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author | Melanie | 2011-11-04 01:18:37 +0000 |
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committer | Melanie | 2011-11-04 01:18:37 +0000 |
commit | 24235006f473cec56213705ce70df781cf9bcbc1 (patch) | |
tree | 7d0e75978d48272827c3f03f087bf79658dd16cf /OpenSim/Region/CoreModules/LightShare | |
parent | Merge branch 'master' into bigmerge (diff) | |
parent | Rename ForEachAvatar back to ForEachScenePresence. The other changes (diff) | |
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Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/LightShare')
-rw-r--r-- | OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | 49 |
1 files changed, 15 insertions, 34 deletions
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs index 93e65c3..41a80ce 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | |||
@@ -145,58 +145,39 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
145 | param.Add(mBlock); | 145 | param.Add(mBlock); |
146 | return param; | 146 | return param; |
147 | } | 147 | } |
148 | public void SendProfileToClient(ScenePresence presence) | 148 | |
149 | public void SendProfileToClient(IClientAPI client) | ||
149 | { | 150 | { |
150 | IClientAPI client = presence.ControllingClient; | 151 | SendProfileToClient(client, m_scene.RegionInfo.WindlightSettings); |
151 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | ||
152 | { | ||
153 | if (presence.IsChildAgent == false) | ||
154 | { | ||
155 | List<byte[]> param = compileWindlightSettings(m_scene.RegionInfo.WindlightSettings); | ||
156 | client.SendGenericMessage("Windlight", param); | ||
157 | } | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | //We probably don't want to spam chat with this.. probably | ||
162 | //m_log.Debug("[WINDLIGHT]: Module disabled"); | ||
163 | } | ||
164 | } | 152 | } |
165 | public void SendProfileToClient(ScenePresence presence, RegionLightShareData wl) | 153 | |
154 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) | ||
166 | { | 155 | { |
167 | IClientAPI client = presence.ControllingClient; | ||
168 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | 156 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
169 | { | 157 | { |
170 | if (presence.IsChildAgent == false) | 158 | List<byte[]> param = compileWindlightSettings(wl); |
171 | { | 159 | client.SendGenericMessage("Windlight", param); |
172 | List<byte[]> param = compileWindlightSettings(wl); | ||
173 | client.SendGenericMessage("Windlight", param); | ||
174 | } | ||
175 | } | ||
176 | else | ||
177 | { | ||
178 | //We probably don't want to spam chat with this.. probably | ||
179 | //m_log.Debug("[WINDLIGHT]: Module disabled"); | ||
180 | } | 160 | } |
181 | } | 161 | } |
162 | |||
182 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | 163 | private void EventManager_OnMakeRootAgent(ScenePresence presence) |
183 | { | 164 | { |
184 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) | 165 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
185 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | 166 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); |
186 | SendProfileToClient(presence); | 167 | SendProfileToClient(presence.ControllingClient); |
187 | } | 168 | } |
169 | |||
188 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) | 170 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) |
189 | { | 171 | { |
190 | ScenePresence Sc; | 172 | IClientAPI client; |
191 | if (m_scene.TryGetScenePresence(pUUID,out Sc)) | 173 | m_scene.TryGetClient(pUUID, out client); |
192 | { | 174 | SendProfileToClient(client, wl); |
193 | SendProfileToClient(Sc,wl); | ||
194 | } | ||
195 | } | 175 | } |
176 | |||
196 | private void EventManager_OnSaveNewWindlightProfile() | 177 | private void EventManager_OnSaveNewWindlightProfile() |
197 | { | 178 | { |
198 | if (m_scene.RegionInfo.WindlightSettings.valid) | 179 | if (m_scene.RegionInfo.WindlightSettings.valid) |
199 | m_scene.ForEachScenePresence(SendProfileToClient); | 180 | m_scene.ForEachRootClient(SendProfileToClient); |
200 | } | 181 | } |
201 | 182 | ||
202 | public void PostInitialise() | 183 | public void PostInitialise() |