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author | Diva Canto | 2010-05-09 13:39:56 -0700 |
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committer | Diva Canto | 2010-05-09 13:39:56 -0700 |
commit | b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb (patch) | |
tree | 0f895f8334a1f98f3ed9f273906f989314400ce5 /OpenSim/Region/CoreModules/Avatar | |
parent | Add Delete handler to SQLite (NG) (diff) | |
download | opensim-SC-b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb.zip opensim-SC-b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb.tar.gz opensim-SC-b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb.tar.bz2 opensim-SC-b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb.tar.xz |
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index 53d2cef..f8e3d59 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -121,6 +121,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
121 | UUID textureID; | 121 | UUID textureID; |
122 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | 122 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) |
123 | { | 123 | { |
124 | //m_log.DebugFormat("[GETTEXTURE]: {0}", textureID); | ||
124 | AssetBase texture; | 125 | AssetBase texture; |
125 | 126 | ||
126 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | 127 | if (!String.IsNullOrEmpty(REDIRECT_URL)) |
@@ -167,6 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
167 | private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture) | 168 | private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture) |
168 | { | 169 | { |
169 | string range = request.Headers.GetOne("Range"); | 170 | string range = request.Headers.GetOne("Range"); |
171 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); | ||
170 | if (!String.IsNullOrEmpty(range)) | 172 | if (!String.IsNullOrEmpty(range)) |
171 | { | 173 | { |
172 | // Range request | 174 | // Range request |