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authorMelanie2013-09-07 13:54:19 +0100
committerMelanie2013-09-07 13:54:19 +0100
commit2f365ea80be0df545a74da03afceb964da1546d1 (patch)
treea54202b1cdabaa201c0566232bde69cecdcfef6a /OpenSim/Region/CoreModules
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs29
-rw-r--r--OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs7
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs14
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs20
6 files changed, 59 insertions, 22 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 174642d..917f164 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -372,21 +372,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
372 UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type, 372 UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type,
373 string message, ChatSourceType src, bool ignoreDistance) 373 string message, ChatSourceType src, bool ignoreDistance)
374 { 374 {
375 // don't send chat to child agents 375 if (presence.LifecycleState != ScenePresenceState.Running)
376 if (presence.IsChildAgent) return false; 376 return false;
377
378 Vector3 fromRegionPos = fromPos + regionPos;
379 Vector3 toRegionPos = presence.AbsolutePosition +
380 new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize,
381 presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
382 377
383 int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); 378 if (!ignoreDistance)
384
385 if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
386 type == ChatTypeEnum.Say && dis > m_saydistance ||
387 type == ChatTypeEnum.Shout && dis > m_shoutdistance)
388 { 379 {
389 return false; 380 Vector3 fromRegionPos = fromPos + regionPos;
381 Vector3 toRegionPos = presence.AbsolutePosition +
382 new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize,
383 presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
384
385 int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos);
386
387 if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
388 type == ChatTypeEnum.Say && dis > m_saydistance ||
389 type == ChatTypeEnum.Shout && dis > m_shoutdistance)
390 {
391 return false;
392 }
390 } 393 }
391 394
392 // TODO: should change so the message is sent through the avatar rather than direct to the ClientView 395 // TODO: should change so the message is sent through the avatar rather than direct to the ClientView
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
index bf1cffb..56ff2bd 100644
--- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
@@ -1212,7 +1212,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
1212 json.Add("jsonrpc", OSD.FromString("2.0")); 1212 json.Add("jsonrpc", OSD.FromString("2.0"));
1213 json.Add("id", OSD.FromString(jsonId)); 1213 json.Add("id", OSD.FromString(jsonId));
1214 json.Add("method", OSD.FromString(method)); 1214 json.Add("method", OSD.FromString(method));
1215 // Experiment 1215
1216 json.Add("params", OSD.SerializeMembers(parameters)); 1216 json.Add("params", OSD.SerializeMembers(parameters));
1217 1217
1218 string jsonRequestData = OSDParser.SerializeJsonString(json); 1218 string jsonRequestData = OSDParser.SerializeJsonString(json);
@@ -1240,8 +1240,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
1240 } 1240 }
1241 1241
1242 Stream rstream = webResponse.GetResponseStream(); 1242 Stream rstream = webResponse.GetResponseStream();
1243 if (rstream.Length < 1)
1244 return false;
1245 1243
1246 OSDMap mret = new OSDMap(); 1244 OSDMap mret = new OSDMap();
1247 try 1245 try
@@ -1318,8 +1316,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
1318 } 1316 }
1319 1317
1320 Stream rstream = webResponse.GetResponseStream(); 1318 Stream rstream = webResponse.GetResponseStream();
1321 if (rstream.Length < 1)
1322 return false;
1323 1319
1324 OSDMap response = new OSDMap(); 1320 OSDMap response = new OSDMap();
1325 try 1321 try
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 1f3e7a1..ed14c12 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -925,6 +925,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
925 925
926 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) 926 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
927 { 927 {
928 if (!sp.Scene.IncomingPreCloseAgent(sp))
929 return;
930
928 // We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before 931 // We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before
929 // they regard the new region as the current region after receiving the AgentMovementComplete 932 // they regard the new region as the current region after receiving the AgentMovementComplete
930 // response. If close is sent before then, it will cause the viewer to quit instead. 933 // response. If close is sent before then, it will cause the viewer to quit instead.
@@ -1087,6 +1090,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1087 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone 1090 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
1088 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) 1091 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
1089 { 1092 {
1093 if (!sp.Scene.IncomingPreCloseAgent(sp))
1094 return;
1095
1090 // RED ALERT!!!! 1096 // RED ALERT!!!!
1091 // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. 1097 // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES.
1092 // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion 1098 // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion
@@ -1100,6 +1106,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1100 // then this will be handled in IncomingCloseAgent under lock conditions 1106 // then this will be handled in IncomingCloseAgent under lock conditions
1101 m_log.DebugFormat( 1107 m_log.DebugFormat(
1102 "[ENTITY TRANSFER MODULE]: Closing agent {0} in {1} after teleport", sp.Name, Scene.Name); 1108 "[ENTITY TRANSFER MODULE]: Closing agent {0} in {1} after teleport", sp.Name, Scene.Name);
1109
1103 sp.Scene.IncomingCloseAgent(sp.UUID, false); 1110 sp.Scene.IncomingCloseAgent(sp.UUID, false);
1104 } 1111 }
1105 else 1112 else
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 7adb203..8c983e6 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -481,14 +481,20 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
481 481
482 public string GetUserUUI(UUID userID) 482 public string GetUserUUI(UUID userID)
483 { 483 {
484 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID);
485 if (account != null)
486 return userID.ToString();
487
488 UserData ud; 484 UserData ud;
489 lock (m_UserCache) 485 lock (m_UserCache)
490 m_UserCache.TryGetValue(userID, out ud); 486 m_UserCache.TryGetValue(userID, out ud);
491 487
488 if (ud == null) // It's not in the cache
489 {
490 string[] names = new string[2];
491 // This will pull the data from either UserAccounts or GridUser
492 // and stick it into the cache
493 TryGetUserNamesFromServices(userID, names);
494 lock (m_UserCache)
495 m_UserCache.TryGetValue(userID, out ud);
496 }
497
492 if (ud != null) 498 if (ud != null)
493 { 499 {
494 string homeURL = ud.HomeURL; 500 string homeURL = ud.HomeURL;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index 3849a3f..31ef79b 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -235,6 +235,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
235 return m_GridService.GetDefaultRegions(scopeID); 235 return m_GridService.GetDefaultRegions(scopeID);
236 } 236 }
237 237
238 public List<GridRegion> GetDefaultHypergridRegions(UUID scopeID)
239 {
240 return m_GridService.GetDefaultHypergridRegions(scopeID);
241 }
242
238 public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y) 243 public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
239 { 244 {
240 return m_GridService.GetFallbackRegions(scopeID, x, y); 245 return m_GridService.GetFallbackRegions(scopeID, x, y);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
index b2646ba..6a57d1f 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
@@ -277,6 +277,26 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
277 return rinfo; 277 return rinfo;
278 } 278 }
279 279
280 public List<GridRegion> GetDefaultHypergridRegions(UUID scopeID)
281 {
282 List<GridRegion> rinfo = m_LocalGridService.GetDefaultHypergridRegions(scopeID);
283 //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Local GetDefaultHypergridRegions {0} found {1} regions", name, rinfo.Count);
284 List<GridRegion> grinfo = m_RemoteGridService.GetDefaultHypergridRegions(scopeID);
285
286 if (grinfo != null)
287 {
288 //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultHypergridRegions {0} found {1} regions", name, grinfo.Count);
289 foreach (GridRegion r in grinfo)
290 {
291 m_RegionInfoCache.Cache(r);
292 if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null)
293 rinfo.Add(r);
294 }
295 }
296
297 return rinfo;
298 }
299
280 public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y) 300 public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
281 { 301 {
282 List<GridRegion> rinfo = m_LocalGridService.GetFallbackRegions(scopeID, x, y); 302 List<GridRegion> rinfo = m_LocalGridService.GetFallbackRegions(scopeID, x, y);