155 | } | ||
156 | 144 | ||
157 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | 145 | // Saves and gets itemID |
146 | UUID itemId; | ||
158 | 147 | ||
159 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | 148 | if (group.GetFromItemID() == UUID.Zero) |
160 | 149 | { | |
161 | // In case it is later dropped again, don't let | 150 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); |
162 | // it get cleaned up | ||
163 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
164 | group.HasGroupChanged = false; | ||
165 | } | 151 | } |
166 | else | 152 | else |
167 | { | 153 | { |
168 | remoteClient.SendAgentAlertMessage( | 154 | itemId = group.GetFromItemID(); |
169 | "You don't have sufficient permissions to attach this object", false); | ||
170 | |||
171 | return false; | ||
172 | } | 155 | } |
156 | |||
157 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | ||
158 | |||
159 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
160 | |||
161 | // In case it is later dropped again, don't let | ||
162 | // it get cleaned up | ||
163 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
164 | group.HasGroupChanged = false; | ||
173 | } | 165 | } |
174 | else | 166 | else |
175 | { | 167 | { |
176 | m_log.DebugFormat("[ATTACHMENTS MODULE]: AttachObject found no such scene object {0}", objectLocalID); | 168 | remoteClient.SendAgentAlertMessage( |
169 | "You don't have sufficient permissions to attach this object", false); | ||
170 | |||
177 | return false; | 171 | return false; |
178 | } | 172 | } |
179 | 173 | ||
@@ -245,8 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
245 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) | 239 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) |
246 | tainted = true; | 240 | tainted = true; |
247 | 241 | ||
248 | AttachObject( | 242 | AttachObject(remoteClient, objatt, AttachmentPt, false); |
249 | remoteClient, objatt.LocalId, AttachmentPt, objatt.AbsolutePosition, false); | ||
250 | //objatt.ScheduleGroupForFullUpdate(); | 243 | //objatt.ScheduleGroupForFullUpdate(); |
251 | 244 | ||
252 | if (tainted) | 245 | if (tainted) |