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authorJohn Hurliman2009-11-05 13:10:58 -0800
committerJohn Hurliman2009-11-05 13:10:58 -0800
commitafef1ac191d32e9c1514c294b17e404b1d4ae217 (patch)
treec390ef81c9c30922c2e95e32844832919884fd9c /OpenSim/Region/CoreModules/Avatar
parentApplying #4332, optional packet statistics logging (diff)
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Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs7
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs3
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index f761bf0..a4445eb 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -389,11 +389,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
389 { 389 {
390 sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; 390 sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension];
391 391
392 //m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); 392 if (assetType == (sbyte)AssetType.Unknown)
393 m_log.WarnFormat("[INVENTORY ARCHIVER]: Importing {0} byte asset {1} with unknown type", data.Length, uuid);
393 394
394 AssetBase asset = new AssetBase(new UUID(uuid), "RandomName"); 395 //m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType);
395 396
396 asset.Type = assetType; 397 AssetBase asset = new AssetBase(new UUID(uuid), "RandomName", assetType);
397 asset.Data = data; 398 asset.Data = data;
398 399
399 m_scene.AssetService.Store(asset); 400 m_scene.AssetService.Store(asset);
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index b0fdcd6..8ee9194 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -122,8 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
122 } 122 }
123 123
124 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); 124 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
125 AssetBase asset1 = new AssetBase(); 125 AssetBase asset1 = new AssetBase(asset1Id, asset1Id.ToString(), (sbyte)AssetType.Object);
126 asset1.FullID = asset1Id;
127 asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); 126 asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
128 scene.AssetService.Store(asset1); 127 scene.AssetService.Store(asset1);
129 128